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The Sea Dog is a unique naval raider unit of the English civilization in Civilization VI. It replaces the Privateer.

  • Common abilities:
    • Invisible except when within Sight Sight range of Destroyers, other naval raiders, or when there is a unit in an adjacent tile.
    • Reveals stealth units within Sight Sight range.
    • Can perform Coastal Raids.
    • Has a ranged attack with Range Range 2.
    • Ignores enemy zone of control.
  • Special abilities:

Strategy[]

Compared to the Privateer which it replaces, the Sea Dog has a minor Strength Combat Strength edge but, more importantly, has one very cool advantage: it can capture enemy ships! If it is adjacent to an enemy naval unit that would be destroyed by its attack, there is a chance that the unit is captured instead. This chance is based on the difference between the Sea Dog's base Ranged Strength Ranged Strength and the enemy's Strength Combat Strength, and does not take into account any modifiers from Promotion Promotion, policy cards, Great Admirals, or any other sources. The capture chance is 100% if the difference is 20 or more in favor of the Sea Dog and 0% if the difference is 20 or more in favor of the defender.

The Sea Dog's ability has the potential to turn the English into the strongest naval civilization in the game, if used correctly. Build a fleet of 3-4 Sea Dogs, then immediately declare war on a nation with a fleet. It doesn't even need to be a neighboring nation, and you don't even need to conquer any of its territory - just send your own fleet and start marauding on their coasts. When they react, proceed to take possession of their fleet and enhance your own!

Sea Dogs work best as Armadas - a Sea Dog Armada has a 67% chance of capturing an enemy Battleship, and can even capture a Nuclear Submarine 17% of the time. However, they lose the ability to capture ships when upgraded.

Another uniqueness of this unit is that it is unlocked with Mercantilism on the civic tree, meaning you should have somewhat good Culture Culture generation in the early game. Aim for Exploration afterwards so you have access to Press Gangs, considering the Sea Dog has a rather high Production Production cost. Better yet, if you are in a Dark Age, you can also run Letters of Marque just to build your fleet of Sea Dogs a little bit faster.

Civilopedia entry[]

Heroic privateers to the English, pirates to everyone else. From 1560 to 1605 AD, Elizabeth I gave permission to her “Sea Dogs” to attack the ships and colonies of other nations – especially the Spanish – at will, usually without the nicety of being at war. The likes of Sir John Hawkins and Sir Francis Drake and Sir Walter Raleigh (in fact, many of these pirates were knighted) raided across the Caribbean and even reached the California coast to ply their bloody trade: grabbing as much treasure as they could for the English crown ... and themselves of course.  In England’s hour of greatest need, the Sea Dogs spearheaded Elizabeth’s defense against the Spanish Armada in 1588. Hawkins is also known as the pioneer of the British slave trade, and Drake took part in the Rathlin Island Massacre of some 600 men, women, and children off the coast of Ireland.

Gallery[]

See also[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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