Leaders (Civ6)

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Leaders are symbolic representatives of the playable civilizations in Civilization VI. They are based on historical figures who accomplished great things or successfully led their people through periods of adversity.

Each leader has both a unique ability (which gives him or her special bonuses and gameplay advantages) and an agenda (which affects how he or she plays the game and interacts with other players when controlled by the AI). Some leaders' unique abilities allow them to unlock unique units after researching specific technologies.

In vanilla Civilization VI, there is one leader for each civilization. However, it has been confirmed that future downloadable content and eventual expansions for the game will include multiple leaders for each civilization.

Leader Civilization Leader Ability Agenda
Catherine de Medici French Catherine's Flying Squadron

Gain 1 additional level of diplomatic visibility with every civilization you meet. Can recruit an extra spy with the Castles technology.

Black Queen

Gains as many spies and as much diplomatic access as possible. Dislikes civilizations that ignore these espionage activities.

Cleopatra Egyptian Mediterranean's Bride

Trade routes to other civilizations provide +4 Civ6 30x gold Gold for Egypt. Other civilizations' trade routes to Egypt provide +2 Civ6 24x food Food for them and +2 Civ6 30x gold Gold for Egypt.

Queen of the Nile

Likes civilizations with powerful militaries, and dislikes civilizations with weak militaries.

Frederick Barbarossa German Holy Roman Emperor

Gain an extra slot for a Military policy card regardless of government type. Units have extra combat strength versus city-state units.

Iron Crown

Will attempt to conquer as many city-states as possible. Dislikes city-state suzerains as well as leaders who have conquered city-states.

Gandhi Indian Satyagraha

Gains Civ6 24x faith Faith per turn for each civilization he has met which has founded a religion and is not at war. Civilizations at war with Gandhi suffer an additional happiness penalty.


Will never declares wars for which he can be branded a warmonger, and will try to befriend those who maintain the peace. Hates warmongers.

Gilgamesh Sumerian Adventures with Enkidu

When a unit gains combat experience or pillages a district, improvement or city centre during a joint war, the reward is also granted to the nearest allied military unit. The allied unit must be within five tiles.

Ally of the Enkidu

Likes civilizations who are willing to form a long-term alliance. Dislikes anyone denouncing or attacking his friends and allies.

Gorgo Greek Thermopylae

Gain Civ6 24x culture Culture whenever a military unit defeats an enemy unit.

With Your Shield or on It

Never gives up items in a peace deal. Likes civilizations that haven't yielded in a peace deal. Dislikes civilizations that have surrendered in a peace deal and civilizations that have never engaged in a war.

Harald Hardrada Norwegian Thunderbolt of the North

Melee ships can perform coastal raids to pillage adjacent improvements and districts. Provides the Viking Longship unique unit.

Last Viking King

Likes leaders with strong navies. Dislikes leaders who neglect their navies.

Hojo Tokimune Japanese Divine Wind

Land units receive +5 combat strength in land tiles adjacent to Coast; naval units receive +5 combat strength in shallow water tiles. Build Encampment, Holy Site and Theater Square districts in half the time.


Likes civilizations that have a strong military and Civ6 24x faith Faith and Civ6 24x culture Culture output. Dislikes civilizations that are strong in military but weak in Civ6 24x faith Faith and Civ6 24x culture Culture output.

Montezuma Aztec Gifts for the Tlatoani

Luxury resources in his territory provide an amenity to 2 extra tiles. Military units receive +1 combat strength for each different luxury resource improved in Aztec lands.


Will try to collect every luxury resource available. Likes civilizations that have the same luxury resources as he does. Dislikes civilizations that have a luxury resource he has not yet collected.

Mvemba a Nzinga Kongolese Religious Convert

Cannot build Holy Site districts, but receives the founder belief of his empire's majority religion. Whenever he completes an Mbanza or Theater Square district, he receives an Apostle of the constructing city's religion.

Enthusiastic Disciple

Likes leaders whose religions have spread to his cities. Dislikes leaders who have founded a religion and not spread it to a Kongo city.

Pedro II Brazilian Magnanimous

After recruiting or patronizing a Great Person, 20% of its Great Person point cost is refunded.

Patron of the Arts

Dislikes civilizations which compete with him for Great People, and likes those with weaker Great Person recruitment efforts.

Pericles Greek Surrounded by Glory

Bonus Civ6 24x culture Culture output for every City-State with Suzerainty.

Delian League

Likes civilizations that aren't competing for the same city-state allegiance. Dislikes civilizations that are directly competing for city-state allegiance.

Peter the Great Russian The Grand Embassy

Russia can receive Civ6 24x science Science or Civ6 24x culture Culture from trade routes to more advanced civilizations.


Friendly to those civilizations that are ahead of him in Civ6 24x science Science and Civ6 24x culture Culture. Dislikes backwards civilizations that are lacking in Civ6 24x science Science and Civ6 24x culture Culture.

Philip II Spanish El Escorial

Combat bonus against civilizations and city-states following other religions. Inquisitors have +1 charge.

Defender of the Faith

Wants all of his cities to follow the same religion. Likes civilizations that follow his religion. Dislikes civilizations that spread other religions to his cities.

Qin Shi Huang Chinese The First Emperor

When building Ancient and Classical wonders you may spend Builder charges to complete 15% of the original wonder cost. Builders receive an additional charge.

Wall of 10,000 Li

Likes leaders who do not compete with him for Wonders. Dislikes leaders who build more wonders than he does.

Theodore Roosevelt American Roosevelt Corollary

Units receive +5 combat strength on the American home continent. +1 appeal to all tiles with a National Park. Gain the Rough Rider unique unit with the Rifling technology.

Big Stick Policy

Dislikes wars on his own continent, as well as wars against city-states.

Saladin Arabian Righteousness of the Faith

The worship building of Saladin's religion is cheaper and provides additional Civ6 24x faith Faith, Civ6 24x science Science and Civ6 24x culture Culture.

Ayyubid Dynasty

Wants to have his Workship buildings in many cities, and likes a civilization with it. Dislikes civilizations following other Religions, or civilizations waging war on his followers of his Religion.

Tomyris Scythian Killer of Cyrus

Troops receive a combat bonus when attacking wounded units, and heal a little upon killing an enemy.

Honourable Warrior

Likes leaders with whom she has made a Declaration of Friendship. Dislikes leaders who backstab or declare Surprise Wars.

Trajan Roman Trajan's Column

All cities start with one free building in the City Center.

Optimus Princepes

Tries to include as much territory as possible to his empire. Does not like civilizations which control little territory.

Victoria English Pax Britannica

When you settle on a continent other than your home continent, receive a free melee unit. Gain the Redcoat unique unit with the Military Science technology.

Sun Never Sets

Likes leaders who share her continent. Dislikes leaders who are on a continent without an English city.

Civilization VI [edit]

BeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsDLCLeadersImprovementsPolicy CardsResourcesSoundtrackTechnologiesTerrainUnitsWonders

AgendaAmenitiesBarbariansCityDiplomacyEureka MomentGossipGovernmentGreat PeopleReligionScienceTrade RoutesTile

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