Naval Melee unit
Quick - Regular - Epic - Marathon
Fast Renaissance exploration Unit with a large sight radius.
The Caravel is a significant upgrade to a civilization's naval power. A Ranged unit, it is stronger and faster than a Trireme, and it can enter Deep Ocean hexes. The Caravel has a huge sight radius, making it the eyes and ears of the mid-game navy.
The caravel was a small, seagoing vessel used in the 15th century to explore the world. Originally created at the order of Prince Henry the Navigator of Portugal, other nations were quick to spot the caravel's qualities and created their own copies of the useful craft. Usually of some 20 to 30 yards in length and sporting two or three lateen-rigged masts, caravels were light and shallow-drafted, making them perfect for exploration of unknown coasts and rivers, boldly going where bigger craft feared to sail. They were also remarkably seaworthy ships and could survive the worst that the Atlantic could throw at them. Two of Christopher Columbus's three vessels - the Pinta and the Niña - were caravels (the larger Santa María was a carrack).