|Armored unit of the Information era|
Quick - Regular - Epic - Marathon
- Common traits:
- Can move after attacking
- No defensive terrain bonuses
The Giant Death Robot is the battle machine of the future and the toughest unit in the game - a towering mass of guns, rockets and futuristic death-rays. It is one and a half times as strong as the next-strongest land units (the Modern Armor and the XCOM Squad) and can attack anything, including cities, with little fear of being outmatched. In addition, the Giant Death Robot can move after attacking, making it one of the most strategically flexible units in the game. Although it doesn't benefit from defensive terrain, its simple brute strength is compensation enough.
Despite all these perks, the Giant Death Robot is most certainly not invincible. Being a melee unit, it is susceptible to focused ranged attack (especially aerial bombardment). A large enough group of units of any kind will also suffice in defeating it. With all this in mind, it would be unwise to rely on a single robot as if it were a whole army.
Finally, keep in mind that you need Uranium to build the Giant Death Robot. If you intend on having it in your army, you should build Nuclear Plants and nukes sparingly in order to save more Uranium for the robots.
The "mech" is a giant bipedal mechanical robot armed with a variety of missiles, Gatling gun arms, laser-beam eyes and a deadly kung-fu punch. Although not currently found on the modern battlefield, no doubt across the world governments and evil corporations are secretly developing these metal behemoths even as we speak. When these mechs come into service, all of the world's other weaponry will become obsolete, and humanity's fate will be decided by a climactic battle between armies of good and evil mechs in the streets of downtown Tokyo. (Assuming that the giant radioactive monsters don't get us first.)
This thread was the source of inspiration for the Giant Death Robot.