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{{unit (Civ4)
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{{Unit (Civ4)
|name = Lion
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|class = Animal
|class = Animal Unit
 
 
|moves = 1
 
|moves = 1
 
|strength = 2
 
|strength = 2
|attributes = *Cannot enter cultural borders
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|attributes = * Cannot enter cultural borders
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}}
}}{{seewp|Lion}}
 
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{{SeeWikipedia|Lion}}
 
 
The '''Lion''' is a barbarian [[Animal (Civ4)|animal]] unit in ''[[Civilization IV]]''.
 
The '''Lion''' is a barbarian [[Animal (Civ4)|animal]] unit in ''[[Civilization IV]]''.
   
==Strategy==
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== Strategy ==
 
With 2 strength and 1 movement point, Lions are stronger but slower than [[Wolf (Civ4)|Wolves]]. Like other animal units, they spawn only in the early game and cannot enter a civilization's cultural borders.
 
With 2 strength and 1 movement point, Lions are stronger but slower than [[Wolf (Civ4)|Wolves]]. Like other animal units, they spawn only in the early game and cannot enter a civilization's cultural borders.
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[[Category:Barbarian]]
 
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[[Scout (Civ4)|Scouts]] receive a 100% combat strength bonus when fighting Lions. Be sure to protect any [[Settler (Civ4)|Settlers]] that leave your territory with Scouts or military units if Lions are nearby.
[[Category:Animals]]
 
 
[[Category:Barbarians]]

Latest revision as of 10:02, 26 March 2023

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The Lion is a barbarian animal unit in Civilization IV.

Strategy[]

With 2 strength and 1 movement point, Lions are stronger but slower than Wolves. Like other animal units, they spawn only in the early game and cannot enter a civilization's cultural borders.

Scouts receive a 100% combat strength bonus when fighting Lions. Be sure to protect any Settlers that leave your territory with Scouts or military units if Lions are nearby.