France is a culture-driven civilization, and as everyone knows you have to be able to defend yourself to win. Since the Garde Imperiale gets a combat bonus when fighting on your home continent it makes it an amazing defensive troop. The best strategy for these guys is to make one for each city and a few extra as support. If anyone tries to attack you, spread out your extra troops to the areas in most need of help and make sure your Capital is well defended. Every time you successfully kill an enemy, you will gain Great General Great General points which will allow you to recruit a Great General to aid you in defense.
Historical Context Edit
From a small cadre of veterans under the direct command of Napoléon Bonaparte, formed in 1799 from the union of the Guard of the Directory and the Grenadiers of the Legislature (both of those effete democratic bodies soon enough done away with by the emperor), the Garde Impériale grew during the Napoleonic Wars to be a division strong. The Garde was divided into three echelons depending on experience: the Old, the Middle and the Young. Napoleon favored his Garde, giving them higher pay as well as better rations, equipment, and living quarters. Nonetheless, the Old Guard were outspoken in their complaints, often directly to Napoleon himself, earning them the nickname les Grognards (“the grumblers”) among the rest of the French troops. Serving in every campaign during the wars, at Waterloo they were committed in desperation to secure a victory, but the Middle Guard retreated (for the first and only time) under withering fire; the Old Guard and some Young Guard units stood their ground to cover the Emperor’s withdrawal, only to be virtually annihilated by the British and Prussian cannon. Thus came to an inglorious end the most elite (according to the French and to wargame designers) of all military units in history.