Strength is a rough measurement of the fighting prowess of a unit in the Civilization games.

Prior to Civilization IV, Strength was divided into "Attack" and "Defense." Civilization V introduced different types of Strength for melee and ranged attacks, and Civilization VI introduced three new types of Strength.

Civilization V

Main article: Strength (Civ5)

Civilization VI

Main article: Strength (Civ6)

Civilization: Beyond Earth

Main article: Strength (CivBE)

Other games

Strength is not present in (or the article has not been created for) the following games :

Game Article
Civilization Strength (Civ1)
Civilization II Strength (Civ2)
Civilization III Strength (Civ3)
Civilization IV Strength (Civ4)
Civilization Revolution Strength (CivRev)
Civilization Revolution 2 Strength (CivRev2)
Freeciv Strength (Freeciv)
Civilization: Call to Power Strength (CTP1)
Call to Power II Strength (CTP2)
C-evo Strength (C-evo)
Colonization Strength (Col)
FreeCol Strength (FreeCol)
Civilization IV: Colonization Strength (Civ4Col)
Sid Meier's Alpha Centauri‎ Strength (SMAC)

Future Technology (CivRev)
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