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The Cavalry is a unit in Call to Power II.

Summary[]

Gameplay[]

Cavalry excel at both Attack and Defense. They can move considerable distances and are well suited to expediently revealing unexplored areas of the map. Try using them to escort slower moving ranged units, such as Cannon.

Great Library entry[]

The early 14th century development of gunpowder and armor-piercing bullets completely changed mounted combat forever. Disorganized groups of heavily armored knights gave way to pistol-carrying cavalry formed highly disciplined combat units. Cavalry were valued for their speed and mobility. Generals employed them for reconnaissance, raiding parties, harassment, pursuit and delaying actions. In Russia, the Cossacks were famous for their skill and fearlessness as cavalrymen.

See also[]

Call to Power II Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Helicopter Carrack Catapult Cavalry Cleric Coracle Corporate Branch Crawler Cruise Missile Cyber Ninja Destroyer Diplomat Dreadnaught Eco-Ranger Eco-Terrorist Empathic Diplomat Fascist Fighter Fire Trireme Freight Transport Fusion Tank Hoplite Hover Infantry Infantryman Infector Interceptor Ironclad Knight Kraken Lawyer Leviathan Light Mech Longship Machine Gunner Marine Mobile SAM Moray Striker Mounted Archer Nuclear Submarine Nuke Paratrooper Pikemen Plasma Destroyer PT Boat Samurai Scout Sub Sea Engineer Settler Ship of the Line Slaver Space Plane Spy Spy Plane Stealth Bomber Stealth Fighter Submarine Tank Televangelist Troop Ship Urban Planner War Walker Warrior
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