The Great Engineer is a civilian unit in Civilization VI, a Great Person specialized in production and industry. It appears once enough Great Engineer points are earned (and can be rushed with Gold or Faith through Patronage).
|Bi Sheng||Medieval||Lets this city build one more district than the population limit allows. Triggers the Eureka moment for Printing technology.|
|Isidore of Miletus||Medieval||Grants 215 Production towards wonder construction. (2 uses)|
|James of St. George||Medieval||Instantly builds Ancient and Medieval Walls in the city, and provides enough Gold per turn to pay maintenance.|
|Filippo Brunelleschi||Renaissance||Grants 315 Production towards wonder construction.|
|Leonardo da Vinci||Renaissance||Triggers the Eureka moment for one random technology of the Modern era. Workshops provide +1 Culture.|
|Mimar Sinan||Renaissance||+1 Housing for this city, +1 Amenity for this city. (2 charges. Can use both charges on the same city.)|
|Ada Lovelace||Industrial||Lets this city build one more district than the population limit allows. Triggers the Eureka moment for Computers technology.|
|Gustave Eiffel||Industrial||Grants 480 Production towards wonder construction (2 charges).|
|James Watt||Industrial||Instantly builds a Workshop and a Factory in this district. Factories provide +2 Production to their city.|
|Joseph Paxton||Industrial||This district's regional buildings provide +1 Amenity. This district's regional buildings reach 3 tiles farther.|
|Alvar Aalto||Modern||This city provides +1 Appeal to any tile it owns.|
|Nikola Tesla||Modern||This district's regional buildings provide +2 Production and reach 3 tiles farther.|
|Robert Goddard||Modern||Triggers the Eureka moment for Rocketry. +20% Production towards Space Race projects.|
|Jane Drew||Atomic||Gain +4 Housing and +3 Amenities in this city.|
|John Roebling||Atomic||Gain +2 Housing and +1 Amenities in a city. (2 Charges)|
|Sergei Korolev||Atomic||Gain 1500 Production towards Space Race projects.|
|Charles Correa||Information||This city provides +2 Appeal to any tile it owns.|
|Wernher von Braun||Information||Space Race Production +100%|
Added in the Rise and Fall expansion pack.
Like (almost) all Great People in Civilization VI, the Great Engineer's special abilities differ wildly between different personae. However, we can say that they are almost always Production-oriented, or enhance the performance of a specific district in some other way. There are some Engineers who instantly build buildings in a district, and others who speed up the construction of Wonders. End-game Engineers help finish Space Race Projects much quicker, which may greatly help a player to achieve a Science Victory!
Engineers design and build workshops, schools, and homes; “great” engineers design and build wonders. Before the day of pre-fab buildings, uniform ticky-tack housing “estates,” stressed concrete and I-beam girders, these were the men (and women) who celebrated civilization in towering monuments, grand palaces, massive temples, vital dams and bridges, and structures of every kind. It’s their work that archaeologists dig up, tourists gawk at, and children learn about in school. Give thanks too for the indoor plumbing, electrical lights, and autobahns (along with everything else that makes life comfortable) that they designed and built. Without the great engineers dreaming in stone and steel, constructing skyscrapers, giving the world sports stadiums and shopping malls, how else would anyone even know civilization when they stumbled out of the wilderness?
|Great People of Civilization VI|
|Artist • Admiral • Engineer • General • Merchant • Musician • Prophet • Scientist • Writer|