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In addition to Buildings, Civilization IV also contains Wonders, which are unique structures that have high production costs, but provide additional gold, culture, or other potent benefits when completed.

While National Wonders are restricted to one per civilization, Great/World Wonders are restricted to one per game. In addition, there are also Projects, which have effects similar to Wonders.

Wonders[]

Great Wonders[]

Great (or World) Wonders can only be built once per game.

Ancient[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) 2 GreatPerson4 Effects
Stonehenge Stonehenge Vanilla Mysticism 120 Stone 8 Great Prophet
Oracle Oracle Vanilla Priesthood 150 Marble 8 Great Prophet
  • Free currently able to research technology
Pyramids Pyramids Vanilla Masonry 500 Stone 6 Great Engineer
Temple of Artemis Temple of Artemis Warlords Polytheism 350 Marble 8 Great Merchant
Great Wall Great Wall Warlords Masonry 150 Stone 2 Great Spy
  • 100% Great General emergence from combat within your borders
  • Prevents barbarians from entering your borders on a continent where the wonder is built
Great Lighthouse Great Lighthouse Vanilla Sailing, Masonry, Lighthouse, coastal Coast (Civ4) cities 200 None 6 Great Merchant

Classical[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) 2 GreatPerson4 Effects
Chichen Itza Chichen Itza Vanilla Code of Laws 500 Stone 6 Great Prophet
Colossus Colossus Vanilla Metal Casting, Forge 250 Copper 6 Great Merchant
Great Library Great Library Vanilla Literature, Library 350 Marble 8 Great Scientist
Hanging Gardens Hanging Gardens Vanilla Mathematics, Aqueduct 300 Stone 6 Great Engineer
Mausoleum of Maussollos Mausoleum of Maussollos Beyond the Sword Calendar 450 Marble 10 Great Artist
Parthenon Parthenon Vanilla Polytheism (pre-BTS) and Aesthetics (BTS) 400 Marble 10 Great Artist
Shwedagon Paya Shwedagon Paya Beyond the Sword Aesthetics, Meditation 450 Gold 8 Great Prophet
Statue of Zeus Statue of Zeus Beyond the Sword Aesthetics, Monument, 3 Monuments are needed in total, on normal speed 300 Ivory 10 Great Artist

Medieval[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) 2GreatPerson4 Effects
Angkor Wat Angkor Wat Vanilla Philosophy 500 Stone 8 Great Prophet
Apostolic Palace Apostolic Palace Beyond the Sword Theology, state religion present in city 400 None 4 Great Prophet
  • Allows Apostolic Palace elections
  • Guarantees eligibility for voting
  • +2 Hammer (Civ4) for every religious building of AP religion Religion4
Hagia Sophia Hagia Sophia Vanilla Engineering (pre-BTS) or Theology (BTS) 550 Marble 8 Great Engineer
Notre Dame Notre Dame Vanilla Music (pre-BTS) or Engineering (BTS) 550 Stone 10 Great Artist
  • +1 (pre-BTS) or +2 (BTS) Happiness (Civ4) in all same-continental cities
Sistine Chapel Sistine Chapel Vanilla Theology (pre-BTS) or Music (BTS) 600 Marble 10 Great Artist
Spiral Minaret Spiral Minaret Vanilla Divine Right 550 Stone 8 Great Prophet
University of Sankore University of Sankore Warlords Paper 550 Stone 8 Great Scientist
Versailles Versailles Vanilla Divine Right, city without Palace or Forbidden Palace 800 Marble 10 Great Merchant
  • Reduces maintenance CommerceRed4 in nearby cities

Renaissance[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) 2GreatPerson4 Effects
Statue of Liberty Statue of Liberty Vanilla Democracy 1500 Copper 6 Great Merchant
Taj Mahal Taj Mahal Vanilla Nationalism 700 Marble 10 Great Artist

Industrial[]

Building Introduced in Requirements Hammer (Civ4) Double production with 2GreatPerson4 Effects
Broadway Broadway Vanilla Electricity 800 None Great Artist
Kremlin Kremlin Vanilla Communism 800 Stone Great Artist (pre-BTS) or Great Spy (BTS)
Pentagon Pentagon Vanilla Assembly Line 1250 None Great Spy
  • +2 XP in all cities

*none of them generates culture points

Modern[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) 2GreatPerson4 Effects
Cristo Redentor Cristo Redentor Beyond the Sword Radio 1000 Spiritual trait 5 Great Engineer
  • No anarchy when changing civics and religion (like Spiritual)
Eiffel Tower Eiffel Tower Vanilla Radio, Forge 1250 Iron 6 Great Merchant
Hollywood Hollywood Vanilla Mass Media 1000 None 0 Great Artist
Rock 'n' Roll Rock 'n' Roll Vanilla Radio 800 None 0 Great Artist
Three Gorges Dam Three Gorges Dam Vanilla Plastics, riverside River (Civ4) city 1750 None 0 Great Enginner (1 point)
  • Provides clean power Power (Civ4) for all cities on same same continent (causes +2 Unhealthiness (Civ4))
United Nations United Nations Vanilla Mass Media 1000 None 0 Great Merchant (1 point)
  • Triggers UN elections
  • Guarantees eligibility for diplomatic votes
Space Elevator Space Elevator Vanilla Satellites, Robotics, latitude of 30º or lower in the city constructing it 2000 Aluminium 0 Great Scientist

*Three Gorges Dam and United Nations are the only wonders which generate only 1 point of Great Person per turn instead of 2

In addition to these, the Religious Shrines could also be counted as Great Wonders.

