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An agenda is an aspect of an AI leader in Civilization VI that governs his or her behavior. Leaders' agendas have a strong influence on how they play the game and interact with the other players.

Each AI leader in the game has two distinct agendas: one is specific to the leader and is revealed when the player meets the leader for the first time; the other is "hidden" and can only be discovered through espionage. As a rule, AI leaders will be friendlier toward players who respect their agendas and more hostile toward players who ignore or defy them.

Leader Agendas

  • Catherine de Medici
    • Black Queen: Gains as many spies and as much diplomatic access as possible. Dislikes civilizations that ignore these espionage activities.
  • Cleopatra
    • Queen of the Nile: Likes civilizations with powerful militaries, and will try to ally with them to avoid damaging military conflicts. Dislikes civilizations with weak militaries.
  • Frederick Barbarossa
    • Iron Crown: Likes civilizations who do not associate with city-states. Does not like Suzerains of city-states, or civilizations who conquered city-states.
  • Gandhi
    • Peacekeeper: Never declares wars for which he can be branded a warmonger, and will try to befriend those who maintain the peace. Hates warmongers.
  • Gilgamesh
    • Ally of Enkidu: Likes civilizations who are willing to form a long-term alliance. Dislikes anyone denouncing or attacking his friends and allies.
  • Gorgo
    • With Your Shield Or On It: Never gives up items in a peace deal, and likes civilizations who match that approach. Dislikes civilizations who have capitulated or who have never gone to war.
  • Harald Hardrada
    • Last Viking King: Builds a large navy and likes civilizations who follow his lead. Does not like civilizations with a weak navy
  • Hojo Tokimune
    • Bushido: Likes civilizations that have a strong military and Faith Faith and Culture Culture output. Dislikes civilizations that are strong in military but weak in Faith Faith and Culture Culture output.
  • Montezuma
    • Tlatoani: Likes civilizations who have the same luxury resources as he does, and will try to collect every luxury resource available. Dislikes civilizations who have a luxury resource he has not yet collected.
  • Mvemba a Nzinga
    • Enthusiastic Disciple: Likes civilizations that bring Religion to the Kongo. Dislikes civilizations that have founded a Religion but not brought it to a Kongolese city.
  • Pedro II
    • Patron of the Arts: Likes civilizations who are not competing for Great Person Great Person Great People, and will recruit Great Person Great Person Great People whenever possible. Dislikes losing a Great Person to another civilization.
  • Pericles
    • Delian League: Likes civilizations that aren't competing for the same city-state allegiance. Dislikes civilizations that are directly competing for city-state allegiance.
  • Peter
    • Westernizer: Friendly to those civilizations that are ahead of him in Science Science and Culture Culture. Dislikes backwards civilizations that are lacking in Science and Culture. 
  • Philip II
    • Counter Reformer: Likes civilizations who follow the same Religion, and wants his cities to all follow the same Religion. Hates anyone trying to spread their Religion into his empire.
  • Qin Shi Huang
    • Wall of 10,000 Li: Likes civilizations not competing for wonders, and builds wonders whenever possible. Dislikes losing a wonder to another civilization.
  • Saladin
    • Ayyubid Dynasty: Wants to have his Worship building in many cities, and likes a civilization with it. Dislikes civilizations following other Religions, or civilizations waging war on followers of his Religion.
  • Theodore Roosevelt
    • Big Stick Policy: Likes peaceful Civilizations that have a city on his home continent. Hates civilizations starting wars against a City-State or civilization based on his continent.
  • Tomyris
    • Backstab Averse: Likes civilizations who are their declared friend. Hates civilizations who backstab and declare surprise wars.
  • Trajan
    • Optimus Princeps: Tries to include as much territory as possible to his empire. Does not like civilizations which control little territory.
  • Victoria
    • Sun Never Sets: Likes civilizations from her home continent, and wants to expand to all continents. Doesn't like civilizations on continents where England has no city.

Hidden Agendas

  • Airpower: Tries to build up air power. Admires civilizations with greater air power. Dislikes civilizations with weaker air power.
  • Barbarian Ally: Sympathizes with the barbarians.  Does not like civilizations that destroy barbarian outposts.
  • City-State Ally: Likes civilizations that aren't competing for the same city-state allegiance. Dislikes civilizations that are directly competing for city-state allegiance.
  • City-State Protector: Emphasizes protectorate wars. Admires civilizations that start protectorate wars. Dislikes civilizations that attack city-states.
  • Civilized: Hates barbarians. Likes civilizations that clear out barbarian outposts. Does not like civilizations that ignore barbarian outposts.
  • Cultured: Tries to build up Culture Culture, and likes civilizations that also focus on Culture Culture.
  • Darwinist: Believes in survival of the fittest. Likes civilizations that are at war.
  • Devout: Tries to build up Faith Faith, and likes civilizations that also focus on Faith Faith.
  • Environmentalist: Builds National Parks, doesn't clear features, plants forests. Likes civilizations that plant forests or found National Parks. Dislikes civilizations that clear features.
  • Exploitative: Clears all features and improves all possible tiles. Likes civilizations with a high percentage of improved tiles. Dislikes civilizations with low percentage of improved tiles or that found National Parks.
  • Explorer: Tries to explore the map, and likes civilizations that have explored less of the map than itself and dislikes civilizations that have explored more of the map than itself.
  • Fun-Loving: Tries to make the citizens in each city as happy as possible. Likes civilizations that also develop in this fashion.
  • Great Person Advocate: Likes civilizations who are not competing for Great Person Great Person Great People, and will recruit Great Person Great Person Great People whenever possible. Dislikes losing a Great Person to another civilization.
  • Heavy Industry: Tries to build up industry, and likes civilizations that also focus on Production Production.
  • Ideologue: Favors civilizations with the same type of government, dislikes civilizations that have different governments, and really dislikes civilizations with different governments of the same era as its own.
  • Money Grubber: Tries to have the highest possible Gold Gold per turn income. Respects other high income civilizations.
  • Naturalist: Tries to find all natural wonders.  Likes civilizations that keep Woods and Rainforest unchopped, and those that establish National Parks.
  • Nuke Happy: Has no hesitation to use nuclear weapons. Respects other civilizations that project strength with nuclear weapons.
  • Paranoid: Likes civilizations who pose no threat. Dislikes civilizations with strong militaries or ones with nearby cities.
  • Populous: Tries to have the highest overall population. Respects other high population civilizations.
  • Standing Army: Always tries to keep a large standing army. Respects other civilizations with large armies.
  • Technophile: Favors Science Science development. Dislikes civs who are behind technologically.
  • Wonder Obsessed: Likes civilizations not competing for wonders, and builds wonders whenever possible. Dislikes losing a wonder to another civilization.
Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
Lists
Concepts
Miscellaneous
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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