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		<id>http://civilization.wikia.com/index.php?title=Special:RecentChanges&amp;feed=atom</id>
		<title>Civilization  - Recent changes [en]</title>
		<link rel="self" type="application/atom+xml" href="http://civilization.wikia.com/index.php?title=Special:RecentChanges&amp;feed=atom"/>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/wiki/Special:RecentChanges"/>
		<updated>2009-12-05T09:53:42Z</updated>
		<subtitle>Track the most recent changes to the wiki in this feed.</subtitle>
		<generator>MediaWiki 1.15.1</generator>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Category:FreeCol_forum&amp;diff=4427&amp;oldid=prev</id>
		<title>Category:FreeCol forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Category:FreeCol_forum&amp;diff=4427&amp;oldid=prev"/>
				<updated>2009-12-05T09:29:08Z</updated>
		
		<summary type="html">&lt;p&gt;Category/ies&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:forums]]&lt;br /&gt;
[[category:FreeCol|*Forum]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Forum:Welcome_to_an_alternative_FreeCol_forum!&amp;diff=4426&amp;oldid=prev</id>
		<title>Forum:Welcome to an alternative FreeCol forum!</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Forum:Welcome_to_an_alternative_FreeCol_forum!&amp;diff=4426&amp;oldid=prev"/>
				<updated>2009-12-05T09:26:36Z</updated>
		
		<summary type="html">&lt;p&gt;Welcome!!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Forumheader|FreeCol forum}}&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- Please put your content under this paragraph.  Be sure to sign your edits with four tildes ~~~~ or use the signature button.  --&amp;gt;&lt;br /&gt;
[[FreeCol]] already has good forums on [[SourceForge]], but an alternative may have some uses, so here it is. — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 09:26, December 5, 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Forum:Index&amp;diff=4425&amp;oldid=prev</id>
		<title>Forum:Index</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Forum:Index&amp;diff=4425&amp;oldid=prev"/>
				<updated>2009-12-05T03:52:01Z</updated>
		
		<summary type="html">&lt;p&gt;links,&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:52, December 5, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Welcome to the forum! Please click below to go to the help desk or the watercooler or one of the game-specific forums.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Welcome to the forum! Please click below to go to the help desk or the watercooler or one of the game-specific forums.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
:''Notes: You may have to [{{fullurl:{{FULLPAGENAME}}|action=purge}} purge] this page to see changes; for more explanation and how to set up new forums, see [[Help:&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Forums&lt;/span&gt;]].''
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
:''Notes: You may have to [{{fullurl:{{FULLPAGENAME}}|action=purge}} purge] this page to see changes; for more explanation and how to set up new forums, see [[Help:&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Wiki-style forums&lt;/span&gt;]].''
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;table class=&quot;forumlist&quot; width=&quot;100%&quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th class=&quot;forum_title&quot; align=&quot;left&quot;&amp;gt;Forum&amp;lt;/th&amp;gt;&amp;lt;th class=&quot;forum_edited&quot; align=&quot;left&quot;&amp;gt;Last Edit&amp;lt;/th&amp;gt;&amp;lt;th class=&quot;forum_editor&quot; align=&quot;left&quot;&amp;gt;Last Author&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;table class=&quot;forumlist&quot; width=&quot;100%&quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th class=&quot;forum_title&quot; align=&quot;left&quot;&amp;gt;Forum&amp;lt;/th&amp;gt;&amp;lt;th class=&quot;forum_edited&quot; align=&quot;left&quot;&amp;gt;Last Edit&amp;lt;/th&amp;gt;&amp;lt;th class=&quot;forum_editor&quot; align=&quot;left&quot;&amp;gt;Last Author&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; namespace=Forum&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; namespace=Forum&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; category=C-evo forum&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; category=C-evo forum&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 title=C-evo forum
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 title=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Forum:&lt;/span&gt;C-evo forum
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; shownamespace=false&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; shownamespace=false&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; addlasteditor=true&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; addlasteditor=true&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; namespace=Forum&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; namespace=Forum&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; category=FreeCol forum&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; category=FreeCol forum&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 title=FreeCol forum
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 title=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Forum:&lt;/span&gt;FreeCol forum
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; shownamespace=false&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; shownamespace=false&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; addlasteditor=true&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; addlasteditor=true&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap21 2009-12-05 03:52:31 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4402:newid:4425 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Category:Watercooler&amp;diff=4424&amp;oldid=prev</id>
		<title>Category:Watercooler</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Category:Watercooler&amp;diff=4424&amp;oldid=prev"/>
				<updated>2009-12-05T03:29:57Z</updated>
		
		<summary type="html">&lt;p&gt;Tweaking category listing&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:29, December 5, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can put any forum page into a more specific [[help:category|category]] by creating a category tag in the usual way. Put it right at the top in a separate line so that newcomers don't delete it by accident.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can put any forum page into a more specific [[help:category|category]] by creating a category tag in the usual way. Put it right at the top in a separate line so that newcomers don't delete it by accident.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Category:Forums]]
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Category:Forums&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;|*&lt;/span&gt;]]
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:community]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:community]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap21 2009-12-05 03:52:31 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:1668:newid:4424 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo_forum&amp;diff=0&amp;oldid=prev</id>
		<title>C-evo forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo_forum&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-12-05T03:16:57Z</updated>
		
		<summary type="html">&lt;p&gt;moved [[&lt;a href=&quot;/index.php?title=C-evo_forum&amp;amp;redirect=no&quot; class=&quot;mw-redirect&quot; title=&quot;C-evo forum&quot;&gt;C-evo forum&lt;/a&gt;]] to [[&lt;a href=&quot;/wiki/Forum:C-evo_forum&quot; title=&quot;Forum:C-evo forum&quot;&gt;Forum:C-evo forum&lt;/a&gt;]] Where it is meant to be&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=FreeCol&amp;diff=4421&amp;oldid=prev</id>
		<title>FreeCol</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=FreeCol&amp;diff=4421&amp;oldid=prev"/>
				<updated>2009-12-05T02:16:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Reviews:&amp;#32;&lt;/span&gt; update&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:16, December 5, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Reviews==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Reviews==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*[https://sourceforge.net/forum/&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;message.php&lt;/span&gt;?&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;msg_id&lt;/span&gt;=6477438 Unsolicited comparison with C4C]
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*[https://sourceforge.net&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;/projects/freecol/forums&lt;/span&gt;/forum/&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;141200/topic/3026331&lt;/span&gt;?&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;message&lt;/span&gt;=6477438 Unsolicited comparison with C4C]
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap23 2009-12-05 02:19:56 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4320:newid:4421 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Hernando_de_Soto&amp;diff=4420&amp;oldid=prev</id>
		<title>Hernando de Soto</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Hernando_de_Soto&amp;diff=4420&amp;oldid=prev"/>
				<updated>2009-12-05T01:59:33Z</updated>
		
		<summary type="html">&lt;p&gt;intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Hernando de Soto''' is one of the most desirable [[Founding Father]]s in [[Colonization]] and [[FreeCol]]. With him in your congress, the result of visiting an [[LCR]] is always positive.&lt;br /&gt;
&lt;br /&gt;
[[category:Founding Fathers]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=De_Soto&amp;diff=4419&amp;oldid=prev</id>
		<title>De Soto</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=De_Soto&amp;diff=4419&amp;oldid=prev"/>
				<updated>2009-12-05T01:55:26Z</updated>
		
		<summary type="html">&lt;p&gt;redirect&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Hernando de Soto]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=User:Robin_Patterson/LCRtest&amp;diff=4418&amp;oldid=prev</id>
		<title>User:Robin Patterson/LCRtest</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=User:Robin_Patterson/LCRtest&amp;diff=4418&amp;oldid=prev"/>
				<updated>2009-12-05T01:24:40Z</updated>
		
