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Quick - Regular - Epic - Marathon
Civilian Unit. Can establish an Outpost, which transforms into a full City once time passes and it acquires all territory adjacent to it. While producing this Unit, a City's Growth temporarily stops. Colonists may only be built in Cities with at least 2 Citizens.
The Colonist is a civilian unit. It can establish an Outpost, which transforms into a full City once time passes and it acquires all territory adjacent to it. While producing this Unit, a City's Growth temporarily stops. The Colonist has no attack ability.
Colonists cost 640 Energy to purchase.
Colonists are the heart of any colony. Only the Colonist is willing to brave the dangers of their new world, in hopes of founding an outpost somewhere among the wilderness. This outpost, if successful, will eventually grow to be a city. If it fails, its inhabitants will have paid the ultimate price. It is through the courage and sacrifice of Colonists that a colony is able to expand and grow.