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Once a biome is found, a quest begins for all players, which requires players to explore the map to find various items. Once the quest is complete the player will gain that bonus. Unlike wonders, multiple civilizations may complete these quests. Different factions can complete the same marvel quest, as well.
 
Once a biome is found, a quest begins for all players, which requires players to explore the map to find various items. Once the quest is complete the player will gain that bonus. Unlike wonders, multiple civilizations may complete these quests. Different factions can complete the same marvel quest, as well.
  +
  +
Marvels are similar to the [[Natural wonder (Civ5)|natural wonder]] concept in Civilization V.
   
 
==Ancient Alien Metropolis==
 
==Ancient Alien Metropolis==
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*Biome: [[Arid (CivBE)|Arid]]
 
*Biome: [[Arid (CivBE)|Arid]]
 
*Quest Item: Abandoned Alien City (Can be found on land as well as water)
 
*Quest Item: Abandoned Alien City (Can be found on land as well as water)
*Quest: Use units to survey 3 different Abandoned Alien Cities
+
*Quest: '''Hearts and Sand''': Use units to survey 3 different Abandoned Alien Cities
*Reward: 5-20% bonus combat strength for all military units, dependent on positive global health (1-20)
+
*Reward: 5-20% bonus combat {{StrengthBE}} for all military units, dependent on positive global {{HealthBE}} (1-20)
The quest is separated into two parts, requiring the player to survey a single city and then two additional cities.
+
:The quest is separated into two parts, requiring the player to survey a single city and then two additional cities.
   
Any unit can be used to survey from a Abandoned Alien City.
+
:Any unit can be used to survey from a Abandoned Alien City.
   
Abandoned Alien Cities are quite rare, so be prepared to spend a long time looking for them.
+
:Abandoned Alien Cities are quite rare, so be prepared to spend a long time looking for them.
   
As with all sample retrieval quests, conducting a survey counts as taking an action for the unit assigned to conduct the survey, so plan your moves accordingly to minimize the risk of alien attacks.
+
:As with all sample retrieval quests, conducting a survey counts as taking an action for the unit assigned to conduct the survey, so plan your moves accordingly to minimize the risk of alien attacks.
 
{{Clear}}
 
{{Clear}}
   
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*Biome: [[Frigid (CivBE)|Frigid]]
 
*Biome: [[Frigid (CivBE)|Frigid]]
 
*Quest Item: Alien Structures (Land or Water)
 
*Quest Item: Alien Structures (Land or Water)
*Quest: Investigate 3 Alien Structures. Move Explorer onto an Alien Structure hex and choose the action to investigate.
+
*Quest: '''Ice and Conquest''': Investigate 3 Alien Structures. Move unit onto an Alien Structure hex and choose the action to investigate.
 
*Reward: Each ancient alien structure within the player's' territory provides 3 {{GeothermalBE}}.
 
*Reward: Each ancient alien structure within the players' territory provides 3 {{GeothermalBE}}.
 
 
{{Clear}}
 
{{Clear}}
   
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*Biome: Any (Must be on Water)
 
*Biome: Any (Must be on Water)
 
*Quest Item: Giant Hydracoral Brain (Must be on Water)
 
*Quest Item: Giant Hydracoral Brain (Must be on Water)
*Quest: Use units to take samples from 3 different Giant Hydrocoral Brain
+
*Quest: '''Visions in the Storm''': Use units to take samples from 3 different Giant Hydrocoral Brain
 
*Reward: Completion of this quest allows the players to see everything hydracorals see.
The quest is separated into two parts, requiring the player to gather a single sample and then two additional samples.
 
   
 
:The quest is separated into two parts, requiring the player to gather a single sample and then two additional samples.
Any unit can be used to take a sample from a Giant Hydracoral Brain.
 
   
 
:Any unit can be used to take a sample from a Giant Hydracoral Brain.
Aliens tend to have nests near the Giant Hydracoral Brains, this can make gathering samples dangerous if the aliens are hostile.
 
   
 
:Aliens tend to have nests near the Giant Hydracoral Brains, this can make gathering samples dangerous if the aliens are hostile.
As with all sample retrieval quests, taking a sample counts as taking an action for the unit assigned to take the sample, so plan your moves accordingly to minimize the risk of alien attacks.
 
  +
*Reward: Completion of this quest allows the players to see everything hydracorals see.
 
 
:As with all sample retrieval quests, taking a sample counts as taking an action for the unit assigned to take the sample, so plan your moves accordingly to minimize the risk of alien attacks.
 
{{Clear}}
 
{{Clear}}
   
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*Biome: [[Primordial (CivBE)|Primordial]]
 
*Biome: [[Primordial (CivBE)|Primordial]]
 
*Quest Item: Meteorite Crater
 
*Quest Item: Meteorite Crater
*Quest: [Deus Ex Chemia] Mine 3 Meteorite Craters
+
*Quest: '''Deus Ex Chemia''': Mine 3 Meteorite Craters
 
*Reward: Leads to increase in {{ProductionBE}} for 50 turns. Can extend quest by finding more meteorite craters.
 
*Reward: Leads to increase in {{ProductionBE}} for 50 turns. Can extend quest by finding more meteorite craters.
 