		<summary type="html">&lt;p&gt;Game record&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;COLONIZATION - Game to check LCRs. Easiest level, Dutch, 1000 gold, max land area, continental, warm, wet.&lt;br /&gt;
&lt;br /&gt;
'''Highlights of history'''&lt;br /&gt;
:1493 build 38,45, produce 3 coats for maximum value-add; 1494 build 37,42, same. '''Keep hitting ESC when DeSoto not offered. 1498 we finally get to choose him.''' Carpenter emigrating. 1501 ship off home to Europe with enough gold to buy (after buying a caravel) at least 50 horses at current price of 3 and maybe if it goes up. Switch workers to bells ; currently 15, now going up 8 per turn. &lt;br /&gt;
:1502 Merch unloads 30 coats $390. Give Carpenter horses, pay about 90 for Seasoned Scout recruit (who will concentrate on villages). Buy caravel, which takes two scouts (because it may reappear closer to colonies). Merch stays meantime. 23 bells, so revert to normal production (though we may step up later if the next FF seems highly desirable). Coats 12. '''[[De Soto]]''' &amp;gt;Minuit. &lt;br /&gt;
:1503 1 bell (overflow). Rum 11. 1504 caravel appears in high seas tile where Merch was last seen. 1505 caravel to 38,45; scout clearly has sighting radius of 3; worker in 37,42 clearly does not have a radius of even 2. Carpenter stops for 3 food so as to leave a couple of horses behind; seasoned scout goes visiting natives. 32,47 &amp;quot;pleased&amp;quot;. &lt;br /&gt;
:1506 33,46 $192. Recruit Farmer, give him horses, and was planning to sail with 6 tra as well, but forgot. Caravel takes coa and gift ore from 38,45 to 37,42. Carpenter remounts. :1507 37,42 &amp;quot;lands&amp;quot;. Caravel leaves with 42 coa, 8 ore, back to 38,45 (because it can't reach high seas from 37,42).&lt;br /&gt;
:1508 Caravel off home from 38,45 with 48 coa and 6 gift tob. Carp-scout has lucky move into forest with only 1/3 point left (having had no possible leftovers previously). 1509 see our main island's first (maybe only) LCR. Carp-scout fails to move onto scrub forest with 1/3 point left.&lt;br /&gt;
:1510 caravel finds Merch still in Europe! Tobacco price rises to 4 immediately after we sell some @ 3. Sell 48 coa @ 12 and price drops to 11. Recruit Gunsmith, give him horses. Caravel sails and thought it had Farmer scout but he wasn't boarding. Merch sails with Gunsm-scout (and I wonder how I could have not seen that the Farmer was still there) and tra. Carpenter scout to LCR: Cibola 5700!  Seasoned scout to 27,43: &amp;quot;lands&amp;quot; - reassuring: there's lots more island to the west, including another LCR; ditto to south beyond biggish harbor or lake. The sighting is 6 tiles in each direction from the scout's position, not the settlement. Ore 3, clo 10. &lt;br /&gt;
:1511 scouts move west. Cloth 11. 1512 caravel appears, empty, and is sent straight back home. Merch appears at the expected place further north-east and heads for nearby land; g-scout leaps off. Carp-scout to LCR: ruins $360, sees another further west. &lt;br /&gt;
:1513 21,43 &amp;quot;pleased&amp;quot;. Carp-scout finds Pacific when reaching 21,39 but he was just as close the water before moving. G-scout 47,32: &amp;quot;lands&amp;quot; - including plowed land in the north. Rum 12, clo 10, mus 1. &lt;br /&gt;
:1514 Seas-sc at 23,46: &amp;quot;lands&amp;quot;. C-sc LCR $56. G-sc to 43,32: &amp;quot;lands&amp;quot; - the plowing is at Isabella and two LCRs are near it, despite Spanish expert scout south-west of ours. $193 recruits another farmer; $150 for horses; both sail on caravel.&lt;br /&gt;
:1515  Seas-sc 18,41 $60. Sugar 6, rum 11, cig 11. 1516 Merch to 37,42; caravel near 3845 (but can't reach it in one move from where it hit high seas) - one farmer lands and starts farming. Spanish meet us; our forces stay; peace.&lt;br /&gt;
:1517 G-sc LCR Fountain. Treasure reaches 37,42; decline King's offer: we can save up for a galleon. Caravel lands farmer-scout at 37,42; he visits 38,43: &amp;quot;lands&amp;quot; - useless! Farmer starts fur trading; former pioneer becomes scout, sailing in Merch to 38,45. With three temporarily there, purport to start lumber mill.Mount the two freecol fountaineers; the others are all specialists. Horses ¾, cig 10.&lt;br /&gt;
:1518 Merch takes 66 coa, some fur, and two scouts south. Seas-sc 23,37: $440 (bal 858). Caravel to 38,45. 31 bells - under 40% of way to next.&lt;br /&gt;
:1519 caravel off home with coa, sug. Carp-sc LCR Cibola $6000 in north-west. G-sc LCR survivor not far west of Isabella. Drop farmer scout on south island. 1520 Merch drops farmer scout on south-east island; off home. G-sc 43,26: &amp;quot;pleased&amp;quot;. Survivor becomes ore miner. Farmer-sc, sth island 38,52: $1008! Coats 10 just before we sell 6 + 66; so trapping three fur adds as much value as processing three and four adds more.&lt;br /&gt;
:1521 Caravel unloads; takes Vet and Fur Trader. Seas-sc 26,33: &amp;quot;lands&amp;quot; - mostly more N-W. G-sc 43,22: $288 (bal 2256). Farmer-sc (SE) 47,52: seasons farmer scout and we see Plymouth. Cigars 11, coats 9.&lt;br /&gt;
:1522 Merch unloads; bal 2986; takes two freecol scouts, Ore Miner, Pioneer. Carp-sc LCR burial mounds: $3000. Peace with English. &lt;br /&gt;
:1523 At 38,45 Fur Trader starts work, Vet fortifies. Seas-sc at 52,52: &amp;quot;lands&amp;quot;. Seas-sc at 22,31: &amp;quot;lands&amp;quot;. G-sc at 46,22: $320. Buy Galleon. Take Statesman, mounted Tobacconist, and 53 tra. Rum 12.&lt;br /&gt;
:1524 Merch appears, with same people, and stops at SE island to drop non-expert scout. Caravel takes original Vet and 18 horses to 37,42; vet takes on 60 tools.. Carp-sc LCR $50. &lt;br /&gt;
:1525 Galleon appears and takes a couple of unmounted people from Merch, which heads south-west. Seas-sc at 16,31: &amp;quot;lands&amp;quot;. Carp-sc LCR ruins $280. Col-scout LCR Fountain2 right next to Plymouth. Seas-sc at 46,58: $168. See Santo Domingo near S-W of N-E island. Cloth 11.&lt;br /&gt;
:1526 Caravel off home with coa, sug. Ore miner Builds NE2 - 4foo 3fur 3sil. Galleon drops 3 men at or near 38,45 then takes Statesman to 37.42.  1527 $5700 on high seas. Seas-sc at 11,32 (first of 4 Inca cities): lands. G-sc LCR Cibola $6000 north of Isabella. &lt;br /&gt;
:1528 Seas-sc at 13,36: lands. Carp-sc LCR Fountain3. G-sc at 46,18: seasoned. Col-sc at 38,61: $840. Seas-sc at 51,56: lands (useless). 64 bells (target 96?). &lt;br /&gt;
:1529 Treasure nets 5700 (no tax). Mount the two servants. Caravel unloads, sails with Fisher and Lumberjack. Original galleon sails with four specialists and the servant scouts. Buy galleons 2 and 3: 2nd sails with 4 specialists and 2 scouts (one seasoned); 3rd sails with Silver Miner, Jesuit, and 100 tra, destined for NE island but who knows? Seas-sc at 43,17: &lt;br /&gt;
:1530 Tob-scout LCR ruins $160. Seas-sc at 09,32: $1056 (bal 1847). Ore 4, rum 13, cig 12&lt;br /&gt;
:1531 Caravel empty; to 45,38. Galleons have only one free hold so need smart rearrangement. One goes NE, one NW, one SW to 38,45. Carp-sc LCR $340. '''[[Minuit]]'''.&lt;br /&gt;
:1532 no major action. 1533 Carp-sc LCR survivor among Incas. Build N2 - 3sil, 16lum, and a hill and a fishery, 3 tiles west of Santo D! Jesuit mission at 43,32. Serv-sc at 36,32: $448. Seas-sc at 38,23: lands. Horses 4/5. &lt;br /&gt;
:1534 Two more treasures are on galleons. Seas-sc at 16,28: $120. English dragoon on my southern mountain. Cloth 11.&lt;br /&gt;
:1535 Tobacconist-scout at 31,52: they wave happily but you join the scalps. Serv-sc at 36,27: $112. Rum 14.&lt;br /&gt;
:1536 $6000 on high seas off 37,42. Serv-sc LCR ruins $300. Seas-sc at 28,22: lands. Seas-sc at 16,22: lands. Caravel off with coa, fur. Buy 4th galleon, recruit Seasoned Scout $194; sail. Seas-sc at 33,18: lands. Coats 7. &lt;br /&gt;
:1537 Seas-sc at 29,16: lands. $6000 on high seas N of Quebec. Seas-sc at 27,66: lands. Col-sc at 32,26: $552. Rum 13, clo 12. $6000 nets 5940. 1538 Caravel unloads, takes Pioneer, Carpenter recruit (228). Galleon takes Pioneer, Farmer. Buy Privateer, take Farmer soldier. Seas-sc at 21,21: lands. Carp-sc LCR survivor at 19,21. Col-sc LCR Fountain4. Galleon at usual corner with Seasoned Scout; head south-west. Survivor becomes fur trapper, heads east. &lt;br /&gt;
:1539 Meet Sioux in south-west. Serv-sc LCR survivor at 37,23. $3,000 off home at usual corner. Seas-sc at 37,13: lands. Col-sc LCR mounds: $3200 at 30,59. Seas-sc at 26,62: $112. Cigars 14. $6000 nets 5940. &lt;br /&gt;
:1540 Galleon sails with six diverse men. Seas-sc at 21,17: lands - showing where the continents join. Col-sc LCR survivor at 28,20; same sc LCR ruins $320. '''Serv scout LCR mounds $3800 at 38,09, but Aztecs promise death.''' Seas-sc at 28,11 ignoring scalps and war drums: target practice. Caravel brings carpenter and pioneer to 38,45 after swap with galleon. Carp-sc LCR $42. Col-sc at 13,66: seasoned. Seas-sc at 29,58: lands (very little use). Priv appears north of Quebec with two farmers, one armed; explore north-east corner of map. Survivor visits Aztecs but is asked to leave. Build 10,27 on Pacific coast: 4sil, 4foo, 3fur. Aztecs kill survivor. Cotton 3, rum 14. $3000 nets 2970&lt;br /&gt;
:1541 galleon takes gunsmith and preacher as dragoons, recruits Tobacconist 260, Pioneer 280, add 100too, 100 mus, sail. Mus 2/3. Col sc LCR $34. Seas-sc at 31,52: lands (fairly useless). Col-sc LCR $280. Scouts survive attack on treasure. Cigars 13.&lt;br /&gt;
:1542 38,45 Lumber Mill. Carp-sc LCR ruins $220. French Pioneer near our treasure. Col-sc LCR mounds at 22,57 $4400; no protest. Seas-sc at 32,56: lands (useless). Galleon in north-east with five good men, near where I see some plowing. $3200 on high seas in south. Seas-sc at 28,53: lands (little help). Land farmer soldier on treasure. Aztec &amp;quot;pleased ... But ... Concerned ... Overuse...&amp;quot; - three times; we're overusing their land only to the extent of walking and riding on it! Soldiers defeat attackers of treasure. &lt;br /&gt;
:1543 Col-sc LCR survivor near 30,12. Galleon at usual corner with too, mus, and 4 men: go to NE2. Clearance at 37,42 gives bonus sugar; Broadleaf at 38,43 gives 100 lum. Buy Privateer, take Pioneer. Aztec message another 3 times. $3200 nets 3168. Continent joins Arctic! That will inhibit movement a bit.&lt;br /&gt;
:1544 Galleon sails with Pioneer, Farmer dragoon, carpenter soldier. French have built Guadeloupe on north coast.  Build NE1. '''$3800 boards galleon'''. 38,43 accepts trade from ship at 37,42. Build NE8 - five productive men, two dragoons, and a scout. Aztec message 5 times.&lt;br /&gt;
:1545 Caravel unloads, sails with 100 too, Farmer dragoon. 37,42 52%(x2). 38,45 Docks. Carp-sc LCR Cibola $4500 at 17,15. Col-sc LCR survivor at 08,55. Build SW9. Priv appears with Pioneer following caravel: send south-west. Build 24,23. Col-sc LCR survivor at 26,13. Aztec messages again.  Hudson. Two English dragoons near 37,42.&lt;br /&gt;
:1546 Col-sc LCR Cibola $5700 at 17,53; we need a second southern galleon. Seas-sc at 23,58: $768 - Arawaks have compensated for dead scout. '''$3800 on high seas at north-east'''. Galleon in south with just what it should have. Buy Privateer, sail with new Farmer soldier. Seas-sc to 32,62: $960. Three Aztec messages.&lt;br /&gt;
:1547 Seas-sc at 12,11: lands. Caravel back with farmer and tools. Build W1. Colonist repels Aztec raid. Two Aztec messages. Cloth 13, coa 6. '''$3800 nets 3762'''. &lt;br /&gt;
:1548 Galleon takes Pioneer, Carpenter soldier, 100 tools. Col-sc LCR $50.  Seas-sc 21,53: lands (confirming harbour mouth). Priv at north-east with farmer soldier: go south after other Priv offloads freecol and takes soldier. Caravel off home with fur, sil. Serv-sc LCR survivor at 21,09: let's try him on an LCR! '''Aztec demand 50 horses from N8: OK (maybe we are almost back to peace!).''' English dragoons unhorsed near us. &lt;br /&gt;
:1549  Seas-sc at 13,07: lands (some help). Build SW7. Cherokee wreak havoc in Jamestown. &lt;br /&gt;
:1550 Caravel unloads; sails with carpenter dragoon and 1st artillery. N2 Lumber Mill. Galleon in N-E with just what it should have. '''Survivor (not mounted) enters LCR: $64 as if nothing was unusual.''' English have built Roanoke at 34,41. Cherokee wreak havoc in Plymouth. Horses 5. &lt;br /&gt;
:1551 Seas-sc at 12,56: $60. Seas-sc at 16,07: $80. $4400 on high seas near 02,54.  Seas-sc at 18,58: lands (useless). Priv off home from NE8 with ore, coa.  1552 38,45 Warehouse. Cloth 14. 4400 nets 4356. &lt;br /&gt;
:1553 Priv unloads; sails with artillery and carpenter dragoon. Buy Galleon, sails with 100 tra, carpenter soldier and weaver soldier. New Priv, send empty. Build Portage linking main inlet with north-west ocean. Build 10,55. No protests from Aztecs.&lt;br /&gt;
:1554 N2 Docks. '''Aztec gifts 74 food and 10 furs.''' Cloth 13. NE1 Lumber Mill. &lt;br /&gt;
:1555 Revere. Seas-sc at 21,12: &amp;quot;pleased&amp;quot;. Col-sc LCR survivor at 10,61. Build 07,54. Galleon at south-west gets to 07,54 with arty, carp dragoon, and 100 tra: didn't want the arty and particularly wanted the weaver. Priv at northeast has the weaver and the other soldier, definitely wanted the arty being close to French. Empty Priv at northeast goes south. Caravel off home with fur, ore. &lt;br /&gt;
:1556 38,45 Wagon train. Carp-sc LCR survivor at 09,13. Build NE3. Galleon off home from NE10 with very small mixture. Azt &amp;quot;...overuse...&amp;quot;.&lt;br /&gt;
