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 "The day we stop exploring is the day we commit ourselves to live in a stagnant world, devoid of curiosity, empty of dreams."
– Neil deGrasse Tyson
 "We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time."
– T.S. Elliot


Exploration is a Renaissance Era civic in Civilization VI. It can be hurried by building 2 Caravels.

Strategy[]

The drive to explore the world is necessary for a civilization which wishes to know more about it. It turns out, it is also very good for trade and diplomacy, since you always know more distant places and people who don't have bad history with you. Thus, Exploration offers major advancements for a civilization, although it isn't actually required for further civic advancement.

First, it replaces many outdated policy cards from ancient times with advanced ones. Second, it improves the workings for one of the basic improvements, the Pasture, by finding more useful animals to domesticate. But most importantly, it unlocks access to the next type of government, Merchant Republic - the government for the commerce-oriented civilization.

Civilopedia entry[]

Since man first settled in one place, there have always been those among them who have been driven to see what lies over the horizon. Whether motivated by profit, adventure, religion, necessity or just curiosity, explorers have widened our knowledge of the world and its wonders. In the process of exploring, they have also linked diverse and distant cultures, for good or ill. And they found along the way many new ways to die.

The Phoenicians sailed all about the ancient Mediterranean seeking new trade goods; tin found in their artifacts indicates they may even have reached distant Britain. The Carthaginian Hanno “the Navigator” explored the coast of Africa beyond the Pillars of Heracles c. 500 BC. Restless Greeks wandered into northern Europe, maybe even to far Thule. During the 2nd Century BC the Han dispatched explorers into Central Asia to see what lay to the west of their borders, beyond the depredations of horse-bound nomads. Much later, the Chinese admiral Zheng He sailed past Southeast Asia, Indonesia, around India, and along the east coast of Africa, lands full of barbarians and new things to trade. Around the same time, Vikings were venturing across the North Atlantic to explore and settle Iceland, Greenland, Vinland and other places.

The so-called “Age of Exploration” saw crowded and troubled Europe spew out explorers, seeking new trade routes and new theaters of conquest. Commencing in the 15th Century, they established first trading empires, and then more “forceful” ones. Later explorers such as the Portuguese Diego Cao travelled up the Congo, and the Spaniard Francisco de Orellana up the Amazon, and the Lewis and Clark expedition up the Missouri and Columbia rivers.

By 1900, not much was left to explore, save for the polar regions; both Cook and Peary claimed to have reached the North Pole in 1908 and 1909 respectively, while Amundsen’s team arrived at the South Pole in December 1911.

See also[]

Civilization VI Civics [edit]
Ancient Code of LawsCraftsmanshipEarly EmpireForeign TradeMilitary TraditionMysticismState Workforce
Classical Defensive TacticsDrama and PoetryGames and RecreationMilitary TrainingPolitical PhilosophyRecorded HistoryTheology
Medieval Civil ServiceDivine RightFeudalismGuildsMedieval FairesMercenariesNaval Tradition
Renaissance Diplomatic ServiceExplorationHumanismMercantilismReformed ChurchThe Enlightenment
Industrial Civil EngineeringColonialismNationalismNatural HistoryOpera and BalletScorched EarthUrbanization
Modern CapitalismClass StruggleConservationIdeologyMass MediaMobilizationNuclear ProgramSuffrageTotalitarianism
Atomic Cold WarCultural HeritageProfessional SportsRapid DeploymentSpace Race
Information Distributed Sovereignty GS-OnlyEnvironmentalism GS-OnlyGlobalizationNear Future Governance GS-OnlyOptimization Imperative GS-OnlySocial MediaVenture Politics GS-Only
Future GS-Only Cultural HegemonyExodus ImperativeFuture Civic*Global Warming MitigationInformation WarfareSmart Power Doctrine
* Future Civic is an Information Era civic until the Gathering Storm expansion.


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