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Resources (Civ5)

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Resources are special commodities found from the map. Civilization V contains three kinds of resources: bonus resources, strategic resources and luxury resources. This article explains their differences and lists the resources of each category.

Bonus resourcesEdit

Sheep on hills (Civ5)
There's a slight glitch in the game in that if there is a bonus resource on hills you cannot construct a mine there.
ZeroOneAdded by ZeroOne

These resources are neither luxury nor strategic resources and are not shared across your empire and neither can they be traded. Instead, they provide additional output for the tile they are on when worked, especially when improved; several buildings can be constructed in their host cities to further increase their yields.

Bonus resources
Bananas (Civ5) Bananas Cattle (Civ5) Cattle
Deer (Civ5) Deer Fish (Civ5) Fish
Sheep (Civ5) Sheep Stone (Civ5) Stone
Wheat (Civ5) Wheat

Strategic resourcesEdit

Certain military units and buildings consume a strategic resource while in play or being built (or queued to be built). For example, a horseman consumes a horse resource, while a factory requires a coal resource. If these objects are removed from a civilization's control—whether by losing a unit in battle, gifting it to a city-state, losing a building's host city, etc.—the strategic resource consumed by the object is released for future use; strategic resources never actually leave play. Each improved strategic resource tile provides a number of that resource to the empire that controls it, regardless whether it is worked by a city or not. Unused strategic resources may be traded to other empires.

Strategic resources
Aluminum (Civ5) Aluminum Coal (Civ5) Coal
Horses (Civ5) Horses Iron (Civ5) Iron
Oil (Civ5) Oil Uranium (Civ5) Uranium

Luxury resourcesEdit

Luxury resources provide happiness. Each improved strategic resource tile provides one of that resource to the empire that controls it. If an empire has access to more than one of the same luxury resource the happiness effect is the same as having access to only one. Luxury resources may be traded to other empires.


Luxury resources
Citrus (Civ5) CitrusGodsKings5 clear Copper (Civ5) CopperGodsKings5 clear Cotton (Civ5) Cotton
Crab (Civ5) CrabGodsKings5 clear Dyes (Civ5) Dyes Furs (Civ5) Furs
Gems (Civ5) Gems Gold (Civ5) Gold Incense (Civ5) Incense
Ivory (Civ5) Ivory Jewellery (Civ5) JewelleryGodsKings5 clearMarble (Civ5) Marble
Pearls (Civ5) Pearls Porcelain (Civ5) PorcelainGodsKings5 clearSalt (Civ5) SaltGodsKings5 clear
Silk (Civ5) Silk Silver (Civ5) Silver Spices (Civ5) Spices
Sugar (Civ5) Sugar Truffles (Civ5) TrufflesGodsKings5 clear Whales (Civ5) Whales
Wine (Civ5) Wine

GodsKings5 clear Valid only in the Gods and Kings expansion pack. Gods and Kings expansion
† Unique to mercantile city-states with the Gods and Kings expansion.

Civilization V

Lists

Buildings Civs Improvements Promotions Resources

Social policies Technologies Terrains Units Wonders

Eras

Ancient Classical Medieval Renaissance

Industrial Modern Atomic Future

Concepts

City-states Culture Happiness Faith

Food Production Gold Great people

Guides etc.

Achievements Mathematics

Modding Major patches

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