- All tiles that produce 3 or more of a resource have a -1 production penalty of the resource.
- Martial law for 3 units: For every military unit inside city, unhappiness is reduced by 1.
- Units that are over the city size cost 1 shield of maintenance. Settlers consume 1 food.
- Very high Corruption.
Advisers are represented by Mongols in ancient age and hoodlums in the modern age.
The leader is known as Emperor.