Incense (Civ5)

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Luxury resource found from desert, plains
Incense (Civ5)
Revealed by


Resource value

0 20xFood5, 0 20xProduction5, +2 20xGold5


Plantation, available with Calendar

Plantation value

+1 (w/Fertilizer) 20xFood5, 0 20xProduction5, +1 20xGold5

Required for Units: None

Buildings: None

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Game InfoEdit

Luxury resource.

  • Base yield:
    • 2 20xGold5 Gold
  • Modifiers:


Incense likes "hot" climates, such as desert terrain. It's accessed via a Plantation.

Incense is one of two luxuries, along with Wine, which is important for religion. First, the Goddess of Festivals belief nets a bonus 1 20xCulture5 Culture and 20xfaith5 Faith on the tile, and second, the Monastery building grants an additional +1 20xCulture5 Culture and 20xfaith5 Faith. Combining the effects of these two bonuses, a single improved Incense resource may yield 1 20xFood5 Food (after researching Fertilizer), 3 20xGold5 Gold, 2 20xCulture5 Culture and 2 20xfaith5 Faith, plus whatever base yield the terrain has!

Historical InfoEdit

Incense is a material created to slowly burn while releasing fragrant smoke. Incense is often employed in religious ceremonies, and some believe that certain incenses have healing powers. The use of incense dates back thousands of years. It probably originated in the Middle East, possibly in Egypt. The Pharaohs used it not only to cover the smell of grubby commoners but also to drive away demons and to please the gods. A wide variety of materials have been used to make incense: camphor, frankincense, myrrh, sandalwood, cloves, lavender, musk, and other exotic materials. Long used in traditional Eastern medicine, in the West incense is enjoying something of a boom in the pseudo-scientific "aroma therapy" which, while perhaps of dubious efficacy, at least makes the practitioner smell nice.

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