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Caravel (Civ5)

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Caravel
Caravel (Civ5)

Naval Melee unit
Game speed
Quick - Regular - Epic - Marathon
20xProduction5 120
20xStrength5 20
20xMovement5 4
20xRangedStrength5 None
Technology Astronomy (Civ5) Astronomy
Resource None
Upgrades to Ironclad (Civ5) Ironclad
Notes
  • +2 extra sight
  • Withdraw before melee

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Game infoEdit

Fast Renaissance exploration Unit with a large sight radius.

StrategyEdit

The Caravel is a significant upgrade to a civilization's naval power. A Ranged unit, it is stronger and faster than a Trireme, and it can enter Deep Ocean hexes. The Caravel has a huge sight radius, making it the eyes and ears of the mid-game navy.

Historical infoEdit

The caravel was a small, seagoing vessel used in the 15th century to explore the world. Originally created at the order of Prince Henry the Navigator of Portugal, other nations were quick to spot the caravel's qualities and created their own copies of the useful craft. Usually of some 20 to 30 yards in length and sporting two or three lateen-rigged masts, caravels were light and shallow-drafted, making them perfect for exploration of unknown coasts and rivers, boldly going where bigger craft feared to sail. They were also remarkably seaworthy ships and could survive the worst that the Atlantic could throw at them. Two of Christopher Columbus's three vessels - the Pinta and the Niña - were caravels (the larger Santa María was a carrack).

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