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Great Merchant (Civ6)

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The Great Merchant is a civilian unit in Civilization VI, a GreatPerson6 Great Person specialized in commerce. It appears once enough Merchant6 Great Merchant points are earned (and can be rushed with Civ6Gold Gold or Civ6Faith Faith through Patronage).

Great MerchantsEdit

Name Era Bonus
Colaeus Classical Gain 100 Civ6Faith Faith. Grant 1 free copy of the Luxury resource on this tile to your Capital6 Capital city.
Marcus Licinius Crassus Classical Gain 60 Civ6Gold Gold. Your nearest city annexes this tile into its territory.
Zhang Qian Classical Increases TradeRoute6 Trade Route capacity by 1. Foreign TradeRoute6 Trade Route to this city provide +2 Civ6Gold Gold to both cities.
Irene of Athens Medieval Increase TradeRoute6 Trade Route capacity by 1. Grants 1 free copy of the Luxury resource on this tile to your capital city
Marco Polo Medieval Grants a free Trader unit in this city, and increases TradeRoute6 Trade Route capacity by 1. Foreign TradeRoute6 Trade Routes to this city provides +2 Civ6Gold Gold to both cities.
Piero de' Bardi Medieval Gain 200 Civ6Gold Gold and 1 Envoy6 Envoy
Giovanni de' Medici Renaissance Instantly builds a Market and a Bank in a Commercial district. The Bank gains 2 Great Work slots which can be filled by anything except Relic6 Relics
Jakob Fugger Renaissance Gain 350 Civ6Gold Gold and 2 Envoy6 Envoys
Raja Todar Mal Renaissance Domestic TradeRoute6 Trade Routes gain +0.5 Civ6Gold Gold per district at the destination, gain an Envoy6 Envoy
Adam Smith Industrial Adds +1 Civ6Icon Economic Policy Economic Policy slot to your government
John Jacob Astor Industrial Gain 500 Civ6Gold Gold. Gain 2 Envoy6 Envoys.
John Spilsbury Industrial Creates one Toy, which provides +4 Amenities6 Amenities.
John Rockefeller Modern Grants 1 Oil, your TradeRoute6 Trade Routes gain +2 Civ6Gold Gold for each Strategic resource improved by the destination city
Sarah Breedlove Modern +25% Tourism6 Tourism Tourism rate towards other civilizations you have a TradeRoute6 Trade Route to.
Mary Katherine Goddard Modern Gain +1 Diplomatic visibility with other civs.
Helena Rubinstein Atomic Provides 2 copies of Cosmetics, which provide 4 Amenities6 Amenities each.
Levi Strauss Atomic Provides +2 Jeans, which provides +4 Amenities6 Amenities.
Melitta Bentz Atomic Increases TradeRoute6 Trade Route capacity by 1. +25% Tourism6 Tourism Tourism to other civilizations you have a trade route to.
Estée Lauder Information Provides 2 copies of Perfume, which provide 4 Amenities6 Amenities each.
Jamsetji Tata Information Campuses provide +10 Tourism6 Tourism Tourism
Masaru Ibuka Information Industrial Zone districts provide +10 Tourism6 Tourism Tourism

StrategyEdit

Historical ContextEdit

Of the four things that determine the course of civilization, greed is probably the most pervasive. Once folk settled and started farming and mining, there was always someone who found that others wanted what they had in plenty, and were willing to pay for it. And so merchants fanned out across the globe, trading in everything from grain to gold, hemp to human beings. The most adventurous among these were always seeking new markets, and hence were explorers who brought back knowledge of distant peoples and customs. Some of the greatest discoveries were the product of the greed of these adventurers. Their travels also enriched their nations in more material ways, for the taxes and profits from their trips funded great works of engineering, education, colonization, art, and war. Without the great merchants, civilization would have been much poorer.

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