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Civilization

Disasters (Civ1)

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Disasters occur in your cities randomly, and can be prevented by certain buildings.

  • Pirate attack: Some Gold1 is stolen from your treasury. Prevented by Barracks. This can occur if your city is located next to an Ocean tile.
  • Flood: Some population is lost. Prevented by City Walls. This can occur if your city is located on or next to a River tile.
  • Fire: A random building is destroyed. Prevented by Aqueduct.
  • Plague: Some population is lost. Prevented by Aqueduct.
  • Famine: Some population is lost. Prevented by Granary.
  • Volcano: A random building is destroyed. Prevented by Temple. This can occur if your city is located on or next to a Mountain tile.
  • Earthquake: A random building is destroyed. Cannot be prevented. This can occur if your city is located next to a Hill tile.

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