A Great Work is an exceptional item in the world of Civilization VI. It may appear as an object created by an artist, an ancient artifact that serves as a reminder of the world's glorious past, or a holy relic left behind by a person of faith. Great Works are essential to players pursuing a Cultural Victory in the game.
The Great Work system has been expanded and tweaked considerably in relation to Civilization V: Brave New World; however, its main purpose remains the same. Great Works are the main source of Tourism in the game, and consequently the main path to a Cultural Victory.
After they are created, both Great Works and Artifact items exist as physical items in the game. As such, they need a space to be stored in by their owning civilizations. If no such space exists, the item cannot be acquired by the civilization in question. Players looking to acquire Great Works or Artifacts must prepare space ahead of time, via storage and exhibition spots, to be able to house these items. A special interface button for these items is found in the upper left corner of the UI; it will open into a dialogue window for the player if pressed, showing both their available Great Works and the player's empty slots, allowing the player to manage them.
Types of Great Works Edit
In comparison to Civilization V: Brave New World, Civilization VI brings greater variety to the various classes of Great Works, as well as one brand new class.
Great Works of Art Edit
These are the true cultural staples of your civilization: exceptional creations of human genius in the most varied of forms. All of them are the work of Great People, more specifically the Great Writers, Great Artists, and Great Musicians. There are three main types of Great Works of Art, according to their type of Person:
- Great Work of Writing, created by a Great Writer. These consist of collections of poetry, prose, and even political treatises.
- Great Work of Music, created by a Great Musician. These are musical or operatic pieces written by ingenious composers and left for future generations to perform and admire.
- Great Work of Art, created by a Great Artist. These are further divided into four subcategories:
- Portrait - a painting of a person
- Landscape - a painting of a natural scene
- Religious - a work of painting relating to religion
- Sculpture - a work of carved three-dimensional art
All of these divisions are important for the purposes of activating Theming Bonuses (see below). Even without themes, all Great Works produce both Culture and Tourism after being placed in their relevant Great Work slots.
Artifacts are remnants of the past that hold historical importance in some way, be it an ancient mask, a rusty sword of the Classical Era, or a flintlock pistol of the Industrial Era. Unlike Great Works of Art, Artifacts may only be accessed later in the game, after unlocking the Natural History and/or Cultural Heritage civics, and by performing archaeological expeditions all over the world at Antiquity Sites and Shipwrecks. In this, you will be competing against other civilizations, so take care to reach these locations first.
Civilization VI introduces a brand new type of Great Work: the religious Relic. This may be a piece of the True Cross, or the Tablet of the Prophet, or a similar item filled with sacred significance. In the world of Civilization VI, more pious than ever, these Relics are powerful tools of both religious and cultural dominance. Their sources are unique, and so are the places they may be stored. Unlike Great Works of Art or Artifacts, Relics may be earned throughout the entire game, and they produce Faith and Tourism, but no Culture (unless they are owned by Jadwiga).
Creating Great Works Edit
The three main types of Great Works differ substantially in the methods that must be used to create and/or acquire them.
Creating Great Works of Art Edit
As mentioned above, Great Works, as objects of art, are created by certain types of Great People. In order to attract them to your civilization, you'll need first to accumulate respective Great Person Points (for more information on how to do this, head to the Great People article).
Once acquired, these exceptional humans have to get activated. This, however, may only be done on a tile containing a building with free slots for the respective type of Art (such as an Art Museum). Most of the time this will happen in a Theater Square district, since it holds the common buildings which have these slots. However, many Wonders also have Great Work slots; make sure to check their descriptions beforehand to be sure. Additionally, the Palace in your Capital has 1 slot which can hold any type of Great Work, Artifact, or Relic.
Excavating Artifacts Edit
Artifacts work very differently than Great Works of Art. The source of Artifacts is not Great People, but rather the history of the world itself! Artifacts are created by a hidden mechanic all the way until the Industrial Era, when the Natural History civic is able to be completed. At this point, the locations are revealed where Antiquity Sites all over the world hold hidden historical treasures, waiting for Archaeologists to dig them up. Later, during the Atomic Era, another source of Artifacts, Shipwrecks, are revealed via the Cultural Heritage civic, allowing further exploration of history.