:1557 Crim emigrating; caravel takes him as missionary and 100 tools. Merch off home in north-west. Carp-sc at 08,13: seasoned; bother!  Build Silverneck. Rum 15. Tax to 5%.&lt;br /&gt;
:1558 NE galleon earns about 200, takes arty (600) and 100 tools. Tools 2/3. Seas-sc at 10,16: $264. Seas-sc at 22,06: lands (useless). Galleon off home from N2 etc with 225 sil and other stuff. $4500 on high seas in NW. $5300 on high seas in SW. Survivor fur trapper at 51,17. Ditto 10,16; farmer at 21,12. Sioux give 2 tra to 10,55 (useless). Loyal Iroquois burn Span missionaries. . &lt;br /&gt;
:1559 Merch unloads; sail with 100 too, Carp dragoon. Rum 14. $5300 nets 5035, $4500 nets 4275. &lt;br /&gt;
:1560 Each sails with Pioneer + 100 too. Tools 3/4. NE1 Docks. King of France offers 1 regular, Artillery for $4200: no, thanks. Seas-sc at 13,32: lands (useless). Seas-sc at 22,03: lands (useless - and they can't even show me Arctic tiles within 6). Build 13,55. Caravel has tools. NE galleon has arty, missionary (was on caravel in 1557 but OK here), and tools. Build 09,16. Crim mission at 42,08. &lt;br /&gt;
:1561 SE galleon earns about 5,000; sails with Pioneer, 100 tools. Merch in NW with what I gave it. Seas-sc at 17,13: $324. Priv off home from 09,16 with sil, fur. Survivor Weaver at 29,16. Fur-trapper scout at 11,53: seasoned: bugger!! Build NE9. Buy Priv, take Pioneer, 100 tools. &lt;br /&gt;
:1562 Servant-sc at 41,11: lands (we see what's east of Montreal). Seas-sc at 16,18: $260. Seas-sc at 28,03. Lands (useless). NW galleon has 100 tools and 2 Pioneers: OK. SW galleon has 100 tools. Build W2. Replacement fur trapper from Sioux capital. Caravel off home with fur and cigars. 1563 Priv unloads; takes carpenter soldier and fisher soldier. NE1 Wagon train. Build 16,21. Build NW9. Seas-sc at 16,51: $312. Serv-sc at 42,08: lands (useless). Build 19,19. NE galleon off home with more than last time. Muskets ¾.&lt;br /&gt;
:1564 caravel unloads, takes distiller dragoon and 100 tools. Tools 4/5. W1 Lumber mill.Seas-sc at 26,07: lands (useless). Serv-sc at 38,08: lands (useless). 1565 NE galleon unloads and waits (so that new ships don't go to NE). Pocahontas. N2 Warehouse. NW Priv has Fisher, carp soldiers. Seas-sc at 28,11: lands (useless). Cotton 4, rum 15. &lt;br /&gt;
:1566 caravel brings what it should. Buy Privateer, send with Pioneer, Statesman ($80 to recruit) as dragoon. Build SW8. Galleon off home from NW9 with 100+ fur. Buy Privateer, send with Pioneer, Lumberjack. &lt;br /&gt;
:1567 SW7 Lumber mill. Caravel off home with 200 sug. Build Fishneck east of Portage. Serv-sc at 37,16: $240. Seas-sc at 32,07: lands (useless). Cigars 14. &lt;br /&gt;
:1568 Tropical forest clearance gives over 77 lum. Priv with Statesman and Pioneer appears in north-east; not as hoped; we put Statesman on hill near Montreal. Priv in NW with Lumberjack and Pioneer: OK. Seas-sc at 31,23: lands (useless). Priv off home from NE10 with 144 fur. &lt;br /&gt;
:1569 13,22 teaches tobacco planting. Seas-sc at 32,11: lands (useless). Priv off home in NW with fur and some sil. NE galleon sails with tra and Lumberjack. NW galleon sails with Fisher and 40 tra. Won't hurt if they swap. Priv on its way home from 10,27 with fur, 44 sil (roll on, Magellan!). 23,58 teaches Farming (not cotton planting as advertised). Build NE12 - 7 bells until further notice? Cigars 13.&lt;br /&gt;
:1570 Caravel unloads, waits with 100 too, 100 tra. Priv in NW hits high seas with fur, sil. Seas-sc at 32,26: &amp;quot;pleased&amp;quot;. SE galleon off home with 300 fur, 150 sil, ore. Small ships wait in Europe to avoid messing galleon loads. &lt;br /&gt;
:1571 NW galleon has tra, fisher, lumberjack. NE galleon tra. &lt;br /&gt;
&lt;br /&gt;
This could be a good place to pause. No more LCRs to discover unless they are hiding on the handful of undiscovered Arctic or Antarctic tiles. '''Every visit to an LCR was positive''', even the one that was with an unmounted colonist in 1550. Even the one that had a partly bad result - the 1540 war with the Aztecs - netted a treasure, which we cashed in..&lt;br /&gt;
&lt;br /&gt;
Current prices (not forgetting tax at 5%) (nor that 200 food equals an extra colonist, which becomes significant as emigrant costs rise):&lt;br /&gt;
 foo	sug	tob	cot	fur	lum	ore	sil&lt;br /&gt;
 0	6	4	4	5	1	4	19&lt;br /&gt;
 hor	rum	cig	clo	coa	tra	too	mus&lt;br /&gt;
 5/6	15	13	13	6	1/2	4/5	3/4&lt;br /&gt;
 Value added in producing lower row	&lt;br /&gt;
        9	9	9	1		1	=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Native settlements. Bold if next to one of mine. Underlined if directly linked to my road or river network. &lt;br /&gt;
Bold for cargo means FIRST offer was better than the greater of  (net worth sold in Europe) or (replacement price for muskets, tools, or  tradegoods).  When they buy something, type the replacement offer  next in same cell.  If they refure to pay fair price, type X after cargo name Devise other symbols for things such as &amp;quot;what they actually bought without having previously said they might&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
(Need proper formatting)&lt;br /&gt;
&lt;br /&gt;
Native settlements (may be later grouped by locality):&lt;br /&gt;
&lt;br /&gt;
1 	West continent, except south peninsula (with ... near ... Corner)&lt;br /&gt;
Coord (eg:  29 45) +tribe	Locn; nearest colony	Notes, eg: what they teach; date we learned it	Would like to buy	Would like to buy	Would like to buy&lt;br /&gt;
08 13 Apach	By NW9	scout	Tob? hor	Foo (enough, 1565) cig	Coa  rum&lt;br /&gt;
09 32 Inca capital		Silver miner; used 1535	tob	tra	too&lt;br /&gt;
10 16 Apach capital	By 09,16	Fur trapper; used 1558	tob	Foo (enough, 1564) rum	Cot mus&lt;br /&gt;
11 28 Inca	By 10,27	Farmer	too	tra	rum&lt;br /&gt;
11 32 Inca		Sugar planter	too	tra	rum&lt;br /&gt;
12 11 Apache		Fur trapper	tob	foo	coa&lt;br /&gt;
13 07 Apache	NW coast	Fur trapper	tob	foo	rum&lt;br /&gt;
13 22 Apache	N of mid west inlet	Tobacco planter; used 1569	rum	coa	Tob(!!) &lt;br /&gt;
13 36 Inca	coast	Farmer	too	tra	rum&lt;br /&gt;
16 07 Apache		Fur trapper	coa	foo	tob&lt;br /&gt;
16 18 Apache		Fur trapper	tob	foo	rum&lt;br /&gt;
16 22 Apache	By 16,21, west inlet	Fur trapper; used 1538	rum	Foo (1566 enough) hor cig 	Coa &lt;br /&gt;
16 28 Apache	6 E of 10,27	Fur trapper	rum	coa	foo&lt;br /&gt;
16 31		Sugar planter	rum	foo	hor&lt;br /&gt;
17 13 Aztec	3 W of Portage	scout	tra	rum	tob&lt;br /&gt;
18 41 Tupi capital		Sugar planters	foo	tob	rum&lt;br /&gt;
21 17 Apache	coast	Fur trapper; used 1558	tob	foo	coa&lt;br /&gt;
21 21 Apache	coast	scout	tob	foo	clo&lt;br /&gt;
21 43	NW of big harb	Sugar planter	rum	foo	hor&lt;br /&gt;
22 31	By NW lake	Sugar planter	rum	foo	coa&lt;br /&gt;
23 37	By lake	scout	rum	foo	coa&lt;br /&gt;
23 46	West of harb	Scout	foo	hor	coa&lt;br /&gt;
26 33	E coast N-W	Tobacco planter	rum	foo	hor&lt;br /&gt;
27 43 Tupi	in mid- west	Sugar planter	rum	foo	coa&lt;br /&gt;
33 41	Nr 37,42	Sugar planter	rum	clo	too&lt;br /&gt;
33 46 Chero	By W2	Farmer	too	Rum clo	Clo tob&lt;br /&gt;
37 47	Nr 38,45	Cotton planter	rum	too	CloX &lt;br /&gt;
38 43	SE of 37,42	Sugar planters	Rum tra rum tra rum clo rum clo rum 	Clo tra clo tra 	cig&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1S 	main island: south peninsula (with ... near ... Corner)&lt;br /&gt;
Coord (eg:  29 45) +tribe	Locn; nearest colony	Notes, eg: what they teach; date we learned it	Would like to buy	Would like to buy	Would like to buy&lt;br /&gt;
11,53 Sioux capital	2 N of 10,55	Fur trapper; used 1562	tob	foo	mus&lt;br /&gt;
12 56 Sioux	By 13,55	Fur trapper; used 1551	Tob? rum	Foo (enough, 1567) hor	coa&lt;br /&gt;
16 51 Araw		farmer	too	rum	coa&lt;br /&gt;
18 58 Sioux	By SW8	farmer	too	Tob rum	coa&lt;br /&gt;
21 53 Araw	harbour	Ore miner	rum	tob	coa&lt;br /&gt;
23 58 Araw	By SW7	Cotton planter - but teaches farming in 1569	Too 	Clo rum	Tob? coa&lt;br /&gt;
26 62 Araw		farmer	too	rum	coa&lt;br /&gt;
27 66 Araw	South cape	farmer	clo	rum	tob&lt;br /&gt;
28 53 Araw		fur trader	too	rum	coa&lt;br /&gt;
29 58 Araw capital		farmer	tob	tra	rum&lt;br /&gt;
31 52 Araw	South penins	Target practice! Try again 1540: fur trapper	too	rum	coa&lt;br /&gt;
32 56 Araw		farmer	too	coa	clo&lt;br /&gt;
32 62 Araw		farmer	too	coa	clo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2N 	NE continent North of big lake (shared with French) 	  (Southings to about 24)&lt;br /&gt;
Coord (eg:  29 45) +tribe	Locn; nearest colony	Notes, eg: what they teach; date we learned it	Will buy	Will buy	Will buy&lt;br /&gt;
					&lt;br /&gt;
21 12 Aztec	By Port- age	Farmer; used 1558	too	tra	rum&lt;br /&gt;
22 03 Aztec	NW	Cotton planter	tra	rum	tob&lt;br /&gt;
22 06 Aztec		farmer	too	tra	rum&lt;br /&gt;
26 07 Aztec		scout	tra	rum	tob&lt;br /&gt;
28 03 Aztec		farmer	tra	rum	tob&lt;br /&gt;
28 11 Aztec	(war drums at first)	farmer	tra	rum	tob&lt;br /&gt;
28 22 Aztec	Coast opp. 24,23	farmer	too	tra	rum&lt;br /&gt;
29 16 Aztec capital		Weaver; used 1561	tob	tra	rum&lt;br /&gt;
31 23 Aztec	W of big lake	Silver miner	too	tra	rum&lt;br /&gt;
32 07 Aztec	East coast	Fisher	too	tra	tob&lt;br /&gt;
32 11 Aztec		farmer	tra	rum	tob&lt;br /&gt;
32 26 Aztec		farmer	tra	rum	clo&lt;br /&gt;
33 18 Aztec		Silver miner	tra	rum	tob&lt;br /&gt;
37 13 Aztec	2 SSW of NE8	Fisher	tra	rum	tob&lt;br /&gt;
37 16 Aztec		farmer	tra	rum	tob&lt;br /&gt;
38 08 Aztec	3 N of NE8	Fisher	too	tra	rum&lt;br /&gt;
38 23 Chero		Ore miner	too	rum	clo&lt;br /&gt;
41 11 Aztec	By NE9	Tobacco planter	tra	rum	Tob(!!) &lt;br /&gt;
42 08 Aztec	By NE10; crim mission 1560	Fisher	too	Tra tob	rum&lt;br /&gt;
43 17 Aztec		Silver miner	too	tra	rum&lt;br /&gt;
43 22 Chero	WNW of Isab'a	Ore miner	rum	too	clo&lt;br /&gt;
46 18 Aztec	E coast	Fur Trader	too	tra	rum&lt;br /&gt;
46 22 Chero	NW of Isab'a	Ore miner	rum	clo	cig&lt;br /&gt;
48 12 Aztec	By Quebec				&lt;br /&gt;
52 13 Aztec	East Cape				&lt;br /&gt;
					&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2S 	NE continent South of big lake (shared with Spanish) 	 (Southings from about 26)&lt;br /&gt;
Coord (eg:  29 45) +tribe	Locn; nearest colony	Notes, eg: what they teach; date we learned it	Will buy	Will buy	Will buy&lt;br /&gt;
					&lt;br /&gt;
32 26 Aztec	Isthmus	farmer	tra	rum	clo&lt;br /&gt;
36 27 Chero	S of big lake	Sugar planter	clo	rum	cig&lt;br /&gt;
36 32 Chero	2 N of N2	Ore miner	clo	Rum tra	cigX&lt;br /&gt;
43 26	W of Isab'a	Ore miner; used 1520	too	rum	coa&lt;br /&gt;
43 32 Iroq	By NE2; Jesuit mission 1533	Farmer	clo	Rum tob rum tob rum 	Tob cigX cigX &lt;br /&gt;
47 32 Iroq	3 E of NE2	Sugar planter	clo	rum	cig&lt;br /&gt;
50 29 Iroq capital	S of Isab'a				&lt;br /&gt;
51 33 Iroq	S-E corner				&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 	SW, S, and SE (English) islands	 (Use extra tables to divide into islands or whatever seems convenient) (NW corner is; is)&lt;br /&gt;
Coord (eg:  29 45) +tribe	Locn; nearest colony	Notes, eg: what they teach; date we learned it	Will buy	Will buy	Will buy&lt;br /&gt;
13 66 Sioux	By SW9	Fur trapper	Foo? cig	Hor coa	tob&lt;br /&gt;
38 52	SI1	Fisher	clo	rum	tob&lt;br /&gt;
38 61	SI 2	Fisher	clo	rum	cig&lt;br /&gt;
46 58	SW of SE	Farmer	too	rum	tob&lt;br /&gt;
47 52	NW of SE	Fisher	too	rum	coa&lt;br /&gt;
51 56	SE of SE	Fur trapper	rum	clo	cig&lt;br /&gt;
52 52	NE of SE	Fur Trader	Too 	coa	clo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 other islands	 (Use extra tables to divide into islands or whatever seems convenient) (NW corner is; is)&lt;br /&gt;
Coord (eg:  29 45) +tribe	Locn; nearest colony	Notes, eg: what they teach; date we learned it	Will buy	Will buy	Will buy&lt;br /&gt;
					&lt;br /&gt;
					&lt;br /&gt;
					&lt;br /&gt;
					&lt;br /&gt;
					&lt;br /&gt;
&lt;br /&gt;
(I forgot to fill this in; can do it later)&lt;br /&gt;
&lt;br /&gt;
Initial prices:&lt;br /&gt;
foo	sug	tob	cot	fur	lum	ore	sil&lt;br /&gt;
							&lt;br /&gt;
hor	rum	cig	clo	coa	tra	too	mus&lt;br /&gt;
2/3							&lt;br /&gt;
Value added in producing lower row&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Colonization_(1994)&amp;diff=4417&amp;oldid=prev</id>
		<title>Colonization (1994)</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Colonization_(1994)&amp;diff=4417&amp;oldid=prev"/>
				<updated>2009-12-05T00:56:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;See also:&amp;#32;&lt;/span&gt; more&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:56, December 5, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 186:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 186:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[FreeCol user manual/Introduction/The Original Colonization|How the FreeCol developers summarize the game]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[FreeCol user manual/Introduction/The Original Colonization|How the FreeCol developers summarize the game]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[FreeCol]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[FreeCol]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[User:Robin Patterson/LCRtest|Example of how a player can keep track of a game as it progresses]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-12-05 01:16:37 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:3488:newid:4417 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=User_talk:Strenholme&amp;diff=4416&amp;oldid=prev</id>
		<title>User talk:Strenholme</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=User_talk:Strenholme&amp;diff=4416&amp;oldid=prev"/>
				<updated>2009-12-04T16:00:16Z</updated>
		
