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The Information Era is the eighth and final era in Civilization VI. It is preceded by the Atomic Era.

IntroEdit

A world of information rests in the palm of your hand, and networks for instantaneous communication span the globe. Yet a unified vision of our future has never been built. We compete in technology, culture, and politics. We have deadly weapons that could destroy our planet. Lead us carefully, but boldly, and build a global community that can stand for years to come.

Game InfoEdit

When starting a game in the Information Era, players receive four Settlers, three Rangers (three Spec Ops in Rise and Fall), three Machine Guns, 710 Civ6Gold Gold, and 19 Envoy6 Envoys. All cities founded after the Capital6 Capital have 6 Citizen6 Population, a Monument, a Granary, Ancient Walls, Medieval Walls, Renaissance Walls, and a Sewer, and players receive an Infantry and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).

TechnologiesEdit

Telecommunications (Civ6) Telecommunications
Satellites (Civ6) Satellites
Guidance Systems (Civ6) Guidance Systems
Lasers (Civ6) Lasers
Composites (Civ6) Composites
Stealth Technology (Civ6) Stealth Technology
Robotics (Civ6) Robotics
Nuclear Fusion (Civ6) Nuclear Fusion
Nanotechnology (Civ6) Nanotechnology
Future Tech (Civ6) Future Tech

CivicsEdit

Globalization (Civ6) Globalization
Social Media (Civ6) Social Media
Future Civic (Civ6) Future Civic

UnitsEdit

ProjectsEdit

Launch Moon Landing (Civ6) Launch Moon Landing
Launch Mars Habitation (Civ6) Launch Mars Habitation
Launch Mars Reactor (Civ6) Launch Mars Reactor
Launch Mars Hydroponics (Civ6) Launch Mars Hydroponics
Operation Ivy (Civ6) Operation Ivy
Build Thermonuclear Device (Civ6) Build Thermonuclear Device

Civilization VI [edit]
Rise and Fall

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsImprovementsLeadersPantheonsPolicy CardsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformation

Concepts
AgesR&F-OnlyAmenitiesBarbariansCity (CapitalGovernorsR&F-OnlyHousingLoyaltyR&F-OnlyPopulation) • CombatDiplomacy (EmergenciesR&F-OnlyGossipWarmongering) • Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTimelinesR&F-OnlyTrade RoutesVictory

Statistics
Civ6Culture CultureCiv6Faith FaithCiv6Food FoodCiv6Gold GoldCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.