These are the cargo starting conditions of Civilization Beyond Earth
Cargo | Specialty | |
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Hydroponics | Begin with extra Population in your first city | |
Laboratory | Begin with the Pioneering technology | |
Raw Materials | Begin with a Clinic building in your first city | |
Weapon Arsenal | Begin with a Soldier unit | |
Machinery | Begin with a Worker unit | |
Cryotome | Begin with a free virtue | |
Xeno Management | Begin with an Ultrasonic Emitter unit |
Notes[]
- ↑ 1.0 1.1 Cytotome and Xenomanagement are only available as an unlockable playing Sid Meier's Starships
Civilization: Beyond Earth [Edit] | |
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Games: Base Beyond Earth • Rising Tide • Starships† | |
Lists | |
Affinities | |
Concepts | |
Yields | |
Misc. | |
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