		<summary type="html">&lt;p&gt;I’m just aking sure CC-BY-SA is OK for these writers&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:00, December 4, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I've seen some of the correspondence about public domain on the official C-evo forum. I've put a [http://www.wikia.com/wiki/Wikia_talk:Licensing query] in to Central Wikia to see if things can be clarified. — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 09:44, December 4, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I've seen some of the correspondence about public domain on the official C-evo forum. I've put a [http://www.wikia.com/wiki/Wikia_talk:Licensing query] in to Central Wikia to see if things can be clarified. — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 09:44, December 4, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Anything on a Wikia page is to be released under CC-BY-SA (as you can see below the blue “summary” box every time you edit a page.  What happened was the the writers in question said it was OK to add the information to the Wikia/my HOWTO, and I am performing due diligence to make sure they don’t mind releasing this material under a CC-BY-SA license.  I am sure they will, but they haven’t said anything either way.  [[User:Strenholme|Strenholme]] 16:00, December 4, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap20 2009-12-04 16:00:19 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4415:newid:4416 --&gt;
&lt;/table&gt;</summary>
		<author><name>Strenholme</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=User_talk:Strenholme&amp;diff=4415&amp;oldid=prev</id>
		<title>User talk:Strenholme</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=User_talk:Strenholme&amp;diff=4415&amp;oldid=prev"/>
				<updated>2009-12-04T09:44:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Licensing:&amp;#32;&lt;/span&gt; new section&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:44, December 4, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I prefer spaces. Standard at the publishing house where I worked for 13 years. Did you notice I put one such group in one of &quot;your&quot; pages? — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 13:26, November 23, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I prefer spaces. Standard at the publishing house where I worked for 13 years. Did you notice I put one such group in one of &quot;your&quot; pages? — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 13:26, November 23, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Licensing ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I've seen some of the correspondence about public domain on the official C-evo forum. I've put a [http://www.wikia.com/wiki/Wikia_talk:Licensing query] in to Central Wikia to see if things can be clarified. — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 09:44, December 4, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-12-04 09:58:11 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4342:newid:4415 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=MediaWiki:Monaco-sidebar&amp;diff=4414&amp;oldid=prev</id>
		<title>MediaWiki:Monaco-sidebar</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=MediaWiki:Monaco-sidebar&amp;diff=4414&amp;oldid=prev"/>
				<updated>2009-12-04T09:16:14Z</updated>
		
