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Biome (CivBE)

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Back arrow (CivBE) Civilization: Beyond Earth

Biomes determine the look of the planet. There are three planetary biomes in base Civilization: Beyond Earth, with two additional ones coming out with Rising Tide. In the original game, none of these change the geology, biology, or the distribution of resources on the planet in the basic game. In the Rising Tide expansion pack, however, biome selection will determine the behavior, strengths and weaknesses of the inhabiting alien species.

List of BiomesEdit

Biome Tooltip description
Arid (CivBE) Arid A bright world of scorching heat and scarce, hardy lifeforms.
Frigid (CivBE) Frigid RT only An ancient world covered with icy glaciers and furtive but powerful lifeforms.
Fungal (CivBE) Fungal A dim, damp world of giant fungi and strange, delicate lifeforms.
Lush (CivBE) Lush A fertile, temperate landscape teeming with varied and abundant lifeforms.
Primordial (CivBE) Primordial RT only A young world of rough, volcanic terrain and vibrant but primitive lifeforms.
RT only Introduced in the Rising Tide expansion pack.
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships

Lists
Aliens • Artifacts (Alien, Old Earth, Progenitor)† • BiomesBuildingCargoColonistsOrbital UnitsPersonality Traits† • PlanetsQuestsResourcesSponsorsSpacecraftTech WebTerrainTile ImprovementsTrade Agreements† • UnitsVirtuesWondersYields

Affinities

Harmony (CivBE) HarmonyPurity (CivBE) PuritySupremacy (CivBE) Supremacy

Concepts
Alien gameplayAquatic gameplay† • Artifacts System† • BuildingCitiesCovert Operations • Diplomacy (Base BE, Rising Tide†) • ExpeditionsMarvel System† • MiasmaOrbital LayerStationsTech WebTradeUnitsVictory

Misc.
Starting a new gameStarter GuideStrategy GuidesSteam AchievementsModsPatchesSoundtrackStarships UnlockablesExoplanets Map PackCivilopedia

† Introduced in Rising Tide‡ Spin off game based in the same fictional universe

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