In order to access these sources, your civilization needs a special civilian unit: the Archaeologist. Archaeologists may only be trained inside of a city containing an Archaeological Museum with at least one free Artifact slot. Then, they must be moved to the target Antiquity Site or Shipwreck, at which point one must activate its special ability. A dialogue window will appear, informing you of the era the Artifact belongs to. In most cases, you will also be prompted to select which civilization this Artifact would have been generated by. Pay attention to this, since this option is a way to achieve Theming Bonuses in your Museums!
Creating Relics Edit
The third type of Great Works are created mainly through one of the most interesting novelties of Civilization VI: Theological Combat. Every Apostle with the special Martyr promotion will create a Relic if he dies during Theological Combat. In this way, his sacrifice is remembered by a material remnant, which may be displayed in your religious institutions to inspire the faithful and draw tourists to your civilization.
Another way to gain a Relic is by visiting a Tribal Village. If you are lucky, the locals will have a Relic that has been passed from generation to generation, and they will deem you worthy to receive it!
Just like Great Works and Artifacts, Relics must be placed in their relevant slots. The most common source of such slots are Temples, each of which has 1 Relic slot.
Storing Great Works Edit
It is a requirement of producing or excavating a great work that there is an available slot in a building or wonder within your empire. A player trying for a culture victory ought to prioritize these buildings.
Most great work slots are for a single type of matching great work, though some buildings have slots that can contain a great work of any or many different types. Every civ starts with a Palace which has a slot for any type, the Kongolese palace has 5 of these slots.
|Building / Wonder||Requirements||Slots|
|Palace||None, starting building||+1 Great Work, any type|
|Kongolese Palace||Kongolese starting building||+5 Great Work, any type|
|Temple||Holy Site||+1 Relic|
|Amphitheater||Theater Square||+2 Great Work of Writing|
|Prasat *||Khmer *, Holy Site||+2 Relic|
|Stave Church||Norwegian, Holy Site||+1 Relic|
|Cathedral||Holy Site, Cathedral Worship Belief||+1 Great Work of Religious Art|
|Art Museum||Theater Square, Humanism||+3 Great Work of Art|
|Archaeological Museum||Theater Square, Humanism||+3 Artifact|
|Broadcast Center||Theater Square, Radio||+1 Great Work of Music|
|Film Studio||American, Theater Square, Radio||+1 Great Work of Music|
|National History Museum *||Government Plaza *, modern government||+4 Great Work, any type|
|Apadana *||Political Philosophy||+2 Great Work, any type|
|Bolshoi Theatre||Opera and Ballet||+1 Great Work of Writing|
|Broadway||Mass Media||+1 Great Work of Writing|
|Great Library||Recorded History||+2 Great Work of Writing|
|Hermitage||Natural History||+4 Great Work of Art|
|Mont St. Michel||Divine Right||+2 Relic|
|Oxford University||Scientific Theory||+2 Great Work of Writing|
|St. Basil's Cathedral *||Reformed Church||+3 Relic|
|Sydney Opera House||Cultural Heritage||+3 Great Work of Music|
|Bank (Great Merchant)||Giovanni de Medici (Great Merchant)||+2 Great Work, any type|
* DLC required
Moving Great Works Edit
After being produced or excavated, all Great Works are immediately placed in an appropriate slot in one of your buildings. In principle, you are able to move them at will, but there are some rules for this:
- Artifacts cannot be removed from a Museum until all of the Museum's slots are full.
- Great Works cannot be moved out of a Museum in the first 10 turns after being produced.
