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==Strategy== |
==Strategy== |
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− | In addition to training your units, the '''Krepost''' increases the city's cultural border growth by |
+ | In addition to training your units, the '''Krepost''' increases the city's cultural border growth by 25 percent, allowing fast territorial expansion for the Russian player early on. It's quite worthwhile to construct these useful buildings in all Russian cities, but especially in cities on the civilization's frontiers. |
==Historical Info== |
==Historical Info== |
Revision as of 16:12, 18 April 2015
Game Info
Unique building of the Russian civilization. Replaces the Barracks.
- +15 XP for all military units produced in this city
- Culture Culture cost of acquiring new tiles reduced by 25% in this city
- Gold Gold cost of acquiring new tiles reduced by 25% in this city
- +2 Happiness Happiness with Militarism Autocracy tenet
Strategy
In addition to training your units, the Krepost increases the city's cultural border growth by 25 percent, allowing fast territorial expansion for the Russian player early on. It's quite worthwhile to construct these useful buildings in all Russian cities, but especially in cities on the civilization's frontiers.
Historical Info
"Krepost" is the Russian word for "fortress." For much of its history Russia was an expansionist state, pushing its borders further east across the vast steppes, into Siberia and beyond. When entering a new terrain, the Russians often would construct a "krepost" to protect their troops and to house governmental and religious buildings. Depending upon the local situation and availability of materials, a krepost could be a temporary wooden fort or a more permanent and imposing stone defensive work. In many ways the krepost is similar in form and function to the ubiquitous forts that the Romans built in their newly conquered lands.