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Civilization

Comparison between Civilization games

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The Civilization series contains several games with many features in common. This is a brief comparison.

This table includes MicroProse/Firaxis games in the Civilization timescale, excluding games of other timescales (Colonization, Sid Meier's Alpha Centauri) and games from other publishers (Call to Power, C-Evo), among others.

" in a column for an expansion pack, means that it adds nothing to the category.

Game Civ I Civ II Civ III Civ III: PTW Civ III: Conquests Civ IV Civ IV: Warlords Civ IV: BTS CivRev Civ V Civ V: G&K Civ V: BNW
Release year 1991 1996 2001 2002 2003 2005 2006 2007 2008 2010 2012 2013
Number of difficulty levels 5 6 (introducing Deity) 6 6 8 (introducing Demigod and Sid) 9 (introducing Settler, Noble and Immortal) 9 " 5 8 " "
Number of civilizations 14 21 18 26 34 18 24 34 16 18 (+7 with DLC) 34 43
Number of Wonders of the World 21 28 24 ? ? 30 33 41 21 28 (+3 with DLC) 37 47
Number of Small Wonders/National Wonders None None 10 ? ? 13 13 14 0 8 10 11
Government types 5 6 (introducing Fundamentalism) 5 " 7 (introducing Feudalism and Fascism) 5*5 Civics " " 6 10*6 Social policies " 9*6 Social policies, 3*16 Ideology tenets
Number of technologies 67 89 82 ? ? ? ? 92 47 74 80 81
Religion Generic religious buildings Generic religious buildings Generic religious buildings " " Multiple identical " " Generic religious buildings Generic religious buildings and Pantheons and Beliefs and Reformation Beliefs
Espionage Diplomats Diplomats and Spies Moles " " Spies " Espionage points, Spy specialist Spies No Espionage Espionage, including Diplomats
Map grid Square Isometric square Isometric square " " Square (3D) " " Square (3D) Hexagonal (3D) " "
Resources Bonus only Bonus only Bonus, 8 Strategic & 8 Luxury " " 11 Food, 9 Strategic & 15 Luxury " " Bonus only Bonus, 6 Strategic & 15 Luxury and 7 new Luxury resources and 3 new Luxury resources from Indonesia
Unique civilization features None City graphics only Unique units, civilization qualities " " Unique units, Leader traits and Unique buildings " Era-specific abilities Unique units, Unique buildings & Unique abilities (and Unique improvements with DLC) and Unique improvements "
Great People None None Great leader " " Artist, Engineer, Merchant, Prophet & Scientist and Great General and Great Spy Artist, Builder, Explorer/Industrialist, Humanitarian, Leader & Scientist Artist, Engineer, General, Merchant & Scientist (and the unique Khan for Mongolia) and Great Prophet and Admiral and Great Musician, Great Writer and the unique Merchant of Venice for Venice
Hit points None By unit statistics By unit experience " " By unit strength " " " By unit strength " "
Included scenarios None Rome & World War II None None 9 3 8 (11 in total) 12 (23 in total) None None (+6 with DLC) 3 (9 in total) 2 (11 in total)
Other new features Reputation Culture, Borders, War weariness, Air missions, Forced labor Multiplayer, New game modes " Health, Cottages Vassals " Relics City-States, Happiness, Embarking, Puppets Mercantile and Religious City-States International trade routes, Tourism

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