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|Civilization V - Gods & Kings|
Quick - Regular - Epic - Marathon
|How to obtain|
A Great Person, specialized in trade.
- May construct the Customs House Great Tile Improvement
- May conduct a Trade Mission in a City-State
Besides constructing the special Customs House improvement which, when worked, produces loads of Gold, the Great Merchant can also journey to a city-state and perform a "Trade Mission," which produces gobs of Gold and gains many points of Influence with the city-state. The Great Merchant is expended when used in either of these ways.
Again, you have the choice to use it for a long-term boost of the Gold production in one city (which you should choose carefully), or use its unique ability to get a large one-time boost of Gold and Influence with a city-state. Note that the trade mission may sometimes prove dangerous, especially if the city-state is far away!
The money gained from performing a Trade Mission is calculated with the formula
350 + (50 * era_number)
where era_number is a simple serial number starting with 0 for the Ancient Era. In addition, game pacing also affects this number; Quick games modify this value by 0.67, Epic by 1.5, and Marathon by 3.
Note that finishing the Commerce social branch will double the Gold gained from Trade Missions!
"Great Merchants" provide the goods and services civilizations need to survive. They import food, medicines, and luxuries, and they export a civilization's manufactured goods. They provide the financing needed for great works to be accomplished. They create a civilization's wealth.