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Gossip is a mechanic introduced in Civilization VI . Unlike prior games, which provided automatic feedback on important happenings in other civilizations, this intel must be acquired through gossip.

By establishing trade routes, sending delegations, or employing spies, your Diplomatic Visibility can be increased, allowing gossip to be heard on the activities of rival civilizations. This not only allows you to learn when they advance an era, build a wonder, or declare war, but can eventually be used to uncover hidden agendas and obtain intel on their military plans.


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Civilization VI [edit]

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsImprovementsLeadersPantheonsPolicy CardsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformation

Concepts
AmenitiesBarbariansCity (HousingPopulation) • CombatDiplomacy (GossipWarmongering) • EspionageEureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTrade RoutesVictory

Statistics
Civ6Culture CultureCiv6Faith FaithCiv6Food FoodCiv6Gold GoldCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cards