		<summary type="html">&lt;p&gt;tweaks&lt;/p&gt;
</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Category:C-evo&amp;diff=4412&amp;oldid=prev</id>
		<title>Category:C-evo</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Category:C-evo&amp;diff=4412&amp;oldid=prev"/>
				<updated>2009-12-04T09:09:04Z</updated>
		
		<summary type="html">&lt;p&gt;Category/ies etc&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:09, December 4, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[C-evo]] is a free &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;tiny &lt;/span&gt;fan-made open-source implementation of Civilization.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[C-evo]] is a free fan-made open-source implementation of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;Civilization&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[category:games]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap15 2009-12-04 09:24:47 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4326:newid:4412 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=MediaWiki_talk:Sidebar&amp;diff=4411&amp;oldid=prev</id>
		<title>MediaWiki talk:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=MediaWiki_talk:Sidebar&amp;diff=4411&amp;oldid=prev"/>
				<updated>2009-12-04T08:47:36Z</updated>
		
		<summary type="html">&lt;p&gt;links etc&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;For the 2008+ styles, see [[MediaWiki:Monaco-sidebar]] and [[Help:Sidebar]].&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=State_improvement&amp;diff=4410&amp;oldid=prev</id>
		<title>State improvement</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=State_improvement&amp;diff=4410&amp;oldid=prev"/>
				<updated>2009-12-04T07:47:06Z</updated>
		
		<summary type="html">&lt;p&gt;intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A '''&amp;quot;state improvement&amp;quot;''' in [[C-evo]] is a sort of [[Wonder]] that every nation can build somewhere.&lt;br /&gt;
&lt;br /&gt;
In [[Version 1.1.1]] they are:&lt;br /&gt;
*[[Palace]] - given to your capital but can be rebuilt elsewhere; cost 75 (no maintenance cost); acts as [[Courthouse]] and [[Town Hall]] (allowing trade with no limit) there; its position determines [[corruption]] factors under some governments&lt;br /&gt;
*[[Great Wall]] - needs [[Engineering]]; cost 300 + 4 per turn; acts as a [[city wall]] for all of your cities on the same continent&lt;br /&gt;
*[[Colosseum]] - needs [[Construction]]; cost 150 + 4 per turn; gives each citizen one extra morale point&lt;br /&gt;
*[[Observatory]] - needs [[Astronomy]]; cost 225 + 4 per turn; doubles research output&lt;br /&gt;
*[[Military Academy]] - needs [[Tactics]]; cost 225 + 4 per turn; creates ground units already elite; speeds ground unit recovery; obsoletes and sells [[Barracks]]&lt;br /&gt;
*[[Command Bunker]] - needs [[Steel]]; cost 150 + 2 per turn; doubles defenders' strength&lt;br /&gt;
*[[Algae Plant]] - needs [[Synthetic Food]]; cost 90 + 2 per turn; adds 12 [[Food]] &amp;quot;for this city&amp;quot;&lt;br /&gt;
*[[Stock Exchange]] - needs [[The Corporation]]; cost 240 + 4 per turn; doubles effect of all [[bank]]s&lt;br /&gt;
*[[Space Port]] - needs [[Space Flight]]; cost 300 (no maintenance cost); doubles all special resources; allows you to build a space ship (which you lose if the city is captured)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Forum:State improvements]]&lt;br /&gt;
&lt;br /&gt;
[[category:C-evo]]&lt;br /&gt;
[[category:buildings (C-evo)]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Forum:State_improvements&amp;diff=4409&amp;oldid=prev</id>
		<title>Forum:State improvements</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Forum:State_improvements&amp;diff=4409&amp;oldid=prev"/>
				<updated>2009-12-04T07:07:44Z</updated>
		
		<summary type="html">&lt;p&gt;Not working properly&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Forumheader|C-evo forum}}&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- Please put your content under this paragraph.  Be sure to sign your edits with four tildes ~~~~ or use the signature button.  --&amp;gt;&lt;br /&gt;
My [[state improvement]]s in 1.1.1 aren't working properly. For example, I get an extra 12 food only where I built the [[Algae Plant]] - but when I try to build another one I get the message telling me &amp;quot;This state improvement already exists&amp;quot; and asking if I want to &amp;quot;move it to this city and sell the former building when finished&amp;quot;.  — [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 07:07, December 4, 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Category:C-evo_forum&amp;diff=4408&amp;oldid=prev</id>
		<title>Category:C-evo forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Category:C-evo_forum&amp;diff=4408&amp;oldid=prev"/>
				<updated>2009-12-04T05:20:03Z</updated>
		
		<summary type="html">&lt;p&gt;Category/ies etc&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Forums]]&lt;br /&gt;
[[Category:C-evo|*Forum]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Forum:Welcome_to_the_alternative_C-evo_forum!&amp;diff=4407&amp;oldid=prev</id>
		<title>Forum:Welcome to the alternative C-evo forum!</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Forum:Welcome_to_the_alternative_C-evo_forum!&amp;diff=4407&amp;oldid=prev"/>
				<updated>2009-12-04T05:16:59Z</updated>
		
