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Computing (CivBE)

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Back arrow (CivBE) Technology

Computing
Computing (CivBE)

Primary technology of Tier 2

Science 380 20xScienceBE
Requires Engineering
Ecology
Leads to Communications
Artificial Intelligence
Affinity

None

Buildings enabled Spy Agency
Network
Improvements enabled None
Satellites enabled None
Units enabled Gunboat
Missile Rover
Notes

Allows the Network, and Spy Agency buildings. Allows the Missile Rover and Gunboat military units.

"I love computers because they automate the tedious stuff and give us more time for important things like market manipulation."

- Hutama, We are All Destined to Prosper

HistoryEdit

By the end of the 20th Century, computers had become an essential element of life on Old Earth. In factories, offices and homes, computers dominated human existence. When the colonists landed on this planet, it was vital for them to advance and adapt computing to survive. Discoveries in unique materials and advances in networking allowed ever more tasks to be transferred to the oversight of advanced computers. These advances would eventually lead to advances in cybernetics, as quantum computers were made ever more compact, and given sophisticated programs that approached self-awareness and creative intelligence. Within a few decades of arrival, the distinction between human and artificial intelligence had blurred to the infinitesimal.

Game InfoEdit

Computing is a Primary Tech in tier 1 of the Tech Web.

Unlike other Tier 1 technologies, it is not directly linked to the Habitation technology, requiring another technology (either Ecology or Engineering) to be developed first.

Computing allows the construction of Missile Rovers, Gunboats, the Spy Agency, and the Network.

There is no affinity linked to this technology

Linked TechnologiesEdit

Primary TechnologiesEdit

Tier 1
Tier 2

Secondary TechnologiesEdit

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