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Mounted unit of the Industrial Era. Upgrades from the Knight. Requires Horses.
- Common abilities:
- Can Move After Attacking
- Penalty Attacking Cities (33)
- No Defensive Terrain Bonuses
The Cavalry is the strongest mounted unit in the game; depending much more on mobility and their short rifles, they are devastating against melee, ranged, and siege units, but less effective against other mounted units. Use them to destroy Musketmen and then break through the enemy's lines with their ability to move after attacking. Cavalry are quite vulnerable to the mounted-unit-killing Lancer.
By the end of the 19th century, European and American cavalrymen were armed with repeating rifles, small, reliable weapons holding 5-15 rounds which were accurate up to perhaps 500 yards, as well as pistols and swords. Because their equipment was so much lighter than that encumbering earlier lancer and knights, they were much faster and could ride a good deal farther than their predecessors. While the cavalry charge of old might still occur under very favorable conditions, the infantry's increased accuracy and rate of fire made that maneuver extremely dangerous. When facing infantry units the cavalry usually dismounted to fight, with one soldier holding four horses a distance to the rear while his three comrades traded shots with the enemy.