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Besides their main unique bonuses, most Wonders produce additional benefits such as {{Gold5}} Gold or {{Faith5}} Faith, and all of them produce at least 1 {{Culture5}} Culture. Also, most Wonders produce Great People Points of some kind - check their info blocks for the details. |
Besides their main unique bonuses, most Wonders produce additional benefits such as {{Gold5}} Gold or {{Faith5}} Faith, and all of them produce at least 1 {{Culture5}} Culture. Also, most Wonders produce Great People Points of some kind - check their info blocks for the details. |
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− | This page lists all World and National Wonders available in |
+ | This page lists all World and National Wonders available in ''[[Civilization V]]'', as well as Projects. |
− | In ''[[Brave New World]]'', some of the wonders can now be built only after adopting a certain policy tree or ideology. For example, to build the [[Forbidden Palace (Civ5)]], the Patronage policy tree must have been started. |
+ | In ''[[Civilization V: Brave New World|Brave New World]]'', some of the wonders can now be built only after adopting a certain policy tree or ideology. For example, to build the [[Forbidden Palace (Civ5)|Forbidden Palace]], the Patronage policy tree must have been started. |
==World Wonders== |
==World Wonders== |
Revision as of 17:31, 29 August 2015
Back to Civilization V
Back to Game concepts
List of natural wonders
List of buildings
Main Building article
A Wonder is a mega-building, which may be unique in the world, and provides exceptional bonuses. All Wonders are inspired by real-world buildings and landmarks. Note that the effect of each wonder only applies to the civilization controlling the city with it; also, many Wonders have on-build effects which won't activate again if another civilization captures the city.
Besides their main unique bonuses, most Wonders produce additional benefits such as Gold Gold or Faith Faith, and all of them produce at least 1 Culture Culture. Also, most Wonders produce Great People Points of some kind - check their info blocks for the details.
This page lists all World and National Wonders available in Civilization V, as well as Projects.
In Brave New World, some of the wonders can now be built only after adopting a certain policy tree or ideology. For example, to build the Forbidden Palace, the Patronage policy tree must have been started.
World Wonders
Only one of these can exist in the world. If several civilizations would complete building it on the same turn, whichever has the most excess production will get the wonder.
Ancient Era
- Great Library: +3 Science Science, 1 free Technology, and provides a free Library in the City where the Wonder was built ( Also has 2 slots for Great Works of Writing)
- Mausoleum of Halicarnassus (DLC): +2 Gold Gold for each source of Marble or Stone worked by this City and 100 Gold Gold for each Great Person expended
- Pyramids: Tile improvement construction speed increased by 25% and 2 Workers appear near the City ( Requires Liberty)
- Statue of Zeus (DLC): All units gain +15% Melee strength Combat Strength when attacking cities ( Requires Honor)
- Stonehenge: +6 Culture Culture ( +5 Faith Faith)
- Temple of Artemis (DLC): +10% Growth in all cities and +15% Production Production of ranged units
Classical Era
- Colossus: +1 Gold Gold from water tiles worked by this City ( Provides an additional Trade Route, a free Cargo Ship, and more Gold Gold for Trade Routes connecting to this city)
- Great Lighthouse: All military naval units receive +1 Movement and +1 Sight. Provides a free Lighthouse in the City where the Wonder was built
- Great Wall: Enemy land units must spend 1 extra movement point when inside your territory. Provides a free Walls in the City where the Wonder was built
- Hanging Gardens: +10 Food Food in the City where the Wonder was built ( +6 Food Food and provides a free Garden in the City where the Wonder was built; Requires Tradition)
- Oracle: 1 free Social Policy
- Parthenon (): Contains a Great Work slot, filled with a pre-built Great Work of Art.
- Petra (): +1 Gold Gold, Production Production, and Food Food for each desert tile worked by this city. ( Same for Food Food and Production Production, but no Gold Gold per tile; provides an additional Trade Route and free Caravan) and +6 Culture Culture when Archaeology is discovered. Provides a free Amphitheater in the City where the Wonder was built (not in ).
- Terracotta Army (): +6 Culture Culture ( +1 Culture Culture and creates a copy of each type of military land unit the civilization currently owns.
Medieval Era
- Alhambra (): Provides all units built in the City the Drill I promotion. Provides a free Castle as well as a +20% boost to Culture Culture in the City where the Wonder was built
- Angkor Wat: Culture Culture and Gold Gold cost of acquiring new tiles reduced by 25% in all cities.
