|published||March 20, 2015|
|description||Sid Meier's Starships is a turn-based strategy video game being developed by Firaxis Games and published by 2K Games. The title was released on March 12, 2,015 for Microsoft Windows and iOS, and an OS X version to follow.
The game is a stand-alone title but shares the same universe as Civilization: Beyond Earth, putting the player in control of a fleet of space-faring craft. The player will use the fleet to explore the galaxy, meeting other human and alien forces, and dealing with problems through a combination of military, diplomatic, and other strategic options. Spacecraft in the fleet can be highly customized for meeting certain goals. The game will feature cross-connectivity features with Beyond Earth for those that own both titles.
Starships was based on Sid Meier's idea of extending the Beyond Earth setting, in which the player guides the development of one of several human colonies on an alien world, and he considers it a further narrative of that game, exploring the universe and encountering other human colonies and threats it may hold. In his concept, Meier wanted to focus on starship creation, including highly configurable ships, and space combat, while providing the player with "a universe filled with interstellar adventure, diplomacy, and exploration".
Starships is set in the universe of Civilization: Beyond Earth and follows the events of that game. After humanity has colonized the exoplanets, civilizations begin to seek intergalactic/interplanetary contact and trade with others. The game also features cross-connectivity with Beyond Earth, increasing the replay value and depth of both games.
Sid Meier's Starships is an adventure-driven strategy game where players can travel to new planets and complete missions to protect their civilizations from dangerous Space Pirates and hostile opponents. Players design and lead federation fleets that roam and do battle throughout the galaxy within a series of missions. These missions feature dynamically generated maps, a variety of victory conditions, and a multitude of enemy types.
At the game's outset, players can choose their federations affinity. The affinity chosen affects ship appearance. Players will also choose their leader, which players will recognize from Beyond Earth. Each leader comes with its own associated ability. Similarly to Civilization, players can also adjust the difficulty, map size, and galaxy type.
Players can customize their fleet to match individualized combat tactics. Featuring modular spaceship design, players have a number of options when designing their ships, from the types of weapons on board to shield strength. Players can expand the influence of their Federation by gaining the support of the citizens of new planets. Each planet features unique abilities that can be used to enhance the player's fleet and Federation, offering up a variety of improvements to be used against opponents in battle. Cities on planets give players a steady stream of various resources that allow players to purchase different items and abilities for their ships.
Battle Cards are another new mechanic. These randomized cards augment individual planetary missions and encourage the player to think outside of the box.
As in past Civilization titles, there are multiple paths to victory in Starships. Players can win by conquering the strongest enemies in the galaxy, coordinating diplomacy with other federations, and more. Further information to be added as it becomes available.
Beyond Earth Connectivity: Starships can connect with Beyond Earth via a player's My 2K account, allowing for a transfer of assets and bonuses. As players meet certain requirements in Beyond Earth they unlock certain features in Starships, and vice versa. They are divded into three types: planet type, hybrid affinity, and missions.
Hybrid Affinities are unlocked by winning a game in Beyond earth with the primary affinity (i.e. Winning as Harmony in BE unlocks both Harmony/Supremacy and Harmony/Purity)
Hybrid Affinity - Supremacy/Harmony: Start the game with one random Wonder already built and your starship repair costs are reduced by 50%. Hybrid Affinity - Supremacy/Purity: Start the game with one random Wonder already built and receive doubled resources from completing missions. Hybrid Affinity - Purity/Harmony: Receive doubled resources from completing missions and your starship repair costs are reduced by 50%. Hybrid Affinity - Purity/Supremacy: Receive doubled resources from completing missions and start the game with one random Wonder already built. Hybrid Affinity - Harmony/Supremacy: Your starship repair costs are reduced by 50% and start the game with one random Wonder already built.Hybrid Affinity - Harmony/Purity: Your starship repair costs are reduced by 50% and receive doubled resources from completing missions.
|title||Sid Meier's Starships - First Impression Gameplay|