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Civilization

Comparison between Civilization games

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The Civilization series contains several games with many features in common. This is a brief comparison.

This table includes Microprose/Firaxis games in the Civilization timescale, excluding games of other timescales (Colonization, Sid Meier's Alpha Centauri) and games from other publishers (Call To Power, C-Evo), among others.

" in a column for an expansion pack, means that it adds nothing to the category.

Game Civ I Civ II Civ III Civ III: PTW Civ III: Conquests Civ IV Civ IV: Warlords Civ IV: BTS CivRev Civ V Civ V: G&K
Release year 1991 1996 2001 2002 2003 2005 2006 2007 2008 2010 2012
Number of difficulty levels 5 6, introducing Deity 6 " 8 introducing Demigod and Sid 9 introducing Settler, Noble and Immortal " " 5 8 "
Number of civilizations 14 21 18 26 34 16 22 32 16 18 (+7 with DLC) 27
Number of Wonders of the World 21 28 24 ? ? 30 33 41 21 28 (+3 with DLC) 37
Number of Small Wonders/National Wonders None None 10 ? ? 13 13 14 0 8 9
Government types 5 6 (introducing Fundamentalism) 5 " 7 (introducing Feudalism and Fascism) 5*5 Civics " " 6 10*5 Social policies "
Number of technologies 67 89 82 ? ? ? ? 92 47 74 80
Religion Generic religious buildings Generic religious buildings Generic religious buildings " " Multiple identical " " Generic religious buildings Generic religious buildings Pantheons and beliefs
Espionage Diplomats Diplomats and Spies Moles " " Spies " Espionage points, Spy specialist Spies No Espionage
Map grid Square Isometric square Isometric square " " Square (3D) " " Square (3D) Hexagonal (3D) "
Resources Bonus only Bonus only Bonus, 8 Strategic & 8 Luxury " " 11 Food, 9 Strategic & 15 Luxury " " Bonus only Bonus, 6 Strategic & 15 Luxury and 7 new luxury resources
Unique civilization features None City graphics only Unique units, civilization qualities " " Unique units, Leader traits and Unique buildings " Era-specific abilities Unique units, Unique buildings, Unique abilities and Unique improvements
Great People None None Great leader " " Artist, Engineer, Merchant, Prophet, Scientist and Great General and Great Spy Artist, Builder, Explorer/Industrialist, Humanitarian, Leader, Scientist Artist, Engineer, General, Merchant, Scientist and Great Prophet and Admiral
Hit points None By unit statistics By unit experience " " By unit strength " " " By unit strength "
Included scenarios None Rome & World War II None None Several None 8 11 None None Fall of Rome, Into the Renaissance & Empires of the Smoky Skies
Other new features Reputation Culture, Borders, War weariness, Air missions, Forced labor Multiplayer, new game modes Health, Cottages Vassals Relics City-states, Happiness, Embarking, Puppets Mercantile & Religious city-states
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