Fandom

Civilization

Astrodynamics (CivBE)

6,952pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Back arrow (CivBE) Technology

Astrodynamics
Astrodynamics (CivBE)

Primary technology of Tier N/A

Science 2480 20xScienceBE
Requires N/A
Leads to None
Affinity

None

Buildings enabled Neoplanetarium
Skycrane
Improvements enabled None
Satellites enabled N/A
Units enabled N/A
Notes

Allows the Neoplanetarium and Skycrane buildings. Improves the 20xScienceBE Science output of your Arrays.

"I never cease to find beauty in the fact that even though we walk among the stars, we still hold them in awe."

- Samatar Jama Barre, This is Not Exile

HistoryEdit

The application of celestial mechanics to practical matters concerning orbital flight and interstellar mapping lately has become one of the most vital topics of research for the colonies. As the colonists contemplated a return to space, astrodynamics – founded on the ancient laws of Newton and Kepler – laid out the unvarying formulae of free, circular, elliptical, parabolic and hyperbolic orbits. But advances in design and energy sources, coupled with the differences in mass and rotational period of this planet compared to Old Earth, meant that velocities and orbital periods could be increased and shortened respectively. Soon enough, satellites of every sort circled overhead. This in turn triggered a new interest in the “geography” of near space among the citizens in many settlements; the result was a plentitude of new planetariums and research grants devoted to the heavens as many felt manned space missions would occur within their lifetime.

Also on Fandom

Random Wiki