- Borobudur (): 3 free Missionaries appear in the City where the Wonder was built.
- Chichen Itza: Length of Golden Ages increased by 50%.
- Great Mosque of Djenne (): All missionaries from this city may spread a religion 3 times instead of 2. Provides a free Mosque in the City where the Wonder was built ( Requires Piety).
- Hagia Sophia: +25% generation of Great People in all cities ( Generates a Great Prophet and provides a free Temple in the City where the Wonder was built).
- Machu Picchu: +25% Gold Gold from Trade Routes ( +25% Gold Gold from City Connections).
- Notre Dame: +10 Happiness Happiness and +3 Culture Culture ( +10 Happiness Happiness and +4 Faith Faith).
Renaissance Era
- Forbidden Palace: Unhappiness Unhappiness from number of citizens in non-occupied cities reduced by 10% ( Requires Patronage; also provides 2 additional Delegates for the World Congress).
- Globe Theatre (): A Great Writer appears near the City where the Wonder was built. Contains 2 slots for Great Works of Writing.
- Himeji Castle: +15% Melee strength Combat Strength for units fighting in friendly territory. Provides a free Castle in the City where the Wonder was built.
- Leaning Tower of Pisa (): +25% boost to Great People generation in all cities and generates a Great Person of the builder's choice.
- Porcelain Tower: A Great Scientist appears near the City where the Wonder was built and 50% more Science Science from research agreements ( Requires Rationalism).
- Red Fort (): Defensive Buildings in all Cities are 25% more effective.
- Sistine Chapel: +25% Culture Culture in all Cities ( Also has 2 slots for Great Works of Art).
- Taj Mahal: +4 Happiness Happiness and starts a Golden Age.
- Uffizi (): Requires Aesthetics. A Great Artist appears near the City where the Wonder was built. Contains 3 slots for Great Works of Art.
Industrial Era
- Big Ben: Cost of Gold Gold purchasing in all cities reduced by 15% ( Requires Commerce).
- Brandenburg Gate: A Great General appears near the Capital Capital and +15 experience for all new units built in this city.
- Louvre: 2 Great Artists appear near the Capital Capital ( Requires Exploration; +2 Culture Culture, a Great Artist appears near the City where the Wonder was built, and contains 4 slots for Great Works of Art).
Modern Era
- Broadway (): A Great Musician appears near the City where the Wonder was built. Contains 3 slots for Great Works of Music
- Eiffel Tower: +5 Happiness Happiness and +1 Happiness Happiness for every two policies ( +5 Happiness Happiness, +1 Culture Culture, and +12 Tourism Tourism).
- Kremlin: Defensive Buildings in all Cities are 25% more effective ( Requires Order; +50% Production Production when constructing Armor units and 1 free Social Policy).
- Neuschwanstein (): +3 Gold Gold, +2 Culture Culture, +1 Happiness Happiness per Castle.
- Prora (): Requires Autocracy. +2 Happiness Happiness and +1 Happiness Happiness for every 2 new policies. 1 free Social Policy.
- Statue of Liberty: +1 Production Production from Specialists in every city ( Requires Freedom; also provides 1 free Social Policy).
- Cristo Redentor: Culture Culture cost of adopting new Policies reduced by 10%.
Atomic Era
- Great Firewall (): Prevents technology theft in the City where the Wonder was built and drastically reduces technology theft in all other cities in the Empire ( Also eliminates Tourism Tourism bonus other civs receive from The Internet technology).
- Pentagon: Gold Gold cost of upgrading military units reduced by 33%.
- Sydney Opera House: +50% Culture Culture in the City where the Wonder was built and 1 free Social Policy ( Also has 2 slots for Great Work of Music).
Information Era
- CN Tower (): Free Broadcast Tower in every city and +1 Population Population and Happiness Happiness per city.
- Hubble Space Telescope (): 2 Great Scientists appear near the City where the Wonder was built. +25% Production Production when building Spaceship Parts. Provides a free Spaceship Factory in the City where the Wonder was built.
Other
- International Space Station (): +1 Production Production from Scientists and +1 Science Science from Engineers, and Great Scientists provide 33% more Science Science when used to discover new technology; Also gives a Free Great Scientist and a one-time Research boost (Cannot be built, only given to the Civilization that has contributed the most Production to its construction, after its construction has been voted for in the World Congress).
- United Nations: Triggers voting for a Diplomatic Victory (Cannot be built in BNW).