		<summary type="html">&lt;p&gt;Welcome!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Forumheader|C-evo forum}}&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- Please put your content under this paragraph.  Be sure to sign your edits with four tildes ~~~~ or use the signature button.  --&amp;gt;&lt;br /&gt;
Hi!&lt;br /&gt;
&lt;br /&gt;
As I recently said on [http://c-evo.org/forum/p-470-1-2-1-1-1.html the official forum], this software may be easier for long conversations. We'll see!&lt;br /&gt;
&lt;br /&gt;
— [[User:Robin Patterson|Robin Patterson]] [[User talk:Robin Patterson|(Talk)]] 05:16, December 4, 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Template:Forumheader/FreeCol_forum&amp;diff=4406&amp;oldid=prev</id>
		<title>Template:Forumheader/FreeCol forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Template:Forumheader/FreeCol_forum&amp;diff=4406&amp;oldid=prev"/>
				<updated>2009-12-04T05:09:43Z</updated>
		
		<summary type="html">&lt;p&gt;intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Forumheader|FreeCol forum}}&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- Please put your content under this paragraph.  Be sure to sign your edits with four tildes ~~~~ or use the signature button.  --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Template:Forumheader/C-evo_forum&amp;diff=4405&amp;oldid=prev</id>
		<title>Template:Forumheader/C-evo forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Template:Forumheader/C-evo_forum&amp;diff=4405&amp;oldid=prev"/>
				<updated>2009-12-04T05:08:14Z</updated>
		
		<summary type="html">&lt;p&gt;intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Forumheader|C-evo forum}}&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- Please put your content under this paragraph.  Be sure to sign your edits with four tildes ~~~~ or use the signature button.  --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=FreeCol_forum&amp;diff=4404&amp;oldid=prev</id>
		<title>FreeCol forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=FreeCol_forum&amp;diff=4404&amp;oldid=prev"/>
				<updated>2009-12-04T05:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' [[Forum:Index|Index]] &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[{{fullurl:Special:Recentchangeslinked/Category:{{PAGENAME}}}} View recent changes for this forum]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- You could create (or transclude) a forum header here --&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;createbox&amp;gt;&lt;br /&gt;
break=no&lt;br /&gt;
prefix=Forum:&lt;br /&gt;
preload=Template:Forumheader/{{PAGENAME}}&lt;br /&gt;
buttonlabel=Add new topic&lt;br /&gt;
&amp;lt;/createbox&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;forumlist&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th class=&amp;quot;forum_title&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Topic&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;forum_edited&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Last Edit&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;forum_editor&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Last Author&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;forum&amp;gt;&lt;br /&gt;
namespace=Forum&lt;br /&gt;
category={{PAGENAME}}&lt;br /&gt;
shownamespace=false&lt;br /&gt;
addlasteditor=true&lt;br /&gt;
&amp;lt;/forum&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Forums]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo_forum&amp;diff=4403&amp;oldid=prev</id>
		<title>C-evo forum</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo_forum&amp;diff=4403&amp;oldid=prev"/>
				<updated>2009-12-04T05:00:41Z</updated>
		
		<summary type="html">&lt;p&gt;intro&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;forumheader&amp;quot;&amp;gt;'''Forums:''' [[Forum:Index|Index]] &amp;gt; {{PAGENAME}}&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[{{fullurl:Special:Recentchangeslinked/Category:{{PAGENAME}}}} View recent changes for this forum]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- You could create (or transclude) a forum header here --&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;createbox&amp;gt;&lt;br /&gt;
break=no&lt;br /&gt;
prefix=Forum:&lt;br /&gt;
preload=Template:Forumheader/{{PAGENAME}}&lt;br /&gt;
buttonlabel=Add new topic&lt;br /&gt;
&amp;lt;/createbox&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;forumlist&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th class=&amp;quot;forum_title&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Topic&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;forum_edited&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Last Edit&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;forum_editor&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Last Author&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;forum&amp;gt;&lt;br /&gt;
namespace=Forum&lt;br /&gt;
category={{PAGENAME}}&lt;br /&gt;
shownamespace=false&lt;br /&gt;
addlasteditor=true&lt;br /&gt;
&amp;lt;/forum&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Forums]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Forum:Index&amp;diff=4402&amp;oldid=prev</id>
		<title>Forum:Index</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Forum:Index&amp;diff=4402&amp;oldid=prev"/>
				<updated>2009-12-04T04:58:25Z</updated>
		
		<summary type="html">&lt;p&gt;C-evo&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:58, December 4, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Welcome to the forum! Please click below to go to the help desk or the watercooler.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Welcome to the forum! Please click below to go to the help desk or the watercooler &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;or one of the game-specific forums&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''Notes: You may have to [{{fullurl:{{FULLPAGENAME}}|action=purge}} purge] this page to see changes; for more explanation and how to set up new forums, see [[Help:Forums]].''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''Notes: You may have to [{{fullurl:{{FULLPAGENAME}}|action=purge}} purge] this page to see changes; for more explanation and how to set up new forums, see [[Help:Forums]].''&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;forum&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; category=C-evo forum&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; category=FreeCol forum&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/tr&gt;
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&lt;!-- diff generator: wikidiff2 ap24 2009-12-04 04:58:52 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:1641:newid:4402 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=Plains&amp;diff=4401&amp;oldid=prev</id>
		<title>Plains</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=Plains&amp;diff=4401&amp;oldid=prev"/>
				<updated>2009-12-04T04:52:17Z</updated>
		
		<summary type="html">&lt;p&gt;C-evo&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:52, December 4, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;These open areas differ from [[Grassland | Grasslands]] in having poorer soil but better resources of timber and minerals. They are poor food producers unless irrigated. Due to the presence of resources, they make good choices for city sites. Plains may be converted into forests. &lt;/span&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;==Civ series==&lt;/span&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Plains are open areas that differ from [[Grassland | Grasslands]] in having poorer soil but better resources of timber and minerals. They are poor food producers unless irrigated. Due to the presence of resources and the automatic irrigation a new city gets, they make good choices for city sites. Plains may be converted into forests by mining. &lt;/div&gt;&lt;/td&gt;
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Plains produce 1 food and 1 resource. [[Horses]] can be found on plains &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;which generate &lt;/span&gt;an extra 2 resources.
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Plains produce 1 food and 1 resource. [[Horses]] can be found on plains&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, generating &lt;/span&gt;an extra 2 resources &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;(and another with [[Railroad]])&lt;/span&gt;.
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It costs 1 Movement Point to travel &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;over &lt;/span&gt;a Plains region.
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It costs 1 Movement Point to travel &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;onto &lt;/span&gt;a Plains region.
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==C-evo==&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Plains in [[C-evo]] are the equivalent of the Civ series &quot;Grassland with resource&quot;: one material, 2 food, 1 trade, with an extra trade as soon as you build a road. (The C-evo &quot;prairie&quot; is the equivalent of Civ plains.)&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[category:Terrains (Civ1)]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[category:Terrains (Civ1)]]&lt;/div&gt;&lt;/td&gt;
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&lt;!-- diff generator: wikidiff2 ap24 2009-12-04 04:58:52 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:3769:newid:4401 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo:_Strategies&amp;diff=4400&amp;oldid=prev</id>
		<title>C-evo: Strategies</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo:_Strategies&amp;diff=4400&amp;oldid=prev"/>
				<updated>2009-12-04T04:40:24Z</updated>
		
