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Building

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Buildings are built in cities in Civilization games and in colonies in Colonization games. Some buildings such as Fortresses may be built outside cities. Each building adds value in some respect, e.g. defensive strength or the rates of production of resource or knowledge.

Wonders of the World are counted as buildings. In Civ1 they are listed with other city improvements, but later games give them separate listings.

Most buildings (except Wonders) in the Civilization games have an ongoing maintenance cost. The cost may be larger than the benefit at times. For example, a bank typically costs 3 gold per turn, which is bad business if it gains fewer than 3 gold per turn and conveys no other benefit.

Civilization III

Main article: Building (Civ3)

Civilization IV

Main article: Building (Civ4)

Civilization V

Main article: Building (Civ5)

Civilization Revolution

Main article: Building (CivRev)

C-evo

Main article: Building (C-evo)

Colonization

Main article: Building (Col)


Other games

Building is not present in (or the article has not been created for) the following games :

Game Article
Civilization Building (Civ1)
Civilization II Building (Civ2)
Civilization: Beyond Earth Building (CivBE)
Civilization Revolution 2 Building (CivRev2)
Freeciv Building (Freeciv)
Civilization: Call to Power Building (CTP1)
Call to Power II Building (CTP2)
FreeCol Building (Freecol)
Civilization IV: Colonization Building (Civ4Col)
Sid Meier's Alpha Centauri‎ Building (SMAC)

Future technology (CivRev)This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may like to go back and edit it so that it points to the desired specific page.

See also

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