National Wonders[]

National Wonders can be built one per civilization.

Ancient[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) GreatPerson4 Effects
Palace Palace Vanilla 6 cities, city without Forbidden Palace or Versailles 160 None 2 0
  • Makes this city your capital CapitalGold4
  • Reduces maintenance CommerceRed4 in nearby cities
  • +1 Happiness (Civ4) Happiness
  • +4 Espionage (Civ4) Espionage
  • +8 Coin (Civ4) Commerce
Moai Statues Moai Statues Beyond the Sword Sailing, one coastal city 250 Stone 1 Great Prophet

Classical[]

Building Requirements Hammer (Civ4) Double production with Culture (Civ4) GreatPerson4 Effects
Forbidden Palace Forbidden Palace 6 Courthouses, 8 cities, city without Palace or Versailles and with Courthouse 200 None 4 Great Spy
  • Reduces maintenance CommerceRed4 in nearby cities
Globe Theatre Globe Theatre Drama, 6 Theaters 300 None 6 Great Artist
  • No Anger (Civ4) in this city.
  • Can turn 3 citizens into Artist
Heroic Epic Heroic Epic Literature, Barracks 200 Marble 4 Great Artist
  • +100% military unit production in this city
National Epic National Epic Literature, Library 250 Marble 4 Great Artist

*all of Classical Era National Wonders were introduced in Vanilla

Renaissance[]

Building Requirements Hammer (Civ4) Double production with Culture (Civ4) GreatPerson4 Effects
Hermitage Hermitage Nationalism 300 Marble 0 Great Artist
  • +100% Culture (Civ4) in this city
Oxford University Oxford University Education, 6 Universities 400 Stone 4 Great Scientist
  • +100% Beaker (Civ4) in this city
  • Can turn 3 citizens into Scientist
Wall Street Wall Street Corporation (technology), 6 Banks 600 None 0 Great Merchant
  • +100% Coins (Civ4) in this city
  • Can turn 3 citizens into Merchants
West Point West Point Military Tradition, 1 level-six unit 800 Stone 0 Great Spy
  • New military units in this city receive +4 experience points

*all of Classical Era National Wonders were introduced in Vanilla

Industrial[]

Building Introduced in Requirements Hammer (Civ4) Double production with Culture (Civ4) GreatPerson4 Effects
Ironworks Ironworks Vanilla Steel, 6 Forges 700 None 0 Great Engineer
Mt Mt. Rushmore Vanilla Fascism 500 Stone 4 Great Artist
  • -25% War Anger (Civ4) in all cities
National Park National Park Beyond the Sword Biology 300 None 3 Great Scientist
Red Cross Red Cross Vanilla Medicine, 6 Hospitals 600 None 2 Great Scientist

Shrines[]

All shrines require a Great Prophet plus their respective religion and have the following effects:

  • +1 Coins (Civ4) per city with the religion
  • Spreads the religion
  • Can turn 3 citizens into Priests

Shrines are the ultimate building of their religion. They can be built alongside Cathedrals, Monasteries and Temples.

Religion Shrine
Buddhism (Civ4) Buddhism Mahabodhi Mahabodhi
Christianity (Civ4) Christianity Church of the Nativity Church of the Nativity
Confucianism (Civ4) Confucianism Kong Miao Kong Miao
Hinduism (Civ4) Hinduism Kashi Vishwanath Kashi Vishwanath
Islam (Civ4) Islam Masjid Al-Haram Masjid Al-Haram
Judaism (Civ4) Judaism Temple of Solomon Temple of Solomon
Taoism (Civ4) Taoism Dai Miao Dai Miao


Projects[]

Projects adhere to the same construction rules as Wonders except that they cannot be hurried.

All Projects are unlocked by modern-era technologies, with the exception of The Manhattan Project, which is unlocked by Fission, an industrial-era technology.

World Projects[]

Just like World Wonders, they can only be built once per game.

Project Requirements Hammer (Civ4) Double production with Effects
The Internet The Internet Computers 2000 Copper
  • Grants all technologies held by at least 2 known civilizations
The Manhattan Project The Manhattan Project Fission 1500 Uranium

National Projects[]

Just like National Wonders, these can only be built one per civilization.

Project Requirements Hammer (Civ4) Double production with Effects
SDI SDI Laser, The Manhattan Project 1500 Aluminum
  • 75% chance of intercepting nukes.
Apollo Program Apollo Program Rocketry 1600 Aluminum
  • Enables Spaceship parts (if you have their required technologies)

Spaceship parts[]

After the Apollo Program is completed, each Spaceship (SS) part will be unlocked by one modern technology.

Part Technology Hammer (Civ4) Double production with Number required
SS Casing SS Casing Composites 1200 Aluminum 1-5
SS Cockpit SS Cockpit Fiber Optics 1000 Copper 1
SS Docking Bay SS Docking Bay Satellites, Robotics 2000 Aluminum 1
SS Engine SS Engine Fusion 1600 None 1-2
SS Life Support SS Life Support Ecology 1000 Copper 1
SS Stasis Chamber SS Stasis Chamber Genetics 1200 None 1
SS Thrusters SS Thrusters Superconductors 1200 Aluminum 1-5
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