		<summary type="html">&lt;p&gt;Copying from main page and tweaking a little&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Tocright}}&lt;br /&gt;
'''Warning''': This page may contain spoilers.  Please stop reading if you wish to find your own winning strategy for [[C-Evo]].&lt;br /&gt;
==Basic suggestions==&lt;br /&gt;
Although there are a number of winning strategies, a typical approach may include the following. &lt;br /&gt;
&lt;br /&gt;
===Initial stage===&lt;br /&gt;
Increase [[research]] up to 90% or 100%; keep research as high as possible as long as your nation is not losing money and not in a war.  Research &amp;quot;the [[wheel]]&amp;quot; and have your [[settler]] add [[irrigation]] and [[road]]s, first on [[grassland]] then [[plain]]s.  Next, research &amp;quot;[[horse riding]]&amp;quot; and create [[horsemen]] that can quickly conquer other nearby nations or at least punish anyone who attacks you.&lt;br /&gt;
&lt;br /&gt;
Make sure that there are at least two irrigated tiles (with roads) around each new city, and build a [[town hall]] (otherwise the town doesn't contribute to research or tax), defender unit and a [[temple]]. As the cities grow, build [[marketplace]]s, libraries and exploring units. As the cities grow larger, build barracks, attacking units and &amp;quot;[[settler]]&amp;quot; units (to create additional cities, roads and irrigation). Try to gain a new [[technology]] about every seven turns (or sooner), including moving to a [[Monarchy]] form of government as soon as possible. Select the &amp;quot;Wonders&amp;quot; and advances that best suit your strategy. &lt;br /&gt;
&lt;br /&gt;
===Second stage===&lt;br /&gt;
As technology advances and more cities continue to grow, build [[aqueduct]]s and [[theater]]s to allow further expansion. Establish contact with neighboring nations, and make decisions whether to attack neighbors or to form a treaty or even an alliance with them. If you decide to go to war, attacks work best if there is at least a three-to-one attacker-to-defender ratio. The &amp;quot;Great Wall&amp;quot; Wonder may be particularly useful. Form alliances with nations willing to trade or sell technologies. &lt;br /&gt;
&lt;br /&gt;
===Third stage===&lt;br /&gt;
The arrival of the Industrial Revolution brings factories and pollution, as well as dramatically stronger military and cultivation units. The railroad speeds movement and development. Move to a Democracy form of government, and usually the first player to build the &amp;quot;Statue of Liberty&amp;quot; and &amp;quot;Eiffel Tower&amp;quot; Wonders will wind up as the game winner. Important strategic choices here include whether to attack your strongest opponent, attack weaker opponents, or build up resources and existing territory. Because of the rare &amp;quot;special resources&amp;quot; needed to build the spaceship, you will likely have to engage in some conquest of neighboring territory to capture or build a city that can use each of the three &amp;quot;special resources&amp;quot; you will need. &lt;br /&gt;
&lt;br /&gt;
===Final stage===&lt;br /&gt;
In the post-industrial era, the emphasis is on controlling the squares which contain the three different types of &amp;quot;special resources&amp;quot; needed to build the game-winning spaceship. While one of the AI players may actually sell you spaceship modules, if you don't have access to all three types of &amp;quot;special resources&amp;quot; needed, you cannot win the game. Use of air power and naval power can be especially useful; for example, use air units to form a defensive shield around a newly captured city. Cities develop further with nuclear power plants and with recycling facilities to reduce pollution, with a particular focus on those cities with the special resources.&lt;br /&gt;
&lt;br /&gt;
==Multilis' suggestions==&lt;br /&gt;
You want to be friends with all other nations (but not allies), having them do the research and trade what they discover. Try not to discover much yourself during the early part of the game, instead focus on a cash/wonders based economy — Research gets expensive twice as fast if you make the discoveries yourself. &lt;br /&gt;
&lt;br /&gt;
You want a hybrid of big and small cities. Small cities don't have much in way of buildings, they generate settlers if there is a food surplus or military/transport units if there isn't.  Your big cities also generate settlers when they can't grow any more.  If you have a poor start position, your smallest cities may be size 2 with only production and no town center.&lt;br /&gt;
&lt;br /&gt;
Libraries are ''very'' expensive (3 gold per turn), so aren't worth it until your city size is high enough to produce 7 or more research per turn. Marketplaces at 1 gold can make more sense, since others are doing research for you, and cash helps speed build crucial wonders and other units or city improvment. Michelangelo's Chapel is a good wonder to have. &lt;br /&gt;
&lt;br /&gt;
[[Mapmaking]] and [[navigation]] are also useful.  You will probably have to research these yourself, especially if you get a poor &amp;quot;small island in arctic&amp;quot; starting position. Your ships will be both looking for other nations and transporting settlers to build cities in good spots all over the world. &lt;br /&gt;
&lt;br /&gt;
[[Monarchy]] is a good advance to have.  It is easy to get and good for having a large, growing empire; research will improve once the Newton's College wonder is built. &lt;br /&gt;
&lt;br /&gt;
With monarchy or despotism, it is good to have some ultra-cheap units, such as sails, to transport only one unit, and military units with only defense. Other units will be more expensive and focused on attack such as enemy ship killers and movement 2 attack ground units.  If you see buildup of forces at your border, be prepared for him to suddenly turn against you and attack in waves.  The standard AI will tend to target the same cities in the same way, so you trench in with ship-killer/fort/city walls in their attack path, then press attack when you have enough force to defeat the AI.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:C-evo|Strategies]]&lt;/div&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo&amp;diff=4399&amp;oldid=prev</id>
		<title>C-evo</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo&amp;diff=4399&amp;oldid=prev"/>
				<updated>2009-12-04T04:18:35Z</updated>
		
		<summary type="html">&lt;p&gt;Moving stategy sections to separate page&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:18, December 4, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;/div&gt;&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;As with the official civ games, there are a variety of strategies possible.&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'''Warning''': This section may contain spoilers.  Please stop reading if you wish to find your own winning strategy for &lt;/span&gt;C-&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Evo.&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;{{main|&lt;/span&gt;C-&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;evo: Strategies}}&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Although there are a number of winning strategies, a typical approach may include the following. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Initial stage===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Increase [[research]] up to 90% or 100%; keep research as high as possible as long as your nation is not losing money or not in a war.  Research &quot;the [[wheel]]&quot; and have your [[settler]] add [[irrigation]] and [[road]]s.  Next, research &quot;[[horse riding]]&quot; and create [[horsemen]] that can quickly conquer other nearby nations.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Make sure that there are at least two irrigated squares (with roads) around each new city, and build a town hall (otherwise the town doesn't contribute to research or tax), defender unit and a temple. As the cities grow, build marketplaces, libraries and exploring units. As the cities grow larger, build barracks, attacking units and &quot;settler&quot; units (to create additional cities, roads and irrigation). Try to gain a new technology about every seven turns (or sooner), including moving to a Monarchy form of government as soon as possible. Select the &quot;Wonders&quot; that best suit your strategy. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Second stage===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As technology advances and more cities continue to grow, build aqueducts and theaters to allow further expansion. Establish contact with neighboring nations, and make decisions whether to attack neighbors or to form an alliance with them. If you decide to go to war, attacks work best if there is at least a three-to-one attacker-to-defender ratio. The &quot;Great Wall&quot; Wonder may be particularly useful. Form alliances with nations willing to trade or sell technologies. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Third stage===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The arrival of the Industrial Revolution brings factories and pollution, as well as dramatically stronger military and cultivation units. The railroad speeds movement and development. Move to a Democracy form of government, and usually the first player to build the &quot;Statue of Liberty&quot; and &quot;Eiffel Tower&quot; Wonders will wind up as the game winner. Important strategic choices here include whether to attack your strongest opponent, attack weaker opponents, or build up resources and existing territory. Because of the rare &quot;special resources&quot; needed to build the spaceship, you will likely have to engage in some conquest of neighboring territory to find all the &quot;special resources&quot; you will need. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Final stage===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the post-industrial era, the emphasis is on controlling the squares which contain the three different types of &quot;special resources&quot; needed to build the game-winning spaceship. While one of the AI players may actually sell you spaceship modules, if you don't have access to all three types of &quot;special resources&quot; needed, you cannot win the game. Use of air power and naval power can be especially useful; for example, use air units to form a defensive shield around a newly captured city. Cities develop further with nuclear power plants and recycling facilities to reduce pollution, with a particular focus on those cities with the special resources.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Multilis' suggestions===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You want to be friends with all other nations (but not allies), having them do the research and trade what they discover. Try not to discover much yourself during the early part of the game, instead focus on a cash/wonders based economy — Research gets expensive twice as fast if you make the discoveries yourself. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You want a hybrid of big and small cities. Small cities don't have much in way of buildings, they generate settlers if there is a food surplus or military/transport units if there isn't.  Your big cities also generate settlers when they can't grow anymore.  If you have a poor start position, your smallest cities may be size 2 with only production and no town center.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Libraries are ''very'' expensive per turn (3 gold), so aren't worth it until your city size is high. Marketplaces at 1 gold can make more sense, since others are doing research for you, and cash helps speed build crucial wonders and other units or city improvment. Michelangelo's Chapel is a good wonder to have. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mapmaking and navigation are also useful.  You will probably have to research these yourself, especially if you get a poor &quot;small island in arctic&quot; starting position. Your ships will be both looking for other nations and transporting settlers to build cities in good spots all over the world. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Monarchy is a good advance to have.  It is easy to get and good for having a large, growing empire; research will improve once the Newton's College wonder is built. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;With monarchy or despotism, it is good to have some ultra-cheap units, such as sails to transport only one unit and military units with only defense. Other units will be more expensive and focused on attack such as enemy ship killers and movement 2 attack ground units.  If you see buildup of forces at your border, be prepared for him to suddenly turn against you and attack in waves.  The standard AI will tend to target the same cities in the same way, so you trench in with ship-killer/fort/city walls in their attack path, then press attack when you have enough force to defeat the AI.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Resources==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Resources==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap21 2009-12-04 04:27:10 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4395:newid:4399 --&gt;
&lt;/table&gt;</summary>
		<author><name>Robin Patterson</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=User_talk:69.116.69.46&amp;diff=4398&amp;oldid=prev</id>
		<title>User talk:69.116.69.46</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=User_talk:69.116.69.46&amp;diff=4398&amp;oldid=prev"/>
				<updated>2009-12-03T01:39:02Z</updated>
		
		<summary type="html">&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Civilization. Thanks for your edit to the [[:List of historical figures in Civilization IV]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
&lt;br /&gt;
Please leave a message on [[User talk:Robin Patterson|my talk page]] if I can help with anything! -- [[User:Robin Patterson|Robin Patterson]] ([[User_talk:Robin Patterson|Talk]]) 2009-12-03T01:39:02&lt;/div&gt;</summary>
		<author><name>Wikia</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=List_of_historical_figures_in_Civilization_IV&amp;diff=4397&amp;oldid=prev</id>
		<title>List of historical figures in Civilization IV</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=List_of_historical_figures_in_Civilization_IV&amp;diff=4397&amp;oldid=prev"/>
				<updated>2009-12-03T01:38:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Great Generals:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:38, December 3, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 220:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 220:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Great Generals are available in the ''[[Civilization IV: Warlords|Warlords]]'' and ''[[Civilization IV: Beyond The Sword|Beyond The Sword]]'' expansion packs.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Great Generals are available in the ''[[Civilization IV: Warlords|Warlords]]'' and ''[[Civilization IV: Beyond The Sword|Beyond The Sword]]'' expansion packs.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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{| width=100%
  &lt;/div&gt;&lt;/td&gt;
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{|width=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;&lt;/span&gt;100%&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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|- valign =&quot;top&quot;
  &lt;/div&gt;&lt;/td&gt;
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|-valign=&quot;top&quot;
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&lt;/tr&gt;
&lt;tr&gt;
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  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
| width=50%|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|width=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;&lt;/span&gt;50%&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;&lt;/span&gt;|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Sargon of Akkad|Sargon]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Sargon of Akkad|Sargon]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Nebuchadnezzar II]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Nebuchadnezzar II]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 245:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 245:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[William the Conqueror]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[William the Conqueror]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Subutai]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Subutai]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;

