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The Legion is a unique melee unit of the Roman civilization in Civilization VI. It replaces the Swordsman.

  • Attributes:
    • Higher Production Production cost (110 vs. 90).
    • Higher Strength Combat Strength (40 vs. 36).
    • Does not require Iron.
    • Can construct a Roman Fort, available earlier than Forts built by Military Engineers, or clear terrain. A Legion has only one build charge, and loses this ability upon upgrade to Musketman.

Strategy

The Legion's raw strength and ability to create forts makes it an invaluable tool in early-game expansion. Capturing multiple cities in a single campaign becomes much easier, since defenses can be constructed immediately around a captured city.

Dedicated completionists should refrain from upgrading at least one Legion and keep its single build charge intact until late in the game, then use it to clear the fallout left behind by a nuclear weapon. Doing so will unlock an achievement.

Civilopedia entry

The legion was one of the most efficient and effective fighting forces in history. A fully-equipped, fully-staffed Roman legion could march across any terrain, laying a road as it did, built a fortified camp at the end of it, and then take any foe or take any wall. During the Empire a legion was composed of infantry, recruited exclusively from Roman citizens, along with the cooks, armorers, engineers, artillerists, medics and command staff (as well as the usual camp followers and sutlers) necessary to operate in the field for years at a time. The light infantry, archers, scouts, and cavalry were generally auxiliaries, provincial non-citizens (those who survived to be honorably discharged gained citizenship) assigned to a legion as necessity dictated. Extremely disciplined, the legion’s heavy infantry were armed with pila (throwing spears) and gladius (short sword) and conquered most of the known world at the time.

Gallery

Related achievements

Missed That Day in History Class
Missed That Day in History Class
Clear nuclear contamination with a Roman Legion
A common joke, typically used to refer to situations which seem directly contradictory to what would actually be taught in a history class.
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