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List of resources in Civ4

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[edit] Civilization IV:BTS

letter codes

  • F=Food
  • H=Production
  • C=Commerce
  • hlh=health
  • unh=unhealthiness

[edit] Resource- Bonus/Changes(notes) @@Terrain Apperance

  • Aluminum- +1 H/(Revealed by Industrialism) @@ Plains,Desert,Tundra
    • mine- +3H,+1C @@ Hills only
  • Banana- +1F/(Grocer/Apothecary +1hlh)@@ Grassland with jungle only
    • plantation- +1hlh @@ Flatlands only
  • Clam- +1F(Harbor/Cothon +1hlh) @@ Coast Only
    • fishing boats- +1hlh,+2F/
  • Coal- +1H/(Revealed by Steam Power) @@ Grassland with Hills
    • mine- +3H/+1unh (Factory/Assembly/Industrial Park)@@ Plains with Hills
  • Copper- +1H(Revealed by Bronze Working) @@ Grasslands,Plains,Desert,Tundra
    • mine- +3H/ @@ Snow (Flatlands,Hills)
  • Corn- +1F (Granary/Terrace +1hlh)
    • farm - +1health,+2F
  • Cow- +1F(Supermarket/MAll +1hlh)@@ Grasslands,Plains
    • pasture- +1hlh,+1F,+2H @@ without any features
  • Crab- +1F(Harbor/Cothon +1hlh)
    • fishing boats +1hlh,+2F @@ Coast Only
  • Deer- +1F(Supermarket,Mall +1hlh) Tundra, Tundra with Forrest
    • camp- +1hlh,+2F @@ Flatlands and Hills
  • Dye- +1C(Theatre,Pavallion +1happy)@@ Grassland with jungle
    • plantation- +1happy,+4C @@ Flatlands
  • Fish- +1F(Harbor/Cothon +1hlh)
    • fishing boats- +1hlh,+3F @@ Coast and Ocean
  • Fur- +1C(Market,Forum +1happy)@@ Tundra and Snow
    • camp- +1happy,+3C(obsolete with Plastics)@@ with any features
  • Gems- +1C(Forge,Mint +1happy)@@ Grassland with Jungle
    • mine- +1happy,+1H,+5C @@ Flatlands and Hills
  • Gold- +1C(Forge,Mint +1happy)@@ Plains with hills
    • mine- +1happy,+1H,+6C @@ Desert with hills
  • Horse- +1H(Revealed by Animal Husbandry)@@ Grassland,Plains,Tundra
    • pasture- +2H,+1C (Hippodrome +1happy)@@ Flatlands
  • Incense- +1C(All Religous Cathedrals +1happy)
    • plantation- +1happy,+5C @@ Flatland Desert *Iron- +1H(Revealed by Iron Working)@@ Grassland,Plain,Desert,Tundra
    • mine- +3H @@ Snow(Flatland and Hill)
  • Ivory- +1H(Market,Forum +1happy)@@ Grassland with Jungle,Plains
    • camp- +1happy,+1H,+1C (Obsolete with Industrialism) @@ Flatlands
  • Marble- +1H @@ Plain,Tundra,Snow
    • quary- +1H,+2C @@ Flatland and Hill
  • Oil- +1H(Revealed by Scientific Method -Public Transp.+1hlh )@@ Desert,Snow,Tundra
    • well,offshore platform- +2H,+1C (Factory,Assembly Plant +2unh/Ind. Park +1unl)@@ Ocean,Grassland with Jungle
  • Pig- +1F (Supermarket,Mall +1hlh)@@ Grassland/Grassland with Jungle
    • pasture- +1hlh,+3F @@ Flatland and Hills
  • Rice- +1F (Granary,Terrace +1hlh) @@ Grassland/Grassland with Jungle
    • farm- +1hlh,+1F @@ Flatlands
  • Sheep- +1F Supermarket,Mall +1hlh)@@ Grassland,Plains
    • pasture- +1hlh,+2F,+1C @@ Flatland and Hill
  • Silk- +1C(Market,Forum +1happy)@@ Grassland,Plains
    • plantation- +1happy,+3C @@ Flatlands with Forrest
  • Silver- +1C(Forge,Mint +1happy) @@ Tundra with hills
    • mine- +1happy,+1H,+4C @@ Snow with hills
  • Spices- +1C (Grocer,Apothecary +1hlh)@@ Grassland,Plains
    • plantation- +1happy,+2C @@ Flatland,Forrest,Jungle
  • Stone- +1H @@ Plain,Desert
    • quary- +2H @@ Flatland and Hills
  • Sugar- +1C(Grocer,Apothecary +1hlh)@@ Grassland,Jungle
    • plantation- +1happy,+1F,+1C @@ Flatlands
  • Uranium- (Revealed by Physics)@@ all land terrain
    • mine- +3C
  • Whale- +1F(Market,Forum +1happy)@@ Oceans
    • whaling boats- +1happy,+2H,+1C (obsolete with Combustion)
  • Wheat- +1F(Granary,Terrace +1hlh) @@ Flatland Plains
    • farm- +1hlh,+2F
  • Wine- +1C(Grocer,Apothecary +1hlh)@@ Plains(flatland,hills)
    • winery +1happy,+1F,+2C

catagories / Resources / Resources(CIV4) / Resources(BTS)

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