List of Great Works Edit
Great Works of Writing Edit
- Main article: Great Writer (Civ6)
Great Works of Music Edit
- Main article: Great Musician (Civ6)
Great Works of ArtEdit
- Main article: Great Artist (Civ6)
|Name||Era||Great Works of Art|
|Andrei Rublev||Renaissance||Annunciation ( Religious), Saviour in Glory ( Religious), Ascension ( Religious)|
|Michelangelo||Renaissance||Sistine Chapel Ceiling ( Religious Art), Pieta ( Sculpture), David ( Sculpture)|
|Donatello||Renaissance||Saint Mark ( Sculpture), Gattamelata ( Sculpture), Judith Slaying Holofernes ( Sculpture)|
|Hieronymus Bosch||Renaissance||The Garden of Earthly Delights ( Religious), The Last Judgement ( Religious), The Haywain Triptych ( Religious)|
|Rembrandt van Rijn||Industrial||Andries de Graeff ( Portrait), Agatha Bas ( Portrait), Abraham and Isaac ( Religious).|
|El Greco||Industrial||Adoration of the Magi ( Religious), The Assumption of the Virgin ( Religious), View of Toledo ( Landscape)|
|Qiu Ying||Industrial||Spring Morning in the Han Palace ( Landscape), Fisherman in Reclusion Among the Lotus Stream ( Landscape), Red Cliff ( Landscape)|
|Titian||Industrial||Assunta ( Religious), Salome with the Head of John the Baptist ( Religious), Equestrian Portrait of Charles V ( Portrait)|
|Jang Seung-eop||Modern||"Saminmunnyeondo" ( Landscape), "Rooster" ( Landscape), "Ssangma Immuldo"( Landscape)|
|Sofonisba Anguissola||Modern||Three Sisters Playing Chess ( Portrait), Phillip II of Spain ( Portrait), A Monk ( Portrait)|
|Angelica Kauffman||Modern||Ana Maria Jenkins and Thomas Jefferson ( Portrait), Portrait of Johann Joachim Winckelmann ( Portrait), Sarah Harrop as a Muse ( Portrait)|
|Katsushika Hokusai||Modern||"The Great Wave Off Kanagawa" ( Landscape), "Lake Suwa in Shinano" ( Landscape), "Fuji Mountains in Clear Weather" ( Landscape).|
|Edmonia Lewis||Atomic||The Death of Cleopatra ( Sculpture), Marriage of Hiawatha ( Sculpture), Pompeiian Girl ( Sculpture)|
|Claude Monet||Atomic||Water Lillies ( Landscape), Sunrise Impression ( Landscape), Haystack at Giverny ( Landscape)|
|Marie-Anne Collot||Atomic||Portrait of Pierre Etienne Falconet ( Sculpture), Portrait of Catherine II ( Sculpture), Portrait of Marie Cathcart ( Sculpture)|
|Vincent van Gogh||Atomic||Starry Night ( Landscape), Café Terrace at Night ( Landscape), The Night Cafe ( Landscape)|
|Amrita Sher-Gil||Information||Three Girls ( Portrait), Bride's Toliet ( Portrait), Self Portrait ( Portrait)|
|Boris Orlovsky||Information||Mikhail Kutuzov ( Sculpture), Alexander Victory Column ( Sculpture), Bust of Tsar Alexander ( Sculpture)|
|Gustav Klimt||Information||The Kiss ( Portrait), Avenue of Schloss Kammer Park ( Landscape), Sunflower ( Landscape)|
|Mary Cassatt||Information||Lydia Leaning on Her Arms ( Portrait), The Child's Bath ( Portrait), The Cup of Tea ( Portrait)|
Artifacts are assigned to a specific era. In order for an Archaeological Museum to be themed, all artifacts must be from the same era. An Archaeologist can only excavate artifacts from at least 4 eras behind the current era.
Ancient Era Edit
- Stone Tablet
Classical Era Edit
Medieval Era Edit
- Signet Ring
- Silver Coin
Renaissance Era Edit
Industrial Era Edit
- Flintlock Pistol
- Ark of the Covenant
- Beard of the Evangelist
- Blood of the Martyr
- Bones of the Magi
- Book of Thoth
- Casket of the Evangelist
- Chains of the Apostole
- Cincture of the Theotokos
- Eight-hand Mirror
- Footprint of the Apostle
- Grass-cutting Sword
- Gravevine Cross
- Gundestrup Cauldron
- Holy Grail
- Holy Lance
- Philosopher's Stone
- Robes of the Guru
- Saint Aubert's Skull
- Sandals of the Prophet
- Shroud of Turin
- Silk Texts
- Splinter of the True Cross
- Stone of Scone
- Tooth of the Prophet
|Civilization VI |
|Rise and Fall|
Added in the Rise and Fall expansion pack.