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Civilization

Defence (CivRev)

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Defence (or defense) is the bottom value of a unit when it is attacked. The higher the defence, the better the chance the unit will survive. Units with the Defend order receive 100% boosted defence after 2 turns, +100% when in a city with Walls, and +50% if it has a Palace. They also make fortresses when outside cities to give another +100% boost after 5 turns.

Examples:

Unit Attack Defence Move
Warrior 1 1 1
Archer 1 2 1
Legion 2 1 1
Horsemen 2 1 2
Knights 2
Catapult 4 1 1
Pikemen 1 3 1
Cannon 2 1
Riflemen 5 1
Tank 10 3
Modern Infantry 1
Artillery 16 2

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