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An Airport is a building in Civilization II that allows the production of Veteran air units. Any air unit which spends its entire turn in the city is also completely repaired.

Additionally, one unit per turn may be Airlifted between cities linked by Airports.

Caravans receive a 50% increase to the trade bonus granted when they establish a Trade route between two cities on different continents linked by Airports.

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Civilization II Buildings

AirportAqueductBankBarracksCapitalizationCathedralCity WallsCoastal FortressColosseumCourthouseFactoryGranaryHarborHydro PlantLibraryMfg. PlantMarketplaceMass TransitNuclear PlantOffshore PlatformPalacePolice StationPort FacilityPower PlantRecycling CenterResearch LabSAM Missile BatterySDI DefenseSS ComponentSS ModuleSS StructuralSewer SystemSolar PlantStock ExchangeSuperhighwaysSupermarketTempleUniversity