Deer (Civ5)

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Bonus resource found from forest, tundra
Deer (Civ5)
Revealed by


Resource value

+1 20xFood5, 0 20xProduction5, 0 20xGold5


Camp, available with Trapping

Camp value

0 20xFood5, +1 20xProduction5, 0 20xGold5

Required for Units: None

Buildings: None

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Game InfoEdit

Bonus resource.

  • Base yield:
    • 1 20xFood5 Food
  • Modifiers:
    • +1 20xProduction5 Production from Camp improvement
    • +1 20xFood5 Food from Granary


Deer are found on forest and tundra tiles, mainly in the polar (northernmost/southernmost) regions of the world. They typically provide a significant fraction of available 20xFood5 Food in the otherwise barren polar regions of the map, making their presence and exploitation an important factor in sustaining strong cities in these areas. Building a Camp will further enhance the 20xGold5 Gold yield of Deer once you have researched Economics, making them valuable to your empire's economy as well.

Note that building a Camp does not require clearing the underlying forest. This allows continued exploitation of the additional 20xProduction5 Production provided by the forest itself, for a base yield of 2 20xFood5 Food and 2 20xProduction5 Production from a Camp built on a forested tundra tile with Deer. When the terrain beneath the forest is tundra, one should preserve the forest where possible, since clearing it will result in a net loss of 1 20xProduction5 Production. However, if the terrain is plains, then removing the forest will not change the tile yields because both forest and plains give 1 20xFood5 Food and 1 20xProduction5 Production. Thus, one should always clear the forest of a Deer on a plains tile before constructing the Camp.

Historical InfoEdit

Deer and their relatives - reindeer, moose, roe, etc. - can be found in herds across the planet. They have provided food, leather, bones, gut, and other materials for pre-industrial people for uncounted thousands of years.