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The Ecoterrorist is a unit in Civilization: Call to Power.

Summary[]

The ultimate terrorist, the Ecoterrorist kills without remorse, confident of the justice behind his actions. To harass the enemy, Ecoterrorists conduct hits and can nano-attack enemy cities, which destroys all improvements within the city. The Ecoterrorist is a stealth unit, which allows him to hide from regular armies. Exercising these abilities, however, is not free. Each time one is used, the Civilization is charged gold.

Great Library entry[]

Developed by the Ecotopian government to carry war into the heart of their polluting enemies, the Ecoterrorist was soon known throughout the world for his stealthy and powerful blows. His genetically enhanced form combined with an inborn passion for environmental protection made the Ecoterrorist a formidable opponent, greatly feared by the most powerful polluting Corporations of the world.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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