Base terrain | |
Food | +2 ![]() |
---|---|
Production | +0 ![]() |
Gold | +0 ![]() |
Culture | 0 ![]() |
Faith | 0 ![]() |
Combat modifier | +0% |
Movement cost | 1 |
Possible features found | Forest, marsh |
Possible resources found | Iron, horses, coal, uranium, cattle, gold, gems, marble, cotton, wine, sheep |

Game Info
Edit
Base terrain, found in the central parts of the world.
Strategy
Edit
Grassland is strategically important because of its high Food yield and the wide variety of resources that can be found there. Establish cities on grassland tiles if you want their population to grow rapidly.
Civilopedia entry
Edit
Generally, grassland produces the most food of any terrain type. Cities constructed near to grasslands will tend to grow faster than cities built elsewhere.