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In Civilization VI, as in previous games in the series, an era is a broad representation of the technological and social level your civilization has currently achieved. In a normal game, you always start in the Ancient Era (in other types of games, you may start later), and you progress towards the Information Era.

Changing Eras Edit

In Civilization VI, as opposed to previous games, both your civilization's scientific and cultural development will allow you to progress through the eras. The advancements of both the technology tree and the civics tree are organized into eras, and you will enter a new era when one of two things happens:

  1. You have a technology or a civic from the new era.
  2. You have all the technologies or civics from your current era.

Effects Edit

There are several important gameplay effects related to eras:

  • Roads will upgrade when you enter the Classical Era, again when you enter the Industrial Era, and again on entering the Modern Era.
  • Many Policy Cards only work for specific eras. When you progress to a more advanced era, you may find that the Policies you were using are no longer working, or have indeed been replaced altogether!
  • The warmonger penalties become progressively more severe with each passing era.
  • Every time you enter a new era, all City-States which currently have no quest for you (and are not at war with you) will give you a new quest.
  • Additionally, certain City-States' Suzerain bonuses are related to entering new eras, and will only activate then.
  • The price of buying tiles will go up.

List of Eras Edit

There are eight eras in Civilization VI, similar to Civilization V: Gods & Kings:

Related achievementsEdit

Steam achievement The Test of Time (Civ6)
The Test of Time
Win a regular game with an Ancient Era start
The Test of Time is a phrase that has been used in every Civilization game to denote the basic idea of the game's challenge.
Steam achievement After Antiquity (Civ6)
After Antiquity
Win a regular game with a Classical Era start
'Classical antiquity' is another name for the time period covering the ancient history of Greece and Rome, which are widely respected in the Western world.
Steam achievement Out of the Dark Ages (Civ6)
Out of the Dark Ages
Win a regular game with a Medieval Era start
Another name for the medieval era, or at least its earlier stage, was 'the Dark Ages', as it referred to the destruction of the organization of the Western Roman Empire.
Steam achievement Renaissance Man (Civ6)
Renaissance Man
Win a regular game with a Renaissance Era start
A Renaissance Man is someone who is skilled at multiple different skillsets.
Steam achievement Captain of Industry (Civ6)
Captain of Industry
Win a regular game with an Industrial Era start
In the late 19th century, a captain of industry was a business leader whose means of earning wealth contributed positively to the country in some way (as opposed to a robber baron).
Steam achievement Modern Major General (Civ6)
Modern Major General
Win a regular game with a Modern Era start
Refers to the 'Major-General's Song' from the comic opera The Pirates of Penzance.
Steam achievement Splitting the Atom (Civ6)
Splitting the Atom
Win a regular game with an Atomic Era start
Splitting the atom was first discovered in 1917, the start of the atomic age.
Steam achievement Through the Digital Age (Civ6)
Through the Digital Age
Win a regular game with an Information Era start
The 'Digital Age' is another name for the time period represented by the Information Era, which involves the heavy usage and advancement of computers, and electronic machinery.
Civilization VI [edit]
Rise and Fall

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsImprovementsLeadersPantheonsPolicy CardsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformation

Concepts
AgesR&F-OnlyAmenitiesBarbariansCity (CapitalGovernorsR&F-OnlyHousingLoyaltyR&F-OnlyPopulation) • CombatDiplomacy (EmergenciesR&F-OnlyGossipWarmongering) • Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTimelinesR&F-OnlyTrade RoutesVictory

Statistics
Civ6Culture CultureCiv6Faith FaithCiv6Food FoodCiv6Gold GoldCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.