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Gifts of the Nile is a scenario in Civilization VI that was released with the Nubia Civilization & Scenario Pack.

IntroEdit

The intro narration for the Ancient Era is used.

GameplayEdit

This is a timed scenario in which you control either Amanitore of Nubia or Cleopatra of Egypt. You compete against both your rival in the Nile River Valley and six non-playable civilizations that will menace your empire as it grows.

In addition to the many special features, there are some key differences between this scenario and a standard game:

The scenario begins with the Pyramids prebuilt near the city-state of On, which can be captured to receive their benefits. The Great Library, Great Lighthouse, and Jebel Barkal can also be built once a civilization completes the necessary research.

The scenario lasts for 125 turns, and the first player to build 7 Temples to Amun before time runs out wins.

CivilizationsEdit

PlayableEdit

Non-PlayableEdit

  • Alexander (Macedon)
  • Ashurbanipal (Assyria)
  • Augustus Caesar (Rome)
  • Cambyses II (Persia)
  • Osorkon (Libya)
  • Sakir-Har (Hyksos)

Special FeaturesEdit

City-StatesEdit

Type City-State Suzerain Bonus
Militaristic City-State colored (Civ6) Ashmunein None.
Cultural City-State colored (Civ6) Bahariya Your Trading Posts at international destinations grant +1 additional Civ6Gold Gold to all TradeRoute6 trade routes that pass through them.
Trade City-State colored (Civ6) Byblos Your bonus resources behave like luxury resources, providing +1 Amenities6 Amenity per resource.
Cultural City-State colored (Civ6) Dakhla Your Trading Posts at international destinations grant +1 additional Civ6Gold Gold to all TradeRoute6 trade routes that pass through them.
Militaristic City-State colored (Civ6) Ihnasiya None.
Trade City-State colored (Civ6) Irem Your trade routes to foreign cities earn +1 Civ6Gold Gold for each luxury resource.
Religious City-State colored (Civ6) Kharga Your Trading Posts at international destinations grant +1 additional Civ6Gold Gold to all TradeRoute6 trade routes that pass through them.
Militaristic City-State colored (Civ6) Nekhen None.
Religious City-State colored (Civ6) On None.
Trade City-State colored (Civ6) Punt Receive the Cinnamon (Civ6) Cinnamon and Cloves (Civ6) Cloves luxury resources. They cannot be earned any other way in the game, and provide 6 Amenities6 Amenities each.
Industrial City-State colored (Civ6) Serabit el-Khadim Provides you with 1 copy of each strategic resource you have revealed but do not own.
Scientific City-State colored (Civ6) Sharuhen None.
Militaristic City-State colored (Civ6) Thinis None.

BuildingsEdit

UnitsEdit

TechnologiesEdit

CivicsEdit

GovernmentsEdit

Policy CardsEdit

TerrainEdit

BeliefsEdit

ResourcesEdit