National Wonders
These wonders can only be built after all of a civilization's cities has a certain building. Only one of these can exist in a single civilization, but each civilization can build one for itself. Note that the Palace cannot be built: it is automatically built when a civilization's first city is founded. The Grand Temple must be built in a Holy City.
Wonder | Required building | Effect |
---|---|---|
Circus Maximus | Colosseum | +5 Happiness Happiness |
East India Company () | Market | Trade routes sent to this city generate +4 Gold Gold and the owners of the trade routes gain +2 Gold Gold |
Grand Temple () | Temple | Doubles religious pressure emanating from this city |
Hermitage | Opera house | +50% Culture Culture gain ( Also has 3 slots for Great Works of Art) |
Heroic Epic | Barracks | Provides +15% greater Melee strength Combat Strength to all units built in this city ( Also has 1 slot for Great Work of Writing) |
Ironworks | Workshop | +8 Production Production |
National College | Library | +3 Science Science and +50% Science Science |
National Epic | Monument | +25% Great Person generation rate ( Also has 1 slot for Great Work of Writing) |
National Intelligence Agency () | Police station | Promotes all existing spies and grants an extra spy. Reduces the effectiveness of enemy spies by 15% |
National Treasury | Market | +8 Gold Gold ( Replaced by East India Company) |
National Visitor Center () | Hotel | 100% Culture Culture from World Wonders, National Wonders, and Culture Culture-generating Improvements is added to the Tourism Tourism output of this city. +100% Tourism Tourism output from Great Works in this city |
Oxford University | University | +3 Science Science and 1 free Technology ( Also has 2 slots for Great Works of Writing) |
Palace | - | +3 Production Production, Science Science, and Gold Gold. Provides +2 City Combat Strength. Marks Capital Capital ( Also has 1 slot for Great Work of Art) |
Guilds
In Brave New World, three guilds were introduced. They are actually a mix between a building and a national wonder, in that they don't need a prerequisite building in every city, but only one of each can exist in a single civilization. Since they're the only means for producing Great Writers, Great Artists and Great Musicians, the urgency of their building will depend on a civilization's victory strategy.
- Artists' guild: 2 GPP towards Great Artist; 2 Artist specialists slots.
- Musicians' guild: 3 GPP towards Great Musician; 2 Musician specialists slots.
- Writers' guild: 1 GPP towards Great Writer; 2 Writer specialists slots.
Projects
These late-game projects grant a civilization a powerful ability once finished. They cannot be rushed using Great Engineers, though (except for spaceship parts if a civilization is using the Order Ideology).
- Apollo Program: Begins the race to construct the parts listed below.
- SS Booster: One of the parts required to trigger a Science Victory.
- SS Cockpit: One of the parts required to trigger a Science Victory.
- SS Engine: One of the parts required to trigger a Science Victory.
- SS Stasis Chamber: One of the parts required to trigger a Science Victory.
- Manhattan Project: Grants the civilization finishing it the ability to construct nuclear warheads.
- Utopia Project: Grants the civilization finishing it a Cultural Victory (Cannot be built in BNW).
International Projects
- Main article: International Project (Civ5)
These projects are a new feature in Brave New World. Unlike normal projects, they may only be proposed during the World Congress. If the proposition passes, the projects can be undertaken by all civilizations simultaneously. Each International Project grants prizes depending on how much the civilization was involved, based upon the Production contributed towards the project. Each project may be undertaken/completed only once.
- International Games:
- Tourism Tourism increases by 100% for 20 turns and free Social Policy
- +3 Happiness Happiness and one-time increase of 30 Influence Influence with City-States
- +3 Happiness Happiness
- International Space Station:
- +1 Production Production from Scientists and +1 Science Science from Engineers, and Great Scientists provide 33% more Science Science when used to discover new technology
- Free Great Scientist
- One-time Research boost
- World's Fair:
- Culture Culture increases by 100% for 20 turns
- Free Social Policy
- 500 points towards next Golden Age
Note
The Three Gorges Dam was planned to be a wonder, but left out for undisclosed reasons. Possibly because if it were to be included in game, like Machu Picchu and Neuschwanstein, it would have required a certain tile. In this case, it might have been a lake with a river connected to it, making it rather difficult to obtain. Its quote was going to be:
- "The people turn to a benevolent ruler as water flows downwards and as wild beasts fly to the wilderness."
- Mencius
Added in the Gods & Kings expansion pack.
Added in the Brave New World expansion pack.
Civilization V [edit] |
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Gods & Kings • Brave New World |
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† Only in vanilla Civ5 ‡ Only in Gods & Kings and Brave New World |