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Strategic and Luxury resources can be connected to your empire with a road. The tile must be inside your territory, or a worker can build a colony on it. These two types of resources can be traded with other civilizations. Some strategic resources can be depleted, forcing you to find a new source.
For a city to use bonus resources, they must be within the city's 21-tile radius. That city benefits from the resource.

Strategic Resources

Resource Revealed by Found in Tile Bonus
Aluminum (Civ3) Aluminum Rocketry Hills
Tundra
+2 Shield (Civ3)
Coal (Civ3) Coal Steam Power Hills
Mountains
Jungle
+2 Shield (Civ3) +1 Gold (Civ3)
Horses (Civ3) Horses The Wheel Hills
Grassland
Plains
+1 Gold (Civ3)
Iron (Civ3) Iron Iron Working Hills
Mountains
+1 Shield (Civ3)
Oil (Civ3) Oil Refining Tundra
Desert
+1 Shield (Civ3) +2 Gold (Civ3)
Rubber (Civ3) Rubber Replaceable Parts Jungle
Forest
+2 Gold (Civ3)
Saltpeter (Civ3) Saltpeter Gunpowder Hills
Mountains
Desert
+1 Gold (Civ3)
Uranium (Civ3) Uranium Fission Mountains
Forest
+2 Shield (Civ3) +3 Gold (Civ3)

Luxury Resources

Resource Found in Tile Bonus
Dyes (Civ3) Dyes Jungle
Forest
+0 Food (Civ3) +0 Shield (Civ3) +2 Gold (Civ3)
Furs (Civ3) Furs Tundra
Forest
+0 Food (Civ3) +1 Shield (Civ3) +1 Gold (Civ3)
Gems (Civ3) Gems Mountains
Jungle
+0 Food (Civ3) +0 Shield (Civ3) +4 Gold (Civ3)
Incense (Civ3) Incense Hills
Desert
+0 Food (Civ3) +0 Shield (Civ3) +1 Gold (Civ3)
Ivory (Civ3) Ivory Forest
Plains
+0 Food (Civ3) +0 Shield (Civ3) +2 Gold (Civ3)
Silk (Civ3) Silk Forest
Jungle
+0 Food (Civ3) +0 Shield (Civ3) +3 Gold (Civ3)
Spice (Civ3) Spice Forest
Jungle
+0 Food (Civ3) +0 Shield (Civ3) +2 Gold (Civ3)
Wine (Civ3) Wine Grassland
Plains
Hills
+1 Food (Civ3) +0 Shield (Civ3) +1 Gold (Civ3)

Bonus Resources

Resource Found in Tile Bonus
Cattle (Civ3) Cattle Grassland
Plains
+2 Food (Civ3) +1 Shield (Civ3) +0 Gold (Civ3)
Fish (Civ3) Fish Coast
Sea
Fresh Water Lake
Marsh
+2 Food (Civ3) +0 Shield (Civ3) +1 Gold (Civ3)
Game (Civ3) Game Forest
Tundra
Marsh
+2 Food (Civ3) +0 Shield (Civ3) +0 Gold (Civ3)
Gold (Resource) (Civ3) Gold Mountains
Hills
+0 Food (Civ3) +0 Shield (Civ3) +4 Gold (Civ3)
Oasis (Civ3) Oasis Desert +2 Food (Civ3) +0 Shield (Civ3) +0 Gold (Civ3)
Sugar (Civ3) Sugar Hills
Plains
+1 Food (Civ3) +0 Shield (Civ3) +1 Gold (Civ3)
Tobacco (Civ3) Tobacco Hills
Grassland
+0 Food (Civ3) +0 Shield (Civ3) +1 Gold (Civ3)
Tropical Fruit (Civ3) Tropical Fruit Jungle +1 Food (Civ3) +0 Shield (Civ3) +1 Gold (Civ3)
Whales (Civ3) Whales Sea +1 Food (Civ3) +1 Shield (Civ3) +2 Gold (Civ3)
Wheat (Civ3) Wheat Grassland
Plains
Flood Plain
+2 Food (Civ3) +0 Shield (Civ3) +0 Gold (Civ3)
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