{{Clear}}
 
{{Clear}}
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[[file:Alien Fungus Marvel (CivBE).png|thumb|Colossal Alien Fungus]]
 
[[file:Alien Fungus Marvel (CivBE).png|thumb|Colossal Alien Fungus]]
 
*Biome: [[Fungal (CivBE)|Fungal]]
 
*Biome: [[Fungal (CivBE)|Fungal]]
*Quest Item
+
*Quest Item: Alien Fungus
  +
*Quest: '''Spores and Harvest''': Clean Giant Fungi
*Quest:
 
 
*Reward: 15% {{FoodBE}} carried over after city growth. +3 {{FoodBE}} production in the tiles around giant fungi (does not apply to the Colossal Alien Fungus, however).
 
*Reward: 15% {{FoodBE}} carried over after city growth. +3 {{FoodBE}} production in the tiles around giant fungi (does not apply to the Colossal Alien Fungus, however).
 
{{Clear}}
 
{{Clear}}
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[[File:Monstrous Alien Remains.jpg|thumb|Monstrous Alien Remains]]
 
[[File:Monstrous Alien Remains.jpg|thumb|Monstrous Alien Remains]]
 
*Biome: [[Lush (CivBE)|Lush]]
 
*Biome: [[Lush (CivBE)|Lush]]
*Quest Item
+
*Quest Item: Alien Remains
  +
*Quest: '''Strength and Decay''': Biopsy Alien Remains
*Quest:
 
 
*Reward: All military units can leash alien units. (This includes colossal units. Have fun smashing up your enemies' improvements!)
 
*Reward: All military units can leash alien units. (This includes colossal units. Have fun smashing up your enemies' improvements!)
 
{{Clear}}
 
{{Clear}}

Revision as of 17:24, 25 November 2015

Marvels have been introduced to Beyond Earth in the Rising Tide expansion pack. Unless the player specifically chooses to disable them, every Rising Tide map will have at least one marvel.

Marvels take up three hexes. Every biome has a unique marvel, and water has a unique marvel.

Once a biome is found, a quest begins for all players, which requires players to explore the map to find various items. Once the quest is complete the player will gain that bonus. Unlike wonders, multiple civilizations may complete these quests. Different factions can complete the same marvel quest, as well.

Marvels are similar to the natural wonder concept in Civilization V.

Ancient Alien Metropolis

Alien Metropolis Marvel

Ancient Alien Metropolis

  • Biome: Arid
  • Quest Item: Abandoned Alien City (Can be found on land as well as water)
  • Quest: Hearts and Sand: Use units to survey 3 different Abandoned Alien Cities
  • Reward: 5-20% bonus combat Strength Strength for all military units, dependent on positive global Health Health (1-20)
The quest is separated into two parts, requiring the player to survey a single city and then two additional cities.
Any unit can be used to survey from a Abandoned Alien City.
Abandoned Alien Cities are quite rare, so be prepared to spend a long time looking for them.
As with all sample retrieval quests, conducting a survey counts as taking an action for the unit assigned to conduct the survey, so plan your moves accordingly to minimize the risk of alien attacks.

Ancient Alien Structure

Alien Structure Marvel (CivBE)

Ancient Alien Structure

  • Biome: Frigid
  • Quest Item: Alien Structures (Land or Water)
  • Quest: Ice and Conquest: Investigate 3 Alien Structures. Move unit onto an Alien Structure hex and choose the action to investigate.
  • Reward: Each ancient alien structure within the player's' territory provides 3 Geothermal Geothermal.

Hydracoral Overmind

Hydracoral Overmind Marvel

Hydracoral Overmind

  • Biome: Any (Must be on Water)
  • Quest Item: Giant Hydracoral Brain (Must be on Water)
  • Quest: Visions in the Storm: Use units to take samples from 3 different Giant Hydrocoral Brain
  • Reward: Completion of this quest allows the players to see everything hydracorals see.
The quest is separated into two parts, requiring the player to gather a single sample and then two additional samples.
Any unit can be used to take a sample from a Giant Hydracoral Brain.
Aliens tend to have nests near the Giant Hydracoral Brains, this can make gathering samples dangerous if the aliens are hostile.
As with all sample retrieval quests, taking a sample counts as taking an action for the unit assigned to take the sample, so plan your moves accordingly to minimize the risk of alien attacks.

Massive Meteorite Crater

Meteorite Crater Marvel (CivBE)

Massive Meteorite Crater

  • Biome: Primordial
  • Quest Item: Meteorite Crater
  • Quest: Deus Ex Chemia: Mine 3 Meteorite Craters
  • Reward: Leads to increase in Production Production for 50 turns. Can extend quest by finding more meteorite craters.

Colossal Alien Fungus

Alien Fungus Marvel (CivBE)

Colossal Alien Fungus

  • Biome: Fungal
  • Quest Item: Alien Fungus
  • Quest: Spores and Harvest: Clean Giant Fungi
  • Reward: 15% Food Food carried over after city growth. +3 Food Food production in the tiles around giant fungi (does not apply to the Colossal Alien Fungus, however).

Monstrous Alien Remains

Monstrous Alien Remains

Monstrous Alien Remains

  • Biome: Lush
  • Quest Item: Alien Remains
  • Quest: Strength and Decay: Biopsy Alien Remains
  • Reward: All military units can leash alien units. (This includes colossal units. Have fun smashing up your enemies' improvements!)
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
Concepts
Yields
Misc.
RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe