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The Great Scientist is a type of GreatPerson6 Great Person in Civilization VI dedicated to the advancement of science and technology. Each Great Scientist has a unique ability which may be activated at least once, granting its owner a potentially game-changing bonus.

Earning Great ScientistsEdit

Great Scientists may be claimed by any player who has earned enough Scientist6 Great Scientist points. Campuses generate +1 Scientist6 Great Scientist point per turn, and provide an additional point for each building completed in that district. (For example, a Campus with a Library, University, and Research Lab would generate +4 Scientist6 Great Scientist points per turn.) Further points may also be earned by completing the Campus Research Grants project in a city with a Campus. Players who do not have enough points may patronize a Scientist by paying the difference using Civ6Faith Faith or Civ6Gold Gold.

Several wonders also provide Scientist6 Great Scientist points. The Great Library provides +1 Scientist6 Great Scientist point, Oxford University provides +3 Scientist6 Great Scientist points, and the Amundsen-Scott Research Station provides +5 Scientist6 Great Scientist points every turn.

Players can also increase their Scientist6 Great Scientist point yields by using the Inspiration policy card, which generates +2 Scientist6 Great Scientist points per turn. Once the player completes the Nuclear Program civic, the Inspiration card is replaced with the Nobel Prize policy card, which generates +4 Scientist6 Great Scientist points per turn.

The Divine Spark pantheon bonus and the Stockholm Suzerain bonus both increase the number of Scientist6 Great Scientist points generated from each Campus by +1. (Note that in Rise and Fall, Stockholm's bonus is only active if the Campus has a completed Library building.)

Great ScientistsEdit

Name Era Bonus
Aryabhata Classical Triggers the Eureka6 Eureka moment for three random technologies from the Classical or Medieval era.
Euclid Classical Triggers the Eureka6 Eureka moment for Mathematics and one random technology from the Medieval era.
Hypatia Classical Libraries provide +1 Civ6Science Science. Instantly builds a Library in this district.
Abu Al-Qasim Al-Zahrawi Medieval Active: Triggers the Eureka6 Eureka moment for one random Medieval or Renaissance era technology. Wounded units can heal +5 HP per turn.

Passive: +20 HP Healing for all units within one tile.

Hildegard of Bingen Medieval Gain 100 Civ6Faith Faith. This Holy Site's adjacency bonuses gain an additional Civ6Science Science bonus.
Omar Khayyam Medieval Triggers the Eureka6 Eureka moment for two technologies and the Inspiration for one Civic from the Medieval or Renaissance era.
Emilie Du Chatelet Renaissance Triggers the Eureka6 Eureka moment for three random technologies from the Renaissance or Industrial era.
Galileo Galilei Renaissance Gain 250 Civ6Science Science for each adjacent Mountain tile.
Isaac Newton Renaissance Instantly builds a Library and a University in this district. Universities provide +2 Civ6Science Science.
Charles Darwin Industrial Gain 500 Civ6Science Science for each adjacent Natural Wonder.
Dmitri Mendeleev Industrial Triggers the Eureka6 Eureka moment for Chemistry and one random technology from the Industrial era.
James Young Industrial Triggers the Eureka6 Eureka moment for two random technologies from the Industrial or Modern era. Reveals Oil (Civ6) Oil without the normal tech requirement.
Alan Turing Modern Triggers the Eureka6 Eureka moment for Computers and one random technology from the Modern Era.
Albert Einstein Modern

Triggers the Eureka6 Eureka moment for one random technology from the Modern Era. Universities provides an additional +4 Civ6Science Science.

Alfred Nobel Modern Triggers one random Eureka6 Eureka for one random technology from the Modern or Atomic era. Applies 20 free GreatPerson6 Great People points towards recruiting all current and future Great People.
Erwin Schrödinger Atomic Triggers the Eureka6 Eureka moment for three random technologies from the Atomic or Information era.
Janaki Ammal Atomic Gain 400 Civ6Science Science for each rainforest tile here or adjacent.
Mary Leakey Atomic Gain 350 Civ6Science Science for every Artifact6 Artifact in this city. Artifact6 Artifacts in all your cities generate 300% of their normal Tourism6 Tourism.
Carl Sagan Information Provides 3000 Civ6Production Production towards a Space Race construction project.
Stephanie Kwolek Information +100% Civ6Production Production towards Space Race projects.
Abdus Salam Information Triggers the Eureka6 Eureka moment for all technologies from the Information era.

StrategyEdit

Unsurprisingly, Great Scientists' abilities are focused primarily on technological advancement. Most of them trigger Eureka6 Eureka moments for technologies from their respective era and/or the next one. Some, however, improve the working of Civ6Science Science-related buildings, and/or build these instantly (so, try to use them in Campuses which don't yet have the relevant buildings). Furthermore, some Great Scientists provide lump sums of Civ6Science Science when activated next to certain terrain features, requiring you to explore the world and physically bring the Scientist there!

End-game Great Scientists help rush Space Race projects, which may determine whether or not a player is able to complete a Science Victory.

Civilopedia entryEdit

Great scientists try to offer innovative and insightful notions of how the world does work … as opposed to philosophers and prophets who offer thoughts on how the world should work. In some cases, the lines between these – especially as the notion of directed mutagenesis, quantum physics, asymptotic math, and other theoretical constructs take hold – can be very thin indeed. One of mankind’s best, or worst, attributes is curiosity, and this is something great scientists have in plenty. They pry into everything natural and unnatural, and the results of their “scientific method” can be a boon or a curse, and often both, to their fellows. Despite the academic arcade that issues advanced degrees in every scientific cul-de-sac possible and the monolithic corporate research institutes (for these days science is a lucrative business), there is still room for the occasional great scientist to come along and change everything yet again.

GreatPerson6 Great People of Civilization VI
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