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Buildings are built in cities in Civilization games and in colonies in Colonization games. Some buildings such as Fortresses may be built outside cities. Each building adds value in some respect, e.g. defensive strength or the rates of production of resource or knowledge.

Wonders of the World are counted as buildings. In Civ1 they are listed with other city improvements, but later games give them separate listings.

Most buildings (except Wonders) in the Civilization games have an ongoing maintenance cost. The cost may be larger than the benefit at times. For example, a bank typically costs 3 gold per turn, which is bad business if it gains fewer than 3 gold per turn and conveys no other benefit.

Civilization

Civilization II

Civilization III

Civilization IV

Civilization V

Civilization VI

Civilization: Beyond Earth

Civilization Revolution

CivWorld

Civilization: Call to Power

Call to Power II

C-evo

Sid Meier's Colonization


Other games

Building is not present in (or the article has not been created for) the following games :

Game Article
Civilization Revolution 2 Building (CivRev2)
Freeciv Building (Freeciv)
FreeCol Building (FreeCol)
Civilization IV: Colonization Building (Civ4Col)
Sid Meier's Alpha Centauri‎ Building (SMAC)
Starships Building (Starships)

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

See also

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