Fighter (Civ2)
Air unit
Cost 60
Attack strength 4
Defense strength 3
Hit points 2
Firepower 2
Movement rate 10
Leonardo's Workshop
upgrades to
Requirements Flight
Obsolete with Stealth
Other attributes Can see units two spaces away
Can attack air units
Ignores city walls


The earliest military aircraft were used primarily in a reconnaissance role. In 1915, during World War I, aircraft designer Anthony Fokker developed a gear system that allowed a plane-mounted machine gun to fire through the propeller, giving birth to the first fighter aircraft. The fighter's mission was to shoot down enemy reconnaissance and fighter planes. Later, as the use of bombers became more widespread, fighters were called upon to act as interceptors against enemy bombing runs and escorts for friendly bombers. The best way to ensure the safe passage of friendly bombers to their selected targets is the destruction of enemy fighters.

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Civilization II Units

Alpine TroopsArchersArmorArtilleryCannonCaravanCatapultCavalryChariotCrusadersDiplomatDragoonsElephantEngineersExplorerFanaticsFreightHorsemenHowitzerKnightsLegionMarinesMech. Inf.MusketeersParatroopersPartisansPhalanxPikemenRiflemenSettlersSpyWarriors


AEGIS CruiserBattleshipCaravelCarrierCruiserDestroyerFrigateGalleonIroncladSubmarineTransportTrireme


BomberCruise Msl.FighterHelicopterNuclear Msl.Stlth Bmbr.Stlth Ftr.