Desert
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Very dry region that can be developed in most games to be marginally productive.
Civilization (original)
Some resources are present that can be mined, food can be produced if the desert is irrigated, and roads generate some trade.
Deserts produce 1 resource. Irrigation adds 1 food, mines add anoher shield and road adds 1 trade arrow.
Oases can be found in deserts, generating an extra 3 food.
It costs 1 Movement Point to travel over a Desert region, and you get no defensive bonus.
Contents |
Civilization
- Desert is not present in (or the article has not been created for) Civilization
Civilization II
- Desert is not present in (or the article has not been created for) Civilization II
Civilization III
- Desert is not present in (or the article has not been created for) Civilization III
Civilization IV
- Desert is not present in (or the article has not been created for) Civilization IV
Civilization V
- Main article: Desert (Civ5)
Civilization Revolution
- Main article: Desert (CivRev)
CivWorld
Freeciv
Civilization: Call to Power
- Desert is not present in (or the article has not been created for) Civilization: Call to Power
Call to Power II
- Desert is not present in (or the article has not been created for) Call to Power II
C-evo
Colonization
- Desert is not present in (or the article has not been created for) Colonization
FreeCol
Civilization IV: Colonization
- Desert is not present in (or the article has not been created for) Civilization IV: Colonization