Cruise Missile
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Cruise Missile is an air unit available late in several Civ games.
Contents |
Civilization
- Cruise Missile is not present in (or the article has not been created for) Civilization
Civilization II
- The main article has not been created for (or "Cruise Missile" is not part of) Civilization II
Requires Rocketry; A/D/M/H 20/0/12/1 Fire 3; Cost 60, Never Obsolete. Must hit target or end in city/Carrier
Civilization III
- The main article has not been created for (or "Cruise Missile" is not part of) Civilization III
Requires Rocketry, Aluminum Resource; B.R.F 16.4.3; Cost 60, does not upgrade (1 move).
Cruise Missiles may be loaded onto transports for sea movement, although if the missile and the transport are both located in a city, the "Load" button does not appear during the missiles movement phase.
Civilization IV
- Cruise Missile is not present in (or the article has not been created for) Civilization IV
Civilization V
- Cruise Missile is not present in (or the article has not been created for) Civilization V
Civilization Revolution
- Cruise Missile is not present in (or the article has not been created for) Civilization Revolution
CivWorld
Freeciv
- The main article has not been created for (or "Cruise Missile" is not part of) Freeciv
See the "Cruise Missile" page on the Freeciv website.
Civilization: Call to Power
- Cruise Missile is not present in (or the article has not been created for) Civilization: Call to Power
Call to Power II
- Cruise Missile is not present in (or the article has not been created for) Call to Power II
C-evo
Colonization
- Cruise Missile is not present in (or the article has not been created for) Colonization
FreeCol
Civilization IV: Colonization
- Cruise Missile is not present in (or the article has not been created for) Civilization IV: Colonization