  &lt;/div&gt;&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;|width=&quot;50%&quot;|&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Timur]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Timur]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 269:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 269:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Erwin Rommel]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Erwin Rommel]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Georgy Zhukov]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Georgy Zhukov]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Che Guevara]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap21 2009-12-03 01:45:19 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4263:newid:4397 --&gt;
&lt;/table&gt;</summary>
		<author><name>69.116.69.46</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo_HOWTO:_City_Management&amp;diff=4396&amp;oldid=prev</id>
		<title>C-evo HOWTO: City Management</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo_HOWTO:_City_Management&amp;diff=4396&amp;oldid=prev"/>
				<updated>2009-11-30T22:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Morale:&amp;#32;&lt;/span&gt; It is possible to adjust a single city&amp;#39;s wealth with the Statue of Liberty wonder&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:49, November 30, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While your government is &quot;Despotism&quot;, any town guard units present in the city will also produce two control points. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While your government is &quot;Despotism&quot;, any town guard units present in the city will also produce two control points. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Wealth is controlled from the window that appears when you hit the &quot;F10&quot; key.  The amount of total trade a given city creates is divided in to wealth (citizen happiness), taxes (money for the empire), and research (more advances).  If your city, for example, generates five trade, devoting 20% of your empire-wide trade to wealth will have that particular city give the city one point of wealth-induced happiness.  Another city in your empire that generates 10 trade will be able to devote two trade points to make that city happier.  Unlike other Civilization games, it is not possible to adjust the amount of wealth/tax/research individually for each city.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Wealth is controlled from the window that appears when you hit the &quot;F10&quot; key.  The amount of total trade a given city creates is divided in to wealth (citizen happiness), taxes (money for the empire), and research (more advances).  If your city, for example, generates five trade, devoting 20% of your empire-wide trade to wealth will have that particular city give the city one point of wealth-induced happiness.  Another city in your empire that generates 10 trade will be able to devote two trade points to make that city happier.  Unlike other Civilization games, it is &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;normally &lt;/span&gt;not possible to adjust the amount of wealth/tax/research individually for each city&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;; this can only be done if one has the Statue of Liberty wonder&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If there is any surplus, the last line will be labeled &quot;Surplus&quot; and display the leftover hearts, showing your cities ability to grow before needing to take measures to stop civil disorder.  If the amount of morale your city produces is too low, the last line will be labeled &quot;Lack&quot; and display the missing happiness points as blue hearts.  This can drive your city to civil disorder if not handled.  When &quot;automated population management&quot; is enabled (the default), your city manager will take care of this and make some citizens policemen to prevent your city from falling into civil disorder.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If there is any surplus, the last line will be labeled &quot;Surplus&quot; and display the leftover hearts, showing your cities ability to grow before needing to take measures to stop civil disorder.  If the amount of morale your city produces is too low, the last line will be labeled &quot;Lack&quot; and display the missing happiness points as blue hearts.  This can drive your city to civil disorder if not handled.  When &quot;automated population management&quot; is enabled (the default), your city manager will take care of this and make some citizens policemen to prevent your city from falling into civil disorder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-30 23:02:23 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4394:newid:4396 --&gt;
&lt;/table&gt;</summary>
		<author><name>Strenholme</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo&amp;diff=4395&amp;oldid=prev</id>
		<title>C-evo</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo&amp;diff=4395&amp;oldid=prev"/>
				<updated>2009-11-30T18:51:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy:&amp;#32;&lt;/span&gt; Adding suggestions from forum see http://www.c-evo.org/forum/p-477.html&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:51, November 30, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Final stage===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Final stage===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the post-industrial era, the emphasis is on controlling the squares which contain the three different types of &quot;special resources&quot; needed to build the game-winning spaceship. While one of the AI players may actually sell you spaceship modules, if you don't have access to all three types of &quot;special resources&quot; needed, you cannot win the game. Use of air power and naval power can be especially useful; for example, use air units to form a defensive shield around a newly captured city. Cities develop further with nuclear power plants and recycling facilities to reduce pollution, with a particular focus on those cities with the special resources.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the post-industrial era, the emphasis is on controlling the squares which contain the three different types of &quot;special resources&quot; needed to build the game-winning spaceship. While one of the AI players may actually sell you spaceship modules, if you don't have access to all three types of &quot;special resources&quot; needed, you cannot win the game. Use of air power and naval power can be especially useful; for example, use air units to form a defensive shield around a newly captured city. Cities develop further with nuclear power plants and recycling facilities to reduce pollution, with a particular focus on those cities with the special resources.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Multilis' suggestions===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You want to be friends with all other nations (but not allies), having them do the research and trade what they discover. Try not to discover much yourself during the early part of the game, instead focus on a cash/wonders based economy — Research gets expensive twice as fast if you make the discoveries yourself. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You want a hybrid of big and small cities. Small cities don't have much in way of buildings, they generate settlers if there is a food surplus or military/transport units if there isn't.  Your big cities also generate settlers when they can't grow anymore.  If you have a poor start position, your smallest cities may be size 2 with only production and no town center.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Libraries are ''very'' expensive per turn (3 gold), so aren't worth it until your city size is high. Marketplaces at 1 gold can make more sense, since others are doing research for you, and cash helps speed build crucial wonders and other units or city improvment. Michelangelo's Chapel is a good wonder to have. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mapmaking and navigation are also useful.  You will probably have to research these yourself, especially if you get a poor &quot;small island in arctic&quot; starting position. Your ships will be both looking for other nations and transporting settlers to build cities in good spots all over the world. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Monarchy is a good advance to have.  It is easy to get and good for having a large, growing empire; research will improve once the Newton's College wonder is built. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;With monarchy or despotism, it is good to have some ultra-cheap units, such as sails to transport only one unit and military units with only defense. Other units will be more expensive and focused on attack such as enemy ship killers and movement 2 attack ground units.  If you see buildup of forces at your border, be prepared for him to suddenly turn against you and attack in waves.  The standard AI will tend to target the same cities in the same way, so you trench in with ship-killer/fort/city walls in their attack path, then press attack when you have enough force to defeat the AI.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Resources==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Resources==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap5 2009-11-30 19:00:04 --&gt;
&lt;!-- diff cache key civilization:diff:version:1.11a:oldid:4327:newid:4395 --&gt;
&lt;/table&gt;</summary>
		<author><name>Strenholme</name></author>	</entry>

	<entry>
		<id>http://civilization.wikia.com/index.php?title=C-evo_HOWTO:_City_Management&amp;diff=4394&amp;oldid=prev</id>
		<title>C-evo HOWTO: City Management</title>
		<link rel="alternate" type="text/html" href="http://civilization.wikia.com/index.php?title=C-evo_HOWTO:_City_Management&amp;diff=4394&amp;oldid=prev"/>
				<updated>2009-11-30T18:01:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Morale:&amp;#32;&lt;/span&gt; Make three paragraphs describing the same issue one paragraph&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:01, November 30, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(9 intermediate revisions not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 131:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 131:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are other ways of managing unrest. Unrest can be decreased by increasing the wealth of a society. Some city improvements also lower civil unrest: The temple, the cathedral, the stadium state improvement, and all wonders.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are other ways of managing unrest. Unrest can be decreased by increasing the wealth of a society. Some city improvements also lower civil unrest: The temple, the cathedral, the stadium state improvement, and all wonders.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Morale ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Morale makes your citizens content.  The center tile on your city produces four morale points, and is present when a city is founded.  Some buildings can also produce morale:  the temple, the theater, and the cathedral increase morale, and every wonder in a city produces two morale points.  The overall morale of a city is displayed in the table to the right-hand size of the city management window under the label &quot;Morale&quot; and is represented by little red hearts. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Citizens not working to produce food, material or trade are working as policemen.  In the city management window, there is on the left a large section showing where the city is gathering resources from; this part looks like the city on the map.  In the top of this section, there are small icons that look like people.  On the top left are icons showing citizens gathering resources for the city; in the box on the upper right are icons showing citizens working as police.  Each policeman produces two control points represented by silver shields.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While your government is &quot;Despotism&quot;, any town guard units present in the city will also produce two control points. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wealth is controlled from the window that appears when you hit the &quot;F10&quot; key.  The amount of total trade a given city creates is divided in to wealth (citizen happiness), taxes (money for the empire), and research (more advances).  If your city, for example, generates five trade, devoting 20% of your empire-wide trade to wealth will have that particular city give the city one point of wealth-induced happiness.  Another city in your empire that generates 10 trade will be able to devote two trade points to make that city happier.  Unlike other Civilization games, it is not possible to adjust the amount of wealth/tax/research individually for each city.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If there is any surplus, the last line will be labeled &quot;Surplus&quot; and display the leftover hearts, showing your cities ability to grow before needing to take measures to stop civil disorder.  If the amount of morale your city produces is too low, the last line will be labeled &quot;Lack&quot; and display the missing happiness points as blue hearts.  This can drive your city to civil disorder if not handled.  When &quot;automated population management&quot; is enabled (the default), your city manager will take care of this and make some citizens policemen to prevent your city from falling into civil disorder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap19 2009-11-30 18:29:50 --&gt;
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&lt;/table&gt;</summary>
		<author><name>Strenholme</name></author>	</entry>

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