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Ballistics (Civ5)

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Ballistics (Civ5)

Ballistics (Civ5)

Introduced in Gods & Kings
Technology of the Modern era

Cost 4100 20xScience5
Required techs Railroad (Civ5) Railroad
Leads to Radar (Civ5) Radar
Combined arms (Civ5) Combined arms
Units enabled Anti-aircraft gun (Civ5) Anti-aircraft gun
Machine gun (Civ5) Machine gun
Buildings enabled None
Notes

None

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"Men, like bullets, go farthest when they are smoothest."
–Jean Paul

Game InfoEdit

Ballistics is a branch of physics that deals with projectile behavior. Seeing how more and more contemporary weapons are projectile-based, the development of this science allows better understanding and construction of more modern and efficient weapons, such as Machine Guns, capable of dealing damage to both land and air targets.

Historical InfoEdit

Ballistics is the study of motion involving projectiles - mainly bullets, missiles, and bombs. In most cases, the term ballistics arises in relation to the forensic study of weapons and ammunition, particularly involving crime, where it may be necessary to connect a weapon with a recovered bullet to prove guilt or innocence. The more general study of ballistics has, over the past century, led to vast improvements in the accuracy, power, and overall effectiveness of projectile